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Once five sentries have been summoned, summoning another will dispel the earliest summoned.
Must be summoned within line of sight, but sentry target must be within its line of sight and awareness range (so sentry can target hostile units which aren't in Assassin's line of sight).
Fires a piercing lightning bolt with each shot, once every 31 frames. Lightning bolts are size 2, which means they can collide with more than one target simultaneously. Although Last Collide is enabled, since bolts are not destroyed upon collision a single bolt can collide alternately with two adjacent targets, potentially applying its lightning damage twice to each target before it is out of range. [2]
Lightning bolts become longer range as skill level increases, but target needs to be within awareness range of sentry.
At level 20, missile range is already sufficient to travel beyond edge of screen (although target needs to be within awareness range to allow this).
+% Lightning Damage synergy bonus does not apply to minimum lightning damage.