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	<id>https://amazonbasin.typeguru.nl/index.php?action=history&amp;feed=atom&amp;title=Wizard</id>
	<title>Wizard - Revision history</title>
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	<updated>2026-06-06T20:09:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://amazonbasin.typeguru.nl/index.php?title=Wizard&amp;diff=4953&amp;oldid=prev</id>
		<title>imported&gt;Onderduiker: Removed defunct Lore link, other minor changes</title>
		<link rel="alternate" type="text/html" href="https://amazonbasin.typeguru.nl/index.php?title=Wizard&amp;diff=4953&amp;oldid=prev"/>
		<updated>2012-09-17T00:37:22Z</updated>

		<summary type="html">&lt;p&gt;Removed defunct Lore link, other minor changes&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Diablo III nav|Wizard=}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
The Wizard is the third character confirmed to be in the game by Blizzard. Wizards appear to have a very similar gameplay style to Diablo II&amp;#039;s [[Sorceress]]: they are pure spellcasters. Wizards use Arcane Power, which is a fast-regenerating resource. Also, their &amp;quot;Signature&amp;quot; skills decrease in cost as the Wizard levels, eventually being free to cast.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[http://battle.net/d3/media/videos/?view#/wizardtrailer Wizard] video &lt;br /&gt;
*[http://battle.net/d3/class/wizard/ Wizard]&lt;br /&gt;
*[http://us.battle.net/d3/en/blog/3390853 Class Resource Systems]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Use our [http://www.theamazonbasin.com/d3/forums/index.php?/forum/10-wizard/ Wizard] forum for strategy discussion, and feel free to add any resulting guides here.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skills==    &lt;br /&gt;
*[http://battle.net/d3/calculator/wizard Skill Calculator]&lt;br /&gt;
*{{Warn|=Information on this page is based on a level 60 character, and was last updated April 2012.}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Primary===&lt;br /&gt;
{{Skill header&lt;br /&gt;
|Resource=Arcane&amp;lt;br&amp;gt;Power}}&lt;br /&gt;
 &lt;br /&gt;
{{Skill stats&lt;br /&gt;
|Skill=Magic Missile&lt;br /&gt;
|Level=1&lt;br /&gt;
|Resource=None&lt;br /&gt;
|Cooldown=None&lt;br /&gt;
|SD=Launch a missile of magic energy, causing 110% weapon damage as Arcane.&lt;br /&gt;
&lt;br /&gt;
|U1=6&lt;br /&gt;
|R1=Charged Blast&lt;br /&gt;
|D1=Increases the damage of Magic Missile to 143% weapon damage as Arcane.&lt;br /&gt;
&lt;br /&gt;
|U2=13&lt;br /&gt;
|R2=Split&lt;br /&gt;
|D2=Fire 3 missiles that each deal 50% weapon damage as Arcane.&lt;br /&gt;
&lt;br /&gt;
|U3=31&lt;br /&gt;
|R3=Penetrating Blast&lt;br /&gt;
|D3=Missiles have a 70% chance to pierce through their target and hit additional enemies.&lt;br /&gt;
&lt;br /&gt;
|U4=42&lt;br /&gt;
|R4=Attunement&lt;br /&gt;
|D4=Whenever Magic Missile hits a target you gain 4 Arcane Power.&lt;br /&gt;
&lt;br /&gt;
|U5=52&lt;br /&gt;
|R5=Seeker&lt;br /&gt;
|D5=Missiles track the nearest enemy and their damage is increased to 121% weapon damage as Arcane.}}&lt;br /&gt;
&lt;br /&gt;
{{Skill stats&lt;br /&gt;
|Skill=Shock Pulse&lt;br /&gt;
|Level=3&lt;br /&gt;
|Resource=None&lt;br /&gt;
|Cooldown=None&lt;br /&gt;
|SD=Release a medium range pulse of 3 unpredictable charges of electricity that deal 105% weapon damage as Lightning.&lt;br /&gt;
&lt;br /&gt;
|U1=9&lt;br /&gt;
|R1=Explosive Bolts&lt;br /&gt;
|D1=Slain enemies explode, dealing 70% weapon damage as Lightning to every enemy within 10 yards.&lt;br /&gt;
&lt;br /&gt;
|U2=18&lt;br /&gt;
|R2=Fire Bolts&lt;br /&gt;
|D2=Cast bolts of fire that each deal 137% weapon damage as Fire.&lt;br /&gt;
&lt;br /&gt;
|U3=33&lt;br /&gt;
|R3=Piercing Orb&lt;br /&gt;
|D3=Merge the bolts in a single giant orb that oscillates forward dealing 105% weapon damage as Lightning to everything it hits.&lt;br /&gt;
&lt;br /&gt;
|U4=47&lt;br /&gt;
|R4=Lightning Affinity&lt;br /&gt;
|D4=Every target hit by a pulse restores 2 Arcane Power.&lt;br /&gt;
&lt;br /&gt;
|U5=54&lt;br /&gt;
|R5=Living Lightning&lt;br /&gt;
|D5=Conjure a being of lightning that drifts forward, electrocuting nearby enemies for 37% weapon damage as Lightning.}}&lt;br /&gt;
 &lt;br /&gt;
{{Skill stats&lt;br /&gt;
|Skill=Spectral Blade&lt;br /&gt;
|Level=11&lt;br /&gt;
|Resource=None&lt;br /&gt;
|Cooldown=None&lt;br /&gt;
|SD=Summon a spectral blade that strikes all enemies in your path for 135% weapon damage.&lt;br /&gt;
&lt;br /&gt;
|U1=19&lt;br /&gt;
|R1=Deep Cuts&lt;br /&gt;
|D1=Enemies hit by the blade will Bleed for an additional 35% weapon damage done over 3 seconds.&lt;br /&gt;
&lt;br /&gt;
|U2=24&lt;br /&gt;
|R2=Impactful Blades&lt;br /&gt;
|D2=Hits have a 5% chance to cause Knockback and Slow the movement of enemies by 60% for 1 second.&lt;br /&gt;
&lt;br /&gt;
|U3=35&lt;br /&gt;
|R3=Siphoning Blade&lt;br /&gt;
|D3=Every enemy hit grants 1 Arcane Power.&lt;br /&gt;
&lt;br /&gt;
|U4=51&lt;br /&gt;
|R4=Healing Blades&lt;br /&gt;
|D4=Whenever the blades do critical damage, you are healed 8% of the damage done.&lt;br /&gt;
&lt;br /&gt;
|U5=57&lt;br /&gt;
|R5=Thrown Blade&lt;br /&gt;
|D5=Extends the reach of Spectral Blade to 20 yards.}}&lt;br /&gt;
&lt;br /&gt;
{{Skill stats&lt;br /&gt;
|Skill=Electrocute&lt;br /&gt;
|Level=15&lt;br /&gt;
|Resource=None&lt;br /&gt;
|Cooldown=None&lt;br /&gt;
|SD=Lightning arcs from your fingertips, dealing 80% weapon damage as Lightning. The lightning can jump, hitting up to 2 additional enemies.&lt;br /&gt;
&lt;br /&gt;
|U1=22&lt;br /&gt;
|R1=Chain Lightning&lt;br /&gt;
|D1=Lightning arcs from your fingertips, dealing 80% weapon damage as Lightning. The lightning can jump, hitting up to 2 additional enemies.&lt;br /&gt;
&lt;br /&gt;
|U2=29&lt;br /&gt;
|R2=Forked Lightning&lt;br /&gt;
|D2=Critical Hits release 4 charged bolts in random directions, dealing 46% weapon damage as Lightning to any targets hit.&lt;br /&gt;
&lt;br /&gt;
|U3=36&lt;br /&gt;
|R3=Lightning Blast&lt;br /&gt;
|D3=Create streaks of lightning that pierce through targets, hitting all enemies for 80% weapon damage as Lightning.&lt;br /&gt;
&lt;br /&gt;
|U4=44&lt;br /&gt;
|R4=Surge of Power&lt;br /&gt;
|D4=Gain 1 Arcane Power for every enemy hit by Electrocute.&lt;br /&gt;
&lt;br /&gt;
|U5=59&lt;br /&gt;
|R5=Arc Lightning&lt;br /&gt;
|D5=Blast a cone of lightning that causes 80% weapon damage as Lightning to all affected targets.}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Secondary===&lt;br /&gt;
{{Skill header&lt;br /&gt;
|Resource=Arcane&amp;lt;br&amp;gt;Power}}&lt;br /&gt;
&lt;br /&gt;
{{Skill stats&lt;br /&gt;
|Skill=Ray of Frost&lt;br /&gt;
|Level=2&lt;br /&gt;
|Resource=-20&lt;br /&gt;
|Cooldown=None&lt;br /&gt;
|SD=Project a beam of frozen ice that blasts 215% weapon damage as Cold to the first enemy it hits, slowing the target&amp;#039;s movement by 30% for 3 seconds.&lt;br /&gt;
&lt;br /&gt;
|U1=7&lt;br /&gt;
|R1=Sleet Storm&lt;br /&gt;
|D1=Create a swirling storm around you, dealing 215% weapon damage as Cold to all enemies caught within it.&lt;br /&gt;
&lt;br /&gt;
|U2=15&lt;br /&gt;
|R2=Cold Blood&lt;br /&gt;
|D2=Reduce casting cost to 0 Arcane Power.&lt;br /&gt;
&lt;br /&gt;
|U3=28&lt;br /&gt;
|R3=Snow Blast&lt;br /&gt;
|D3=Using continuously on a single target increases damage over 1.5 seconds to inflict a maximum of 280% weapon damage as Cold.&lt;br /&gt;
&lt;br /&gt;
|U4=38&lt;br /&gt;
|R4=Numb&lt;br /&gt;
|D4=Increase the amount the target&amp;#039;s movement is slowed to 60% for 3 seconds.&lt;br /&gt;
&lt;br /&gt;
|U5=53&lt;br /&gt;
|R5=Black Ice&lt;br /&gt;
|D5=Enemies killed with Ray of Frost leave behind a patch of ice that deals 193% weapon damage as Cold to enemies moving through it over 3 seconds.}}&lt;br /&gt;
&lt;br /&gt;
{{Skill stats&lt;br /&gt;
|Skill=Arcane Orb&lt;br /&gt;
|Level=5&lt;br /&gt;
|Resource=-35&lt;br /&gt;
|Cooldown=None&lt;br /&gt;
|SD=Hurl an orb of pure energy that explodes when it hits, dealing 175% weapon damage as Arcane to all enemies within 10 yards.&lt;br /&gt;
&lt;br /&gt;
|U1=11&lt;br /&gt;
|R1=Obliteration&lt;br /&gt;
|D1=Increase the damage of the explosion to deal 228% weapon damage as Arcane.&lt;br /&gt;
&lt;br /&gt;
|U2=20&lt;br /&gt;
|R2=Arcane Orbit&lt;br /&gt;
|D2=Create 2 Arcane Orbs that orbit you, exploding for 70% weapon damage as Arcane when enemies get close.&lt;br /&gt;
&lt;br /&gt;
|U3=32&lt;br /&gt;
|R3=Arcane Nova&lt;br /&gt;
|D3=Modify the orb to deal 175% weapon damage as Arcane to all enemies within 20 yards.&lt;br /&gt;
&lt;br /&gt;
|U4=45&lt;br /&gt;
|R4=Tap the Source&lt;br /&gt;
|D4=Reduce casting cost to 20 Arcane Power.&lt;br /&gt;
&lt;br /&gt;
|U5=55&lt;br /&gt;
|R5=Celestial Orb&lt;br /&gt;
|D5=The orb will pierce through targets, damaging any enemy it passes through.}}&lt;br /&gt;
&lt;br /&gt;
{{Skill stats&lt;br /&gt;
|Skill=Arcane Torrent&lt;br /&gt;
|Level=12&lt;br /&gt;
|Resource=-20&lt;br /&gt;
|Cooldown=None&lt;br /&gt;
|SD=Hurl a barrage of arcane projectiles that deal 175% weapon damage as Arcane to all enemies near the impact location.&lt;br /&gt;
&lt;br /&gt;
|U1=18&lt;br /&gt;
|R1=Disruption&lt;br /&gt;
|D1=Targets hit by Arcane Torrent become disrupted for 6 seconds, causing them to take 15% additional damage from any attacks that deal Arcane damage.&lt;br /&gt;
&lt;br /&gt;
|U2=25&lt;br /&gt;
|R2=Death Blossom&lt;br /&gt;
|D2=Unleash a torrent of power beyond your control. You no longer direct where the projectiles go, but their damage is increased to 670% weapon damage as Arcane.&lt;br /&gt;
&lt;br /&gt;
|U3=34&lt;br /&gt;
|R3=Arcane Mines&lt;br /&gt;
|D3=Instead of firing projectiles, lay Arcane mines that arm after 2 seconds. These mines explode when an enemy approaches, dealing 150% weapon damage as Arcane. Enemies caught in the explosion have their movement and attack speeds reduced by 30% for 3 seconds.&lt;br /&gt;
&lt;br /&gt;
|U4=49&lt;br /&gt;
|R4=Power Stone&lt;br /&gt;
|D4=Every missile hit has a 2% chance to leave behind a Power Stone that grants Arcane Power when picked up.&lt;br /&gt;
&lt;br /&gt;
|U5=57&lt;br /&gt;
|R5=Cascade&lt;br /&gt;
|D5=Enemies killed by Arcane Torrent have a 100% chance to fire a new missile at a nearby enemy dealing 175% weapon damage as Arcane.}}&lt;br /&gt;
&lt;br /&gt;
{{Skill stats&lt;br /&gt;
|Skill=Disintegrate&lt;br /&gt;
|Level=21&lt;br /&gt;
|Resource=-20&lt;br /&gt;
|Cooldown=None&lt;br /&gt;
|SD=Thrust a beam of pure energy forward, dealing 155% weapon damage as Arcane and disintegrating enemies it kills.&lt;br /&gt;
&lt;br /&gt;
|U1=26&lt;br /&gt;
|R1=Convergence&lt;br /&gt;
|D1=Increase the width of the beam allowing it to hit more enemies.&lt;br /&gt;
&lt;br /&gt;
|U2=30&lt;br /&gt;
|R2=Chaos Nexus&lt;br /&gt;
|D2=When casting the beam you become charged with energy that spits out at nearby enemies doing 40% weapon damage as Arcane.&lt;br /&gt;
&lt;br /&gt;
|U3=39&lt;br /&gt;
|R3=Volatility&lt;br /&gt;
|D3=Enemies killed by the beam have a 35% chance to explode causing 395% weapon damage as Arcane to all enemies within 8 yards.&lt;br /&gt;
&lt;br /&gt;
|U4=48&lt;br /&gt;
|R4=Entropy&lt;br /&gt;
|D4=The beam fractures into a short-ranged cone that deals 178% weapon damage as Arcane.&lt;br /&gt;
&lt;br /&gt;
|U5=59&lt;br /&gt;
|R5=Intensify&lt;br /&gt;
|D5=Damage increases slowly over time to inflict a maximum of 202% weapon damage as Arcane.}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Defensive===&lt;br /&gt;
{{Skill header&lt;br /&gt;
|Resource=Arcane&amp;lt;br&amp;gt;Power}}&lt;br /&gt;
&lt;br /&gt;
{{Skill stats&lt;br /&gt;
|Skill=Frost Nova&lt;br /&gt;
|Level=4&lt;br /&gt;
|Resource=None&lt;br /&gt;
|Cooldown=12 s&lt;br /&gt;
|SD=Blast nearby enemies with an explosion of ice and freeze them for 3 seconds.&lt;br /&gt;
&lt;br /&gt;
|U1=12&lt;br /&gt;
|R1=Shatter&lt;br /&gt;
|D1=A frozen enemy that is killed has a 50% chance of releasing another Frost Nova.&lt;br /&gt;
&lt;br /&gt;
|U2=18&lt;br /&gt;
|R2=Cold Snap&lt;br /&gt;
|D2=Reduce cooldown of Frost Nova to 9 seconds.&lt;br /&gt;
&lt;br /&gt;
|U3=28&lt;br /&gt;
|R3=Frozen Mist&lt;br /&gt;
|D3=Frost Nova no longer freezes enemies, but instead leaves behind a mist of frost that deals 160% weapon damage as Cold over 8 seconds.&lt;br /&gt;
&lt;br /&gt;
|U4=41&lt;br /&gt;
|R4=Deep Freeze&lt;br /&gt;
|D4=If Frost Nova hits at least 5 targets, you gain a 15% bonus to Critical Hit Chance for 12 seconds.&lt;br /&gt;
&lt;br /&gt;
|U5=51&lt;br /&gt;
|R5=Bone Chill&lt;br /&gt;
|D5=Enemies take 15% more damage while frozen or chilled by Frost Nova.}}&lt;br /&gt;
 &lt;br /&gt;
{{Skill stats&lt;br /&gt;
|Skill=Diamond Skin&lt;br /&gt;
|Level=8&lt;br /&gt;
|Resource=None&lt;br /&gt;
|Cooldown=15 s&lt;br /&gt;
|SD=Transform your skin to diamond for 6 seconds, absorbing up to 10853 damage from incoming attacks.&lt;br /&gt;
&lt;br /&gt;
|U1=14&lt;br /&gt;
|R1=Crystal Shell&lt;br /&gt;
|D1=Increases the maximum amount of damage absorbed to 21707 damage.&lt;br /&gt;
&lt;br /&gt;
|U2=20&lt;br /&gt;
|R2=Prism&lt;br /&gt;
|D2=Reduces Arcane Power cost of all spells by 15 while Diamond Skin is active.&lt;br /&gt;
&lt;br /&gt;
|U3=32&lt;br /&gt;
|R3=Mirror Skin&lt;br /&gt;
|D3=Reflects 50% of damage absorbed back at the attacker.&lt;br /&gt;
&lt;br /&gt;
|U4=44&lt;br /&gt;
|R4=Enduring Skin&lt;br /&gt;
|D4=Increases the duration of Diamond Skin to 8 seconds.&lt;br /&gt;
&lt;br /&gt;
|U5=56&lt;br /&gt;
|R5=Diamond Shards&lt;br /&gt;
|D5=When Diamond Skin wears off, diamond shards explode in all directions dealing 155% weapon damage as Physical to nearby enemies.}}&lt;br /&gt;
&lt;br /&gt;
{{Skill stats&lt;br /&gt;
|Skill=Slow Time&lt;br /&gt;
|Level=16&lt;br /&gt;
|Resource=None&lt;br /&gt;
|Cooldown=20 s&lt;br /&gt;
|SD=Invoke a bubble of warped time and space for 8 seconds, reducing enemy attack speed by 20% and movement speed by 30%. This bubble also slows the movement of enemy projectiles by 90%.&lt;br /&gt;
&lt;br /&gt;
|U1=23&lt;br /&gt;
|R1=Miasma&lt;br /&gt;
|D1=Slow Time effects cling to enemies for 3 seconds after they have left the bubble.&lt;br /&gt;
&lt;br /&gt;
|U2=29&lt;br /&gt;
|R2=Time Warp&lt;br /&gt;
|D2=Enemies caught in the bubble of warped time take 20% more damage.&lt;br /&gt;
&lt;br /&gt;
|U3=39&lt;br /&gt;
|R3=Time Shell&lt;br /&gt;
|D3=Reduces the area Slow Time affects to 10 yards, but increases the potency of the movement speed reduction to 80%.&lt;br /&gt;
&lt;br /&gt;
|U4=47&lt;br /&gt;
|R4=Perpetuity&lt;br /&gt;
|D4=Reduces the cooldown of Slow Time to 16 seconds.&lt;br /&gt;
&lt;br /&gt;
|U5=53&lt;br /&gt;
|R5=Stretch Time&lt;br /&gt;
|D5=Time is sped up for any allies standing in the area, increasing their attack speed by 10%.}}&lt;br /&gt;
&lt;br /&gt;
{{Skill stats&lt;br /&gt;
|Skill=Teleport&lt;br /&gt;
|Level=22&lt;br /&gt;
|Resource=-15&lt;br /&gt;
|Cooldown=16 s&lt;br /&gt;
|SD=Teleport through the ether to the selected location up to 35 yards away.&lt;br /&gt;
&lt;br /&gt;
|U1=26&lt;br /&gt;
|R1=Safe Passage&lt;br /&gt;
|D1=For 4 seconds after you Teleport, you will take 30% less damage.&lt;br /&gt;
&lt;br /&gt;
|U2=31&lt;br /&gt;
|R2=Wormhole&lt;br /&gt;
|D2=After casting Teleport, there is a 1 second delay before the cooldown begins, allowing you to Teleport again.&lt;br /&gt;
&lt;br /&gt;
|U3=37&lt;br /&gt;
|R3=Reversal&lt;br /&gt;
|D3=Casting Teleport again within 8 seconds will instantly return you to your original location.&lt;br /&gt;
&lt;br /&gt;
|U4=43&lt;br /&gt;
|R4=Fracture&lt;br /&gt;
|D4=Summon 2 decoys for 8 seconds after teleporting.&lt;br /&gt;
&lt;br /&gt;
|U5=59&lt;br /&gt;
|R5=Calamity&lt;br /&gt;
|D5=Casts a low power Wave of Force upon arrival, dealing 75% weapon damage as Physical to all nearby enemies.}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Force===&lt;br /&gt;
{{Skill header&lt;br /&gt;
|Resource=Arcane&amp;lt;br&amp;gt;Power}}&lt;br /&gt;
&lt;br /&gt;
{{Skill stats&lt;br /&gt;
|Skill=Wave of Force&lt;br /&gt;
|Level=9&lt;br /&gt;
|Resource=-25&lt;br /&gt;
|Cooldown=15 s&lt;br /&gt;
|SD=Discharge a wave of pure energy that repels projectiles and knocks back nearby enemies. This also slows the movement of enemies by 60% and deals 200% weapon damage as Physical.&lt;br /&gt;
&lt;br /&gt;
|U1=15&lt;br /&gt;
|R1=Impactful Wave&lt;br /&gt;
|D1=Increases the distance enemies are knocked back and Stuns all affected enemies for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
|U2=22&lt;br /&gt;
|R2=Force Affinity&lt;br /&gt;
|D2=Reduce casting cost to 15 Arcane Power and the cooldown is reduced to 12 seconds.&lt;br /&gt;
&lt;br /&gt;
|U3=32&lt;br /&gt;
|R3=Forceful Wave&lt;br /&gt;
|D3=Increases damage to 260% weapon damage as Physical, but reduces Knockback.&lt;br /&gt;
&lt;br /&gt;
|U4=39&lt;br /&gt;
|R4=Teleporting Wave&lt;br /&gt;
|D4=Enemies caught in the Wave of Force have a 100% chance to be randomly teleported.&lt;br /&gt;
&lt;br /&gt;
|U5=49&lt;br /&gt;
|R5=Exploding Wave&lt;br /&gt;
|D5=Enemies hit have a 40% chance to cause a smaller Wave of Force that deals 100% weapon damage as Physical and knocks back enemies caught in its wake.}}&lt;br /&gt;
&lt;br /&gt;
{{Skill stats&lt;br /&gt;
|Skill=Energy Twister&lt;br /&gt;
|Level=13&lt;br /&gt;
|Resource=-35&lt;br /&gt;
|Cooldown=None&lt;br /&gt;
|SD=Unleash a twister of pure energy that deals 360% weapon damage as Arcane over 6 seconds to everything in its path.&lt;br /&gt;
&lt;br /&gt;
|U1=19&lt;br /&gt;
|R1=Mistral Breeze&lt;br /&gt;
|D1=Reduces casting cost of Energy Twister to 20 Arcane Power.&lt;br /&gt;
&lt;br /&gt;
|U2=24&lt;br /&gt;
|R2=Gale Force&lt;br /&gt;
|D2=Increases the damage of Energy Twister to 468% weapon damage as Arcane.&lt;br /&gt;
&lt;br /&gt;
|U3=36&lt;br /&gt;
|R3=Raging Storm&lt;br /&gt;
|D3=When two Energy Twisters collide, they merge into a tornado with increased area of effect that causes 360% weapon damage as Arcane over 6 seconds.&lt;br /&gt;
&lt;br /&gt;
|U4=41&lt;br /&gt;
|R4=Wicked Wind&lt;br /&gt;
|D4=Twisters no longer travel but spin in place, dealing 252% weapon damage as Arcane over 6 seconds to everything caught in them.&lt;br /&gt;
&lt;br /&gt;
|U5=52&lt;br /&gt;
|R5=Storm Chaser&lt;br /&gt;
|D5=The following skills are Signature spells: Magic Missile, Shock Pulse, Spectral Blade, Electrocute}}&lt;br /&gt;
 &lt;br /&gt;
{{Skill stats&lt;br /&gt;
|Skill=Hydra&lt;br /&gt;
|Level=21&lt;br /&gt;
|Resource=-40&lt;br /&gt;
|Cooldown=None&lt;br /&gt;
|SD=Summon a multi-headed Hydra for 15 seconds that attacks enemies with bolts of fire dealing 33% weapon damage as Fire. You may only have one Hydra active at a time.&lt;br /&gt;
&lt;br /&gt;
|U1=26&lt;br /&gt;
|R1=Arcane Hydra&lt;br /&gt;
|D1=Summon an Arcane Hydra that spits Arcane Orbs, which explode on impact, causing 33% weapon damage as Arcane to enemies near the explosion.&lt;br /&gt;
&lt;br /&gt;
|U2=33&lt;br /&gt;
|R2=Lightning Hydra&lt;br /&gt;
|D2=Summon a Lightning Hydra that electrocutes enemies for 40% weapon damage as Lightning.&lt;br /&gt;
&lt;br /&gt;
|U3=38&lt;br /&gt;
|R3=Venom Hydra&lt;br /&gt;
|D3=Summon a poison breathing Hydra that leaves a pool of acid that causes 19% weapon damage per second as Poison to enemies who remain in the pool.&lt;br /&gt;
&lt;br /&gt;
|U4=46&lt;br /&gt;
|R4=Frost Hydra&lt;br /&gt;
|D4=Summon a Frost Hydra that breathes a short range cone of frost, causing 36% weapon damage as Cold to all enemies in the cone.&lt;br /&gt;
&lt;br /&gt;
|U5=56&lt;br /&gt;
|R5=Mammoth Hydra&lt;br /&gt;
|D5=Summon a Mammoth Hydra that breathes a river of flame at nearby enemies, dealing 26% weapon damage per second as Fire to enemies caught on the burning ground.}}&lt;br /&gt;
&lt;br /&gt;
{{Skill stats&lt;br /&gt;
|Skill=Meteor&lt;br /&gt;
|Level=25&lt;br /&gt;
|Resource=-60&lt;br /&gt;
|Cooldown=None&lt;br /&gt;
|SD=Summon an immense Meteor that plummets from the sky, causing 180% weapon damage as Fire to all enemies it crashes into. The ground it hits is scorched with molten fire that deals 60% weapon damage as Fire over 3 seconds.&lt;br /&gt;
&lt;br /&gt;
|U1=29&lt;br /&gt;
|R1=Molten Impact&lt;br /&gt;
|D1=Increases the damage of the Meteor impact to 234% weapon damage as Fire and the molten fire to 78% weapon damage as Fire over 3 seconds.&lt;br /&gt;
&lt;br /&gt;
|U2=34&lt;br /&gt;
|R2=Star Pact&lt;br /&gt;
|D2=Reduces the casting cost of Meteor to 35 Arcane Power.&lt;br /&gt;
&lt;br /&gt;
|U3=43&lt;br /&gt;
|R3=Meteor Shower&lt;br /&gt;
|D3=Unleash a volley of 7 smaller Meteors that each strike for 72% weapon damage as Fire.&lt;br /&gt;
&lt;br /&gt;
|U4=48&lt;br /&gt;
|R4=Comet&lt;br /&gt;
|D4=Transforms the Meteor to ice that deals 216% weapon damage as Cold. The impact site is covered in a freezing mist that deals 72% weapon damage as Cold and Slows enemy movement by 60% over 3 seconds.&lt;br /&gt;
&lt;br /&gt;
|U5=58&lt;br /&gt;
|R5=Liquefy&lt;br /&gt;
|D5=If the initial impact of the Meteor causes critical hits, the molten fire duration is increased to 8 seconds.}}&lt;br /&gt;
&lt;br /&gt;
{{Skill stats&lt;br /&gt;
|Skill=Blizzard&lt;br /&gt;
|Level=27&lt;br /&gt;
|Resource=-45&lt;br /&gt;
|Cooldown=None&lt;br /&gt;
|SD=Call down shards of ice to pelt an area, dealing 255% weapon damage as Cold to all enemies in the area over 6 seconds. Multiple casts in the same area do not stack.&lt;br /&gt;
&lt;br /&gt;
|U1=35&lt;br /&gt;
|R1=Grasping Chill&lt;br /&gt;
|D1=After the Blizzard ends, the ground is covered in a low lying mist for 3 seconds that Slows the movement speed of enemies by 60%.&lt;br /&gt;
&lt;br /&gt;
|U2=42&lt;br /&gt;
|R2=Frozen Solid&lt;br /&gt;
|D2=Enemies caught in the Blizzard have a 20% chance to be Frozen for 3 seconds.&lt;br /&gt;
&lt;br /&gt;
|U3=47&lt;br /&gt;
|R3=Snowbound&lt;br /&gt;
|D3=Reduces the casting cost of Blizzard to 20 Arcane Power.&lt;br /&gt;
&lt;br /&gt;
|U4=54&lt;br /&gt;
|R4=Stark Winter&lt;br /&gt;
|D4=Increases the size of Blizzard to cover 22 yards, dealing 255% weapon damage as Cold over 6 seconds.&lt;br /&gt;
&lt;br /&gt;
|U5=60&lt;br /&gt;
|R5=Unrelenting Storm&lt;br /&gt;
|D5=Increases the duration of Blizzard to deal 340% weapon damage as Cold over 8 seconds.}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Conjuration===&lt;br /&gt;
{{Skill header&lt;br /&gt;
|Resource=Arcane&amp;lt;br&amp;gt;Power}}&lt;br /&gt;
&lt;br /&gt;
{{Skill stats&lt;br /&gt;
|Skill=Ice Armor&lt;br /&gt;
|Level=14&lt;br /&gt;
|Resource=-25&lt;br /&gt;
|Cooldown=None&lt;br /&gt;
|SD=Surround yourself in a barrier of ice. Melee attackers are either Chilled or Frozen for 2 seconds. Lasts 120 seconds.&lt;br /&gt;
This is an Armor spell. Only one Armor spell can be active at a time.&lt;br /&gt;
&lt;br /&gt;
|U1=21&lt;br /&gt;
|R1=Chilling Aura&lt;br /&gt;
|D1=Lower the temperature of the air around you. Nearby enemies are chilled, slowing their movement speed by 30%.&lt;br /&gt;
&lt;br /&gt;
|U2=31&lt;br /&gt;
|R2=Crystallize&lt;br /&gt;
|D2=Whenever you are struck by a melee attack, your Armor is increased by 15% for 10 seconds. This effect can stack up to 3 times.&lt;br /&gt;
&lt;br /&gt;
|U3=42&lt;br /&gt;
|R3=Jagged Ice&lt;br /&gt;
|D3=Melee attackers also take 100% weapon damage as Cold.&lt;br /&gt;
&lt;br /&gt;
|U4=49&lt;br /&gt;
|R4=Ice Reflect&lt;br /&gt;
|D4=Melee attacks have a 25% chance to create a Frost Nova centered on the attacker, dealing 75% weapon damage as Cold.&lt;br /&gt;
&lt;br /&gt;
|U5=53&lt;br /&gt;
|R5=Frozen Storm&lt;br /&gt;
|D5=A whirling storm of ice builds around you that deals 30% weapon damage as Cold over 3 seconds after casting Ice Armor.}}&lt;br /&gt;
&lt;br /&gt;
{{Skill stats&lt;br /&gt;
|Skill=Storm Armor&lt;br /&gt;
|Level=17&lt;br /&gt;
|Resource=-25&lt;br /&gt;
|Cooldown=None&lt;br /&gt;
|SD=Bathe yourself in electrical energy, shocking ranged and melee attackers for 70% weapon damage as Lightning. Lasts 120 seconds.&lt;br /&gt;
This is an Armor spell. Only one Armor spell can be active at a time.&lt;br /&gt;
&lt;br /&gt;
|U1=23&lt;br /&gt;
|R1=Reactive Armor&lt;br /&gt;
|D1=Whenever you are hit, you have a chance to be enveloped with a lightning shield for 6 seconds that shocks nearby enemies for 50% weapon damage as Lightning.&lt;br /&gt;
&lt;br /&gt;
|U2=33&lt;br /&gt;
|R2=Power of the Storm&lt;br /&gt;
|D2=Reduce the Arcane Power cost of all skills by 3 while Storm Armor is active.&lt;br /&gt;
&lt;br /&gt;
|U3=37&lt;br /&gt;
|R3=Strike Back&lt;br /&gt;
|D3=Increase the damage of the shock to 91% weapon damage as Lightning.&lt;br /&gt;
&lt;br /&gt;
|U4=43&lt;br /&gt;
|R4=Scramble&lt;br /&gt;
|D4=Increases your movement speed by 25% for 3 seconds whenever you are hit by melee or ranged attacks.&lt;br /&gt;
&lt;br /&gt;
|U5=58&lt;br /&gt;
|R5=Shocking Aspect&lt;br /&gt;
|D5=Critical Hits have a chance to electrocute a nearby enemy for 35% weapon damage as Lightning.}}&lt;br /&gt;
&lt;br /&gt;
{{Skill stats&lt;br /&gt;
|Skill=Magic Weapon&lt;br /&gt;
|Level=20&lt;br /&gt;
|Resource=-25&lt;br /&gt;
|Cooldown=None&lt;br /&gt;
|SD=Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 120 seconds.&lt;br /&gt;
&lt;br /&gt;
|U1=27&lt;br /&gt;
|R1=Electrify&lt;br /&gt;
|D1=Attacks have a chance to cause lightning to arc to 3 nearby enemies, dealing 10% weapon damage as Lightning.&lt;br /&gt;
&lt;br /&gt;
|U2=35&lt;br /&gt;
|R2=Force Weapon&lt;br /&gt;
|D2=Increases the damage bonus of Magic Weapon to 15% damage, and gives up to a 2% chance to Knockback any enemies hit.&lt;br /&gt;
&lt;br /&gt;
|U3=38&lt;br /&gt;
|R3=Conduit&lt;br /&gt;
|D3=Attacks have a chance to restore 1 Arcane Power.&lt;br /&gt;
&lt;br /&gt;
|U4=46&lt;br /&gt;
|R4=Venom&lt;br /&gt;
|D4=Attacks poison enemies, dealing 15% weapon damage as Poison over 3 seconds.&lt;br /&gt;
&lt;br /&gt;
|U5=55&lt;br /&gt;
|R5=Blood Magic&lt;br /&gt;
|D5=Attacks recover 1.5% of damage caused as Life.}}&lt;br /&gt;
&lt;br /&gt;
{{Skill stats&lt;br /&gt;
|Skill=Familiar&lt;br /&gt;
|Level=22&lt;br /&gt;
|Resource=-20&lt;br /&gt;
|Cooldown=None&lt;br /&gt;
|SD=Summon a companion that will attack your targets for 20% weapon damage as Arcane. This companion cannot be targeted or damaged by enemies and lasts for 120 seconds.&lt;br /&gt;
&lt;br /&gt;
|U1=30&lt;br /&gt;
|R1=Sparkflint&lt;br /&gt;
|D1=Summon a fiery familiar that increases the damage of all attacks by 12% while Familiar is active.&lt;br /&gt;
&lt;br /&gt;
|U2=40&lt;br /&gt;
|R2=Dartling&lt;br /&gt;
|D2=Summon a lightning Familiar whose projectiles have a 100% chance to pierce through enemies.&lt;br /&gt;
&lt;br /&gt;
|U3=44&lt;br /&gt;
|R3=Ancient Guardian&lt;br /&gt;
|D3=Summon a protective Familiar. When you are below 35% Life the Familiar will fully absorb damage from 1 attack every 6 seconds.&lt;br /&gt;
&lt;br /&gt;
|U4=50&lt;br /&gt;
|R4=Arcanot&lt;br /&gt;
|D4=While the Familiar is active, you regenerate 2 Arcane Power per second.&lt;br /&gt;
&lt;br /&gt;
|U5=57&lt;br /&gt;
|R5=Cannoneer&lt;br /&gt;
|D5=The Familiar&amp;#039;s projectiles explode on impact, dealing 20% weapon damage as Arcane to all enemies within 6 yards.}}&lt;br /&gt;
&lt;br /&gt;
{{Skill stats&lt;br /&gt;
|Skill=Energy Armor&lt;br /&gt;
|Level=28&lt;br /&gt;
|Resource=-25&lt;br /&gt;
|Cooldown=None&lt;br /&gt;
|SD=Focus your energies, increasing your Armor by 65% but decreasing your maximum Acane Power by 20. Lasts 120 seconds.&lt;br /&gt;
This is an Armor spell. Only one Armor spell can be active at a time.&lt;br /&gt;
&lt;br /&gt;
|U1=32&lt;br /&gt;
|R1=Absorption&lt;br /&gt;
|D1=You have a chance to gain 4 Arcane Power whenever you are hit by a ranged or melee attack.&lt;br /&gt;
&lt;br /&gt;
|U2=41&lt;br /&gt;
|R2=Pinpoint Barrier&lt;br /&gt;
|D2=Increases your chance to critically hit by 5% while Energy Armor is active.&lt;br /&gt;
&lt;br /&gt;
|U3=48&lt;br /&gt;
|R3=Energy Tap&lt;br /&gt;
|D3=Rather than decreasing your maximum Arcane Power, Energy Armor increases it by 20 while it is active.&lt;br /&gt;
&lt;br /&gt;
|U4=54&lt;br /&gt;
|R4=Force Armor&lt;br /&gt;
|D4=While Energy Armor is active, incoming attacks that would deal more than 35% of your maximum Life are reduced to deal 35% of your maximum Life instead.&lt;br /&gt;
&lt;br /&gt;
|U5=60&lt;br /&gt;
|R5=Prismatic Armor&lt;br /&gt;
|D5=Increases all of your resistances by 40% while Energy Armor is active.}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mastery===&lt;br /&gt;
{{Skill header&lt;br /&gt;
|Resource=Arcane&amp;lt;br&amp;gt;Power}}&lt;br /&gt;
&lt;br /&gt;
{{Skill stats&lt;br /&gt;
|Skill=Explosive Blast&lt;br /&gt;
|Level=19&lt;br /&gt;
|Resource=-20&lt;br /&gt;
|Cooldown=6 s&lt;br /&gt;
|SD=Gather an infusion of energy around you that explodes after 1.5 seconds, causing 205% weapon damage as Physical to all enemies within 12 yards.&lt;br /&gt;
&lt;br /&gt;
|U1=24&lt;br /&gt;
|R1=Unleashed&lt;br /&gt;
|D1=Reduces the casting cost of Explosive Blast to 10 Arcane Power.&lt;br /&gt;
&lt;br /&gt;
|U2=29&lt;br /&gt;
|R2=Time Bomb&lt;br /&gt;
|D2=Explosive Blast detonates from the point it was originally cast after 2.5 seconds for 266% weapon damage as Physical.&lt;br /&gt;
&lt;br /&gt;
|U3=39&lt;br /&gt;
|R3=Short Fuse&lt;br /&gt;
|D3=Immediately release the energy of Explosive Blast for 205% weapon damage as Physical.&lt;br /&gt;
&lt;br /&gt;
|U4=50&lt;br /&gt;
|R4=Obliterate&lt;br /&gt;
|D4=Increases the explosion radius to 18 yards for 205% weapon damage as Physical.&lt;br /&gt;
&lt;br /&gt;
|U5=56&lt;br /&gt;
|R5=Chain Reaction&lt;br /&gt;
|D5=A chain of 3 consecutive explosions cascade off you, each causing 89% weapon damage as Physical.}}&lt;br /&gt;
 &lt;br /&gt;
{{Skill stats&lt;br /&gt;
|Skill=Mirror Image&lt;br /&gt;
|Level=25&lt;br /&gt;
|Resource=None&lt;br /&gt;
|Cooldown=15 s&lt;br /&gt;
|SD=Summon 2 illusionary duplicates of yourself that last for 7 seconds and have 25% of your Life. The images may cast some of the same spells as you, but those spells deal no damage.&lt;br /&gt;
&lt;br /&gt;
|U1=31&lt;br /&gt;
|R1=Simulacrum&lt;br /&gt;
|D1=Increase the Life of your Mirror Images to 100% of your own.&lt;br /&gt;
&lt;br /&gt;
|U2=37&lt;br /&gt;
|R2=Duplicates&lt;br /&gt;
|D2=Summon 5 Mirror Images that have 25% of your Life each.&lt;br /&gt;
&lt;br /&gt;
|U3=45&lt;br /&gt;
|R3=Mocking Demise&lt;br /&gt;
|D3=When a Mirror Image is destroyed, it explodes, doing 45% weapon damage as Physical and has a 50% chance to Stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
|U4=51&lt;br /&gt;
|R4=Extension of Will&lt;br /&gt;
|D4=The duration of your Mirror Images is increased to 10 seconds and their Life is increased to 29% of your Life.&lt;br /&gt;
&lt;br /&gt;
|U5=58&lt;br /&gt;
|R5=Mirror Mimics&lt;br /&gt;
|D5=Spells cast by your Mirror Images will do 10% of the damage of your own spells.}}&lt;br /&gt;
&lt;br /&gt;
{{Skill stats&lt;br /&gt;
|Skill=Archon&lt;br /&gt;
|Level=30&lt;br /&gt;
|Resource=-25&lt;br /&gt;
|Cooldown=120 s&lt;br /&gt;
|SD=Transform into a being of pure Arcane energy for 15 seconds. While in Archon form, your normal abilities are replaced by powerful Archon abilities, and your Armor and resistances are increased by 40%. Every enemy killed while in Archon form adds 1 second to the duration of Archon.&lt;br /&gt;
&lt;br /&gt;
|U1=36&lt;br /&gt;
|R1=Arcane Destruction&lt;br /&gt;
|D1=An explosion erupts around you when you transform, causing 450% weapon damage as Arcane to all enemies within 15 yards.&lt;br /&gt;
&lt;br /&gt;
|U2=40&lt;br /&gt;
|R2=Teleport&lt;br /&gt;
|D2=Archon form can now cast Teleport with a cooldown of 10 seconds.&lt;br /&gt;
&lt;br /&gt;
|U3=46&lt;br /&gt;
|R3=Pure Power&lt;br /&gt;
|D3=Decreases the cooldown of Archon to 100 seconds.&lt;br /&gt;
&lt;br /&gt;
|U4=52&lt;br /&gt;
|R4=Slow Time&lt;br /&gt;
|D4=Archon form can cast Slow Time that lasts for 8 seconds.&lt;br /&gt;
&lt;br /&gt;
|U5=60&lt;br /&gt;
|R5=Improved Archon&lt;br /&gt;
|D5=Increases the damage of all Archon abilities by 25%.}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Passive===&lt;br /&gt;
{{Text table}} width=100%&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!width=139 align=left|Skill&lt;br /&gt;
!width=43|Unlock&amp;lt;br&amp;gt;Level&lt;br /&gt;
!align=left|Description&lt;br /&gt;
|-valign=top&lt;br /&gt;
!Blur&lt;br /&gt;
|align=center|10&lt;br /&gt;
|Decreases melee damage taken by 20%.&lt;br /&gt;
|-valign=top&lt;br /&gt;
!Power Hungry&lt;br /&gt;
|align=center|10&lt;br /&gt;
|Gain 30 Arcane Power whenever you are healed by a health globe.&lt;br /&gt;
|-valign=top&lt;br /&gt;
!Evocation&lt;br /&gt;
|align=center|13&lt;br /&gt;
|Reduces all cooldowns by 15%.&lt;br /&gt;
|-valign=top&lt;br /&gt;
!Glass Cannon&lt;br /&gt;
|align=center|16&lt;br /&gt;
|Increases all damage done by 15%, but decreases Armor and resistances by 10%.&lt;br /&gt;
|-valign=top&lt;br /&gt;
!Prodigy&lt;br /&gt;
|align=center|20&lt;br /&gt;
|When you deal damage with a Signature spell, you gain 4 Arcane Power. The following spells are Signature spells: Magic Missile, Shock Pulse, Spectral Blade, Electrocute&lt;br /&gt;
|-valign=top&lt;br /&gt;
!Astral Presence&lt;br /&gt;
|align=center|24&lt;br /&gt;
|Increases your maximum Arcane Power by 20 and Arcane Power regeneration by 2 per second.&lt;br /&gt;
|-valign=top&lt;br /&gt;
!Illusionist&lt;br /&gt;
|align=center|27&lt;br /&gt;
|Whenever you suffer more than 15% of your Life in a single hit, the cooldowns on Mirror Image and Teleport are automatically reset.&lt;br /&gt;
|-valign=top&lt;br /&gt;
!Cold Blooded&lt;br /&gt;
|align=center|30&lt;br /&gt;
|Cold damage dealt to chilled and frozen targets is increased by 20%.&lt;br /&gt;
|-valign=top&lt;br /&gt;
!Conflagration&lt;br /&gt;
|align=center|34&lt;br /&gt;
|Fire damage dealt to enemies applies a burning effect, increasing all damage done to them by 10% for 3 seconds.&lt;br /&gt;
|-valign=top&lt;br /&gt;
!Paralysis&lt;br /&gt;
|align=center|37&lt;br /&gt;
|Lightning damage dealt to enemies has up to a 5% chance to Stun the target for 3 seconds.&lt;br /&gt;
|-valign=top&lt;br /&gt;
!Galvanizing Ward&lt;br /&gt;
|align=center|40&lt;br /&gt;
|Increases the duration of your Armor spells by 120 seconds. As long as an Armor spell is active, you gain 310 Life per second. The following skills are improved: Energy Armor, Ice Armor, Storm Armor&lt;br /&gt;
|-valign=top&lt;br /&gt;
!Temporal Flux&lt;br /&gt;
|align=center|45&lt;br /&gt;
|Whenever you deal Arcane damage, enemies are slowed by 30% for 2 seconds.&lt;br /&gt;
|-valign=top&lt;br /&gt;
!Critical Mass&lt;br /&gt;
|align=center|50&lt;br /&gt;
|Critical Hits have a chance to reduce the cooldown of your spells by 1 second.&lt;br /&gt;
|-valign=top&lt;br /&gt;
!Arcane Dynamo&lt;br /&gt;
|align=center|55&lt;br /&gt;
|When you deal damage with a Signature spell, you may gain a Flash of Insight. After 5 Flashes of Insight, your next non-Signature spell deals 75% additional damage. The following spells are Signature spells: Magic Missile, Shock Pulse, Spectral Blade, Electrocute&lt;br /&gt;
|-valign=top&lt;br /&gt;
!Unstable Anomaly&lt;br /&gt;
|align=center|60&lt;br /&gt;
|When reduced below 20% Life, release a shockwave that knocks all enemies back. This effect cannot occur more than once every 60 seconds.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Onderduiker</name></author>
	</entry>
</feed>