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	<id>https://amazonbasin.typeguru.nl/index.php?action=history&amp;feed=atom&amp;title=Walk%2Frun_speed</id>
	<title>Walk/run speed - Revision history</title>
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	<updated>2026-06-07T02:08:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://amazonbasin.typeguru.nl/index.php?title=Walk/run_speed&amp;diff=4799&amp;oldid=prev</id>
		<title>imported&gt;Trang Oul: /* Player */ maximum change (abs), not ordinary maximum (was meaningless for effects that slow the target down); fixed negative FRW for Slows Target</title>
		<link rel="alternate" type="text/html" href="https://amazonbasin.typeguru.nl/index.php?title=Walk/run_speed&amp;diff=4799&amp;oldid=prev"/>
		<updated>2026-01-26T08:01:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Player: &lt;/span&gt; maximum change (abs), not ordinary maximum (was meaningless for effects that slow the target down); fixed negative FRW for Slows Target&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Movement nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
*Movement speed while walking and running is measured in yards per second. In this case, a yard is defined as the distance between opposite corners of a sub-tile [https://www.theamazonbasin.com/forums/index.php?/forums/topic/122557-clarification-of-movement-speed/], into which the world surface is normally invisibly divided, like a chess board: a yard measures 32 pixels horizontally and 16 pixels vertically due to the game&amp;#039;s [https://en.wikipedia.org/wiki/Isometric_video_game_graphics isometric graphics]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Sub-tile.png|center|thumb|400px|Enlargement of a single sub-tile.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Consequently, the dimensions of the visible screen are as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!width=91 rowspan=2|Resolution&lt;br /&gt;
!colspan=2|Visible Area&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=91|Pixels&lt;br /&gt;
!width=91|Yards&lt;br /&gt;
|-align=center&lt;br /&gt;
|640 x 480||640 x 432||20 x 27{{0|.0}}&lt;br /&gt;
|-align=center&lt;br /&gt;
|800 x 600||800 x 552||25 x 34.5&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Radius.png|center|thumb|600px|Relationship between movement speed yards and [[radius]] at 800 x 600 resolution.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Player==&lt;br /&gt;
*Player base walk and run speeds are as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 width=100%&lt;br /&gt;
|-valign=top&lt;br /&gt;
|width=432|&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=163 rowspan=2 align=left|[[Class]]&lt;br /&gt;
!colspan=3 align=center|Yards per second&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=67|Walk&lt;br /&gt;
!width=67|Run&lt;br /&gt;
!width=67|Minimum&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Amazon]]&lt;br /&gt;
|6||9||1.5&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Assassin]]&lt;br /&gt;
|6||9||1.5&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Barbarian (Diablo II)|Barbarian]]&lt;br /&gt;
|6||9||1.5&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Druid (Diablo II)|Druid]]&lt;br /&gt;
|6||9||1.5&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Necromancer]]&lt;br /&gt;
|6||9||1.5&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Paladin (Diablo II)|Paladin]]&lt;br /&gt;
|6||9||1.5&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Sorceress]]&lt;br /&gt;
|6||9||1.5&lt;br /&gt;
|}&lt;br /&gt;
[https://www.theamazonbasin.com/forums/index.php?/forums/topic/82370-runwalk-speed/] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/122557-clarification-of-movement-speed/]&lt;br /&gt;
|&lt;br /&gt;
{{Number table}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=163 rowspan=2 align=left|State&lt;br /&gt;
!colspan=3 align=center|Yards per second&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=67|Walk&lt;br /&gt;
!width=67|Run&lt;br /&gt;
!width=67|Minimum&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Delirium]] [[Bone Fetish|Undead Rat Man]]&lt;br /&gt;
|6||6||1.5{{0|0}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Trang-Oul&amp;#039;s Avatar|{{Ub|=Trang-Oul&amp;#039;s Avatar}}]] [[Vampire|Banished]]&lt;br /&gt;
|9||9||2.25&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werewolf]]&lt;br /&gt;
|6||9||1.5{{0|0}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Werebear]]&lt;br /&gt;
|6||9||1.5{{0|0}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Player walk and run speeds are calculated as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Player walk speed = max(Base walk * (100 + Speed) / 100 , Base walk / 4)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Player run speed = max(Base run + ( (Base walk * Speed) / 100) , Base walk / 4) [https://www.theamazonbasin.com/forums/index.php?/forums/topic/82370-runwalk-speed/] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/122557-clarification-of-movement-speed/&amp;amp;do=findComment&amp;amp;comment=1523374]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Speed is the sum of all movement speed modifiers, both positive and negative:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Text table}}&lt;br /&gt;
|-&lt;br /&gt;
!width=163|Source&lt;br /&gt;
!width=355|Player speed modifier&lt;br /&gt;
!width=67 align=center|Maximum change&lt;br /&gt;
|-&lt;br /&gt;
![[Faster Run/Walk]]&lt;br /&gt;
|[ (150 * FR/W) / (150 + FR/W) ] [https://www.lurkerlounge.com/forums/thread-11997-post-1655.html#pid1655]&lt;br /&gt;
|align=right|+149&lt;br /&gt;
|-&lt;br /&gt;
![[Burst of Speed]]&lt;br /&gt;
|min(15 + [55 * [ (110*slvl) / (slvl+6) ] / 100] , 70)&lt;br /&gt;
|align=right|+70&lt;br /&gt;
|-&lt;br /&gt;
![[Frenzy]]&lt;br /&gt;
|min(20 + [180 * [ (110*slvl) / (slvl+6) ] / 100] , 200)&lt;br /&gt;
|align=right|+200&lt;br /&gt;
|-&lt;br /&gt;
![[Increased Speed]]&lt;br /&gt;
|min(7 + [43 * [ (110*slvl) / (slvl+6) ] / 100] , 50)&lt;br /&gt;
|align=right|+50&lt;br /&gt;
|-&lt;br /&gt;
![[Feral Rage]]&lt;br /&gt;
|min(10 + [60 * [ (110 * ( [slvl/2] + 3) ) / ( ( [slvl/2] + 3) + 6) ] / 100] , 70)&lt;br /&gt;
|align=right|+70&lt;br /&gt;
|-&lt;br /&gt;
![[Vigor]]&lt;br /&gt;
|min(7 + [43 * [ (110*slvl) / (slvl+6) ] / 100] , 50) &lt;br /&gt;
|align=right|+50&lt;br /&gt;
|-&lt;br /&gt;
![[Blaze]] (D2R only)&lt;br /&gt;
|2*slvl &lt;br /&gt;
|align=right|+120&lt;br /&gt;
|-&lt;br /&gt;
!Delirium&lt;br /&gt;
| +33&lt;br /&gt;
|align=right|+33&lt;br /&gt;
|-&lt;br /&gt;
![[Body armor]] speed penalty&lt;br /&gt;
|0/-5/-10&lt;br /&gt;
|align=right|{{Warn|=-10}}&lt;br /&gt;
|-&lt;br /&gt;
![[Shield]] speed penalty&lt;br /&gt;
|0/-5/-10&lt;br /&gt;
|align=right|{{Warn|=-10}}&lt;br /&gt;
|-&lt;br /&gt;
![[Cold Damage|Cold length]]&lt;br /&gt;
| -50&lt;br /&gt;
|align=right|{{Warn|=-50}}&lt;br /&gt;
|-&lt;br /&gt;
![[Holy Freeze]]&lt;br /&gt;
|min(-25 + [-35 * [ (110*slvl) /(slvl+6) ] / 100] , -60) &lt;br /&gt;
|align=right|{{Warn|=-50}}&lt;br /&gt;
|-&lt;br /&gt;
![[Decrepify]]&lt;br /&gt;
| -50&lt;br /&gt;
|align=right|{{Warn|=-50}}&lt;br /&gt;
|-&lt;br /&gt;
![[Slows Target]]&lt;br /&gt;
|(-10) - (-50)&lt;br /&gt;
|align=right|{{Warn|=-50}}&lt;br /&gt;
|-&lt;br /&gt;
![[Impale]] (D2R only)&lt;br /&gt;
|min( [75 * [ (110*slvl) / (slvl+6)] / 100] , 75)&lt;br /&gt;
|align=right|{{Warn|=-50}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Maximum limit is not normally reached (diminishing returns formula for skills reaches its ceiling at level 60). Both cold length and maximum Holy Freeze modifier are determined by player [[chill effectiveness]] (-50), and Slows Target has a -50 ceiling when applied to players.&lt;br /&gt;
*Faster Run/Walk does not apply to [[Charge]] speed.&lt;br /&gt;
*While +100% movement speed doubles walk speed, it only does the same for run speed when base walk and run speeds are equal. Normally, base walk speed is 6 and base run speed is 9 yards per second, so +100% movement speed only increases run speed by 2/3 and +150% movement speed is required to double run speed, while -75% movement speed reduces walk speed to the floor and -125% does likewise for run speed. In either case, each percentage difference is 0.06 yards per second. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[https://www.lurkerlounge.com/forums/thread-11997.html Movement Speeds] (Lurker Lounge)&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/82370-runwalk-speed/ Run/walk speed] (D2 Technical)&lt;br /&gt;
*Gustafsson, Tommi, [http://web.archive.org/web/20071020035844/http://users.tkk.fi/~tgustafs/movementspeed.html Movement Speed] (Internet Archive)&lt;br /&gt;
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/122557-clarification-of-movement-speed/ Clarification of movement speed] (D2 Technical)&lt;/div&gt;</summary>
		<author><name>imported&gt;Trang Oul</name></author>
	</entry>
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