Prevent Monster Heal
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Prevent Monster Heal stops unit damage regeneration for 120,000 frames (80 minutes) when applied. [1]
- It can only be applied by a player: it does not apply when equipped by a mercenary or Iron Golem.
- It is applied by any successful melee or ranged attack with the exception of Blade Sentinel and Blade Shield.
- It is only applied if life value changes, either due to damage taken or regenerated.
- When PMH has already stopped damage regeneration, Open Wounds is only applied by an attack applying at least 1/256 point of damage.
- It does not apply to Pandemonium Event bosses:
- It does apply to Über Diablo. A common tactic is to have an Edge missile weapon handy in the stash in case of a surprise spawn of Über Diablo.
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Helm
Weapon
Melee weapon
| Source
|
Min Rlvl
|
Min Alvl
|
| Melee weapon of Vileness 1
|
6
|
9
|
1 Excluding rods and orbs
Axe
Claw
Club
Dagger
Hammer
Mace
Polearm
Scepter
Spear
Sword
Missile weapon
| Source
|
Min Rlvl
|
Ladder
|
| Edge missile weapon
|
25
|
Yes (LoD only)
|
| Wrath missile weapon
|
63
|
Yes (LoD only)
|
| Brand missile weapon
|
65
|
Yes (LoD only)
|
Throwing weapon
Ring
Belt
Reference
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