Stamina Drain
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Slower Stamina Drain reduces the rate at which a player character's stamina drains while running in the wilderness by a percentage.
- The rate at which stamina is drained while running in the wilderness is as follows:
Stamina drain per second = 25 * max( (40 * (1 + [Armor speed /10] ) * (100 - Slower Stamina Drain) /100 , 1) /256 [1]
- Stamina is not drained while running in towns, or while a Stamina Shrine or Stamina Potion is active.
- Armor speed penalties are as follows:
| Penalty
|
Normal
|
Exceptional
|
Elite
|
| 5
|
|
|
|
| 10
|
|
|
|
- All other body armors have no speed penalty (0). Unlike movement speed, stamina drain is not affected by shield speed penalties. [2]
- Maximum stamina drain when wearing heavy (10) body armor is 7.8125 stamina per second.
- Enough stamina comes from gaining levels and investing points in Vitality to make Slower Stamina Drain increasingly irrelevant as progress is made, but it can be helpful at lower levels: 100% Slower Stamina Drain can be achieved as early as level 11, reducing stamina drain to the minimum 25/256 stamina per second (so it takes 256 frames or 10.24 (256/25) seconds of running just to drain a single point of stamina).
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Slower Stamina Drain
Helm
Body armor
Spear
Sword
Boots
| Value
|
Source
|
Min Rlvl
|
Min Alvl
|
| (80-90)%
|
Boots of Traveling
|
57
|
65
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Reference
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