<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://amazonbasin.typeguru.nl/index.php?action=history&amp;feed=atom&amp;title=Terror_Zone</id>
	<title>Terror Zone - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://amazonbasin.typeguru.nl/index.php?action=history&amp;feed=atom&amp;title=Terror_Zone"/>
	<link rel="alternate" type="text/html" href="https://amazonbasin.typeguru.nl/index.php?title=Terror_Zone&amp;action=history"/>
	<updated>2026-06-06T20:46:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://amazonbasin.typeguru.nl/index.php?title=Terror_Zone&amp;diff=4321&amp;oldid=prev</id>
		<title>imported&gt;Naturelover at 20:58, 18 February 2026</title>
		<link rel="alternate" type="text/html" href="https://amazonbasin.typeguru.nl/index.php?title=Terror_Zone&amp;diff=4321&amp;oldid=prev"/>
		<updated>2026-02-18T20:58:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Area nav}}&lt;br /&gt;
{|cellpadding=0 cellspacing=0 style=&amp;quot;background:lightgray&amp;quot; width=100%&lt;br /&gt;
|-valign=top&lt;br /&gt;
|width=33%|&lt;br /&gt;
__ToC__&lt;br /&gt;
|width=67%|&lt;br /&gt;
{|cellpadding=3 cellspacing=0 style=&amp;quot;background:lightgray; text-align:left; font-size:90%&amp;quot; width=100%&lt;br /&gt;
|-valign=top&lt;br /&gt;
|width=13%|Type&lt;br /&gt;
|width=87%|Special ([[Expansion]] only; D2R only)&lt;br /&gt;
|-valign=top&lt;br /&gt;
|Initiation&lt;br /&gt;
|Kill [[Baal]] at a given difficulty; enable Terror Zones when creating a game&lt;br /&gt;
|-valign=top&lt;br /&gt;
|Objective&lt;br /&gt;
|Kill regular, [[Champion]], [[Unique (monster)|Unique]], [[Superunique]] and [[Boss]] monsters in Terror Zones&lt;br /&gt;
|-valign=top&lt;br /&gt;
|Areas&lt;br /&gt;
|Most areas in all acts, changing hourly, listed below&lt;br /&gt;
|-valign=top&lt;br /&gt;
|Items&lt;br /&gt;
|None&lt;br /&gt;
|-valign=top&lt;br /&gt;
|Rewards&lt;br /&gt;
|[[Sunder]] [[Unique charm|{{Ub|=Unique Grand Charms}}]] (Hell only)&amp;lt;br/&amp;gt;High [[Treasure Class]] items, otherwise unavailable from regular monsters&amp;lt;br/&amp;gt;[[Experience]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
* Called &amp;#039;&amp;#039;&amp;#039;Desecrated&amp;#039;&amp;#039;&amp;#039; in the game data files.&lt;br /&gt;
* [[Champion]], [[Unique (monster)|Unique]], [[Superunique]], and [[Boss]] monsters have a chance to drop [[Sunder]] [[Unique charm]]s (Treasure Class &amp;quot;Sunder Charms&amp;quot;).&lt;br /&gt;
* Monsters&amp;#039; levels are increased: min(max(original MonLvl, clvl + monster type bonus), difficulty cap)&lt;br /&gt;
** Original level is the minimum&lt;br /&gt;
** Monster level per difficulty and monster type:&lt;br /&gt;
*** Normal&lt;br /&gt;
**** Standard Monsters: +2 player level up to 45&lt;br /&gt;
**** [[Champion]]: +4 player level up to 47&lt;br /&gt;
**** Unique: +5 player level up to 48&lt;br /&gt;
***Nightmare&lt;br /&gt;
**** Standard Monsters: +2 player level up to 71&lt;br /&gt;
**** Champion: +4 player level up to 73&lt;br /&gt;
**** Unique: +5 player level up to 74&lt;br /&gt;
***Hell&lt;br /&gt;
**** Standard Monsters: +2 player level up to 96&lt;br /&gt;
**** Champion: +4 player level up to 98&lt;br /&gt;
**** Unique: +5 player level up to 99&lt;br /&gt;
*** {{Ub|=Griswold}}, {{Ub|=Radament}} and {{Ub|=Nihlathak}} are [[boss]]es which also receive [[Unique_(monster)|unique monster]] bonuses, and they additionally receive +3 level bonus. This bonus is applied &amp;#039;&amp;#039;after&amp;#039;&amp;#039; the calculation of the TZ monster level, and therefore their level can exceed 99. [https://diablo2.io/forums/snowclash-lvl-20-blizzard-t1658460.html] &lt;br /&gt;
** Because Terror Zones scale with character level, they made level 85 areas obsolete for farming.&lt;br /&gt;
* Superunique monsters have their Treasure Class increased at certain levels.&lt;br /&gt;
** Superuniques of level 93 (TZ created by a player level 88) drop loot from “Act 5 (H) Equip B”, which is the same that non-terrorized Baal drops from.&lt;br /&gt;
** Superuniques of level 96 (TZ created by a player level 91) drop loot from “Act 5 (H) Equip C”, which is the highest possible TC. This is the final TC upgrade for Superunique monsters.&lt;br /&gt;
* Must be unlocked on each difficulty level by defeating Baal, so they do not interfere with questing.&lt;br /&gt;
** In multiplayer, characters that did not do so are not prevented from joining games with Terror Zones enabled.&lt;br /&gt;
* Every 30 minutes a random zone or set of zones become Terror Zones:&lt;br /&gt;
** Act I&lt;br /&gt;
*** [[Cold Plains]] and [[Cave]]&lt;br /&gt;
*** [[Burial Grounds]], [[Crypt]] and [[Mausoleum]]&lt;br /&gt;
*** [[Stony Field]] and [[Tristram (Act 1)|Tristram]]&lt;br /&gt;
*** [[Dark Wood]] and [[Underground Passage]]&lt;br /&gt;
*** [[Black Marsh]], [[Hole]] and [[The Forgotten Tower]]&lt;br /&gt;
*** [[Jail]] and [[Barracks]]&lt;br /&gt;
*** [[Pit]], [[Tamoe Highland]] and [[Outer Cloister]]&lt;br /&gt;
*** [[Inner Cloister]], [[Cathedral]] and [[Catacombs]]&lt;br /&gt;
*** [[Moo Moo Farm]]&lt;br /&gt;
** Act II&lt;br /&gt;
*** [[Sewers (Act 2)|Sewers]]&lt;br /&gt;
*** [[Rocky Waste]] and [[Stony Tomb]]&lt;br /&gt;
*** [[Dry Hills]] and [[Halls of the Dead]]&lt;br /&gt;
*** [[Far Oasis]] and [[Maggot Lair]]&lt;br /&gt;
*** [[Lost City]], [[Valley of Snakes]], [[Claw Viper Temple]] and [[Ancient Tunnels]]&lt;br /&gt;
*** [[Harem]], [[Palace Cellar]] and [[Arcane Sanctuary]]&lt;br /&gt;
*** [[Canyon of the Magi]] and [[Tal Rasha&amp;#039;s Tomb]]&lt;br /&gt;
** Act III&lt;br /&gt;
*** [[Spider Forest]], [[Spider Cavern]] and [[Arachnid Lair]]&lt;br /&gt;
*** [[Great Marsh]]&lt;br /&gt;
*** [[Flayer Jungle]], [[Flayer Dungeon]] and [[Swampy Pit]]&lt;br /&gt;
*** [[Kurast Bazaar]], [[Ruined Temple]], [[Disused Fane]], [[Lower Kurast]], [[Upper Kurast]], [[Forgotten Temple]], [[Forgotten Reliquary]], [[Disused Reliquary]] and [[Ruined Fane]]&lt;br /&gt;
*** [[Travincal]]&lt;br /&gt;
*** [[Durance of Hate]]&lt;br /&gt;
** Act IV&lt;br /&gt;
*** [[Outer Steppes]] and [[Plains of Despair]]&lt;br /&gt;
*** [[River of Flame]] and [[City of the Damned]]&lt;br /&gt;
*** [[Chaos Sanctuary]]&lt;br /&gt;
** Act V&lt;br /&gt;
*** [[Bloody Foothills]], [[Frigid Highlands]] and [[Abaddon]]&lt;br /&gt;
*** [[Glacial Trail]] and [[Drifter Cavern]]&lt;br /&gt;
*** [[Crystalline Passage]] and [[Frozen River]]&lt;br /&gt;
*** [[Frozen Tundra]] and [[Infernal Pit]]&lt;br /&gt;
*** [[Arreat Plateau]] and [[Pit of Acheron]]&lt;br /&gt;
*** [[Nihlathak&amp;#039;s Temple]], [[Halls of Anguish]], [[Halls of Pain]] and [[Halls of Vaught]]&lt;br /&gt;
*** [[Ancients&amp;#039; Way]] and [[Icy Cellar]]&lt;br /&gt;
*** [[Worldstone Keep]], [[Throne of Destruction]] and [[Worldstone Chamber]]&lt;br /&gt;
&lt;br /&gt;
* Terror Zones are indicated by the following:&lt;br /&gt;
** Unique iconography next to a terrorized monster&amp;#039;s name&lt;br /&gt;
** On-screen text and messaging&lt;br /&gt;
** Special audio cue&lt;br /&gt;
** In-game text on the auto-map&lt;br /&gt;
** Unique environmental lighting&lt;br /&gt;
** Ember visual effects&lt;/div&gt;</summary>
		<author><name>imported&gt;Naturelover</name></author>
	</entry>
</feed>