Life (Based on Character Level)
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Revision as of 09:54, 21 February 2026 by imported>Trang Oul
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Life (Based on Character Level) bonuses are not as desirable as + Life bonuses since they are added after Increase Maximum Life %: Increase Maximum Life 100% would double +100 Life to increase maximum life by 200, while +100 Life (Based on Character Level) would only increase it by 100.
Life displayed is rounded down to the nearest point but the smallest unit is actually 1/256 point, so even fractions of a life point are added, even if they don't change the displayed value: +0.75 life upon gaining a level will only alter the displayed value if the previous value omitted 0.25 life or more.
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Helm
Circlet
| Value
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Source
|
Min Rlvl
|
Min Alvl
|
| +(0.5*lvl)
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Circlet of the Elephant
|
7
|
37
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Pelt
| Value
|
Source
|
Min Rlvl
|
Min Alvl
|
| +(0.5*lvl)
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Pelt of the Elephant
|
7
|
37
|
| +(0.75*lvl)
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Pelt of the Kraken
|
1
|
20
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Primal helm
| Value
|
Source
|
Min Rlvl
|
Min Alvl
|
| +(0.75*lvl)
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Primal helm of the Kraken
|
1
|
20
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Amulet
| Value
|
Source
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Min Rlvl
|
Min Alvl
|
| +(0.75*lvl)
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Amulet of the Kraken
|
1
|
20
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Body armor
| Value
|
Source
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Min Rlvl
|
Min Alvl
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| +(0.75*lvl)
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Body armor of the Kraken
|
1
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20
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1 +Life (Based on Character Level) is one of five values, depending on a random roll:
| Roll
|
Value
|
| 8 |
+lvl
|
| 9 |
+(1.125*lvl)
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| 10 |
+(1.25*lvl)
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| 11 |
+(1.375*lvl)
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| 12 |
+(1.5*lvl)
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Weapon
1 +Life (Based on Character Level) is one of five values, depending on a random roll:
| Roll
|
Value
|
| 8 |
+(lvl)
|
| 9 |
+(1.125*lvl)
|
| 10 |
+(1.25*lvl)
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| 11 |
+(1.375*lvl)
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| 12 |
+(1.5*lvl)
|
Polearm
Spear
Wand
Shield
Grimoire
Ring
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