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	<title>Template:Skill infobox/Documentation - Revision history</title>
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	<updated>2026-06-07T02:14:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://amazonbasin.typeguru.nl/index.php?title=Template:Skill_infobox/Documentation&amp;diff=6112&amp;oldid=prev</id>
		<title>imported&gt;Onderduiker: /* Parameters */ Removed links</title>
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		<updated>2014-05-05T23:16:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Parameters: &lt;/span&gt; Removed links&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This template is meant for use for documentation of the technical game entity known as skills.&lt;br /&gt;
&lt;br /&gt;
== Parameters ==&lt;br /&gt;
;id:Internal number&lt;br /&gt;
;name:Skill name&lt;br /&gt;
;description:Skill description&lt;br /&gt;
;concise description:Short concise skill description&lt;br /&gt;
;type:The type of the skill, i.e. enchantment spell, scythe attack, preparation, etc.&lt;br /&gt;
&lt;br /&gt;
;image (optional):The image to show. Default is &amp;lt;nowiki&amp;gt;[[Image:{{{name}}}.jpg]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
;campaign (optional):The campaign in which the skill is available. Defaults to &amp;quot;Core&amp;quot;.&lt;br /&gt;
;profession (optional):The profession that this skill is tied to. Default is none.&lt;br /&gt;
;attribute (optional):The skill&amp;#039;s attribute. Default is &amp;#039;No Attribute&amp;#039;.&lt;br /&gt;
;elite (optional):Whether the skill is elite or not. Possible values are &amp;quot;yes&amp;quot;, &amp;quot;y&amp;quot; or &amp;quot;true&amp;quot;. Default is none.&lt;br /&gt;
&lt;br /&gt;
;energy (optional):The amount of energy this skill costs. Default is none.&lt;br /&gt;
;activation (optional):The amount of time this skill takes to activate. Default is none.&lt;br /&gt;
;recharge (optional):The time it takes for the skill to recharge after use. Values &amp;quot;m&amp;quot;, &amp;quot;morale&amp;quot; or &amp;quot;morale boost&amp;quot; if only recharges by a morale boost. Default is none.&lt;br /&gt;
;upkeep (optional):The cost of maintaining this skill. Default is none.&lt;br /&gt;
;adrenaline (optional):The amount of adrenaline needed to use this skill. Default is none.&lt;br /&gt;
;sacrifice (optional):The % of health lost when using this skill. Default is none.&lt;br /&gt;
;exhaustion (optional):Whether this skill causes exhaustion after use. Default is none.&lt;br /&gt;
&lt;br /&gt;
;target (optional): Valid targets of the skill. Guessed from the skill type if not set. Valid values are &amp;#039;&amp;#039;untargeted&amp;#039;&amp;#039;, &amp;#039;&amp;#039;foes&amp;#039;&amp;#039;, &amp;#039;&amp;#039;location&amp;#039;&amp;#039;, &amp;#039;&amp;#039;party members&amp;#039;&amp;#039;, &amp;#039;&amp;#039;allies&amp;#039;&amp;#039;, &amp;#039;&amp;#039;other allies&amp;#039;&amp;#039;, &amp;#039;&amp;#039;animals&amp;#039;&amp;#039;, &amp;#039;&amp;#039;corpses&amp;#039;&amp;#039;, &amp;#039;&amp;#039;minions&amp;#039;&amp;#039;, &amp;#039;&amp;#039;spirits&amp;#039;&amp;#039;, &amp;#039;&amp;#039;summoned creatures&amp;#039;&amp;#039; and &amp;#039;&amp;#039;dead party members&amp;#039;&amp;#039;.&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;Note: &amp;#039;&amp;#039;self&amp;#039;&amp;#039; is an accepted value and will be translated to &amp;#039;&amp;#039;untargeted&amp;#039;&amp;#039; for historical reasons. ([[Template_talk:Skill_infobox#self-targeting_skills:_no_such_thing|details]]).&amp;lt;/small&amp;gt;&lt;br /&gt;
;range (optional): The range of the skill. Assumed to be normal if not set. Valid values are &amp;#039;&amp;#039;none&amp;#039;&amp;#039;, &amp;#039;&amp;#039;touch&amp;#039;&amp;#039;, &amp;#039;&amp;#039;melee&amp;#039;&amp;#039;, &amp;#039;&amp;#039;adjacent&amp;#039;&amp;#039;, &amp;#039;&amp;#039;nearby&amp;#039;&amp;#039;, &amp;#039;&amp;#039;in the area&amp;#039;&amp;#039;, &amp;#039;&amp;#039;half&amp;#039;&amp;#039;, &amp;#039;&amp;#039;casting&amp;#039;&amp;#039;, &amp;#039;&amp;#039;projectile&amp;#039;&amp;#039;, &amp;#039;&amp;#039;spirit&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;compass&amp;#039;&amp;#039;&lt;br /&gt;
;aoe (optional): The size of any aoe on the skill. Guessed from skill type if not set. Valid values are &amp;#039;&amp;#039;none&amp;#039;&amp;#039;, &amp;#039;&amp;#039;adjacent to target&amp;#039;&amp;#039;, &amp;#039;&amp;#039;adjacent&amp;#039;&amp;#039;, &amp;#039;&amp;#039;nearby&amp;#039;&amp;#039;, &amp;#039;&amp;#039;in the area&amp;#039;&amp;#039;, &amp;#039;&amp;#039;earshot&amp;#039;&amp;#039;, &amp;#039;&amp;#039;spirit range&amp;#039;&amp;#039; and &amp;#039;&amp;#039;radar&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
;categorize (optional):&amp;quot;y&amp;quot; or &amp;quot;n&amp;quot; to turn on/off categorization. Default is on for main namespace articles and off for others.&lt;br /&gt;
;special (optional):If this is a monster skill then the parameter should be &amp;lt;code&amp;gt;special=Monster&amp;lt;/code&amp;gt;.&lt;br /&gt;
;pve-only (optional):&amp;quot;y&amp;quot; if this skill is only for PvE and can&amp;#039;t be used in PvP.&lt;br /&gt;
&lt;br /&gt;
;has-pvp (optional):&amp;quot;y&amp;quot; if this skill is the &amp;quot;default version&amp;quot; of a skill with a separate PvP version.&lt;br /&gt;
;is-pvp (optional):&amp;quot;y&amp;quot; if this skill is the PvP version of a skill with a separate PvE version.&lt;br /&gt;
&lt;br /&gt;
===Mostly deprecated===&lt;br /&gt;
;projectile (optional): Identifies magical projectiles. Value should be projectile speed. Assumed to be none projectile if not set.&lt;br /&gt;
&lt;br /&gt;
;causes1 (optional): For things caused by this skill. Would normally be a skill name or skill type. Can also be &amp;#039;&amp;#039;Interrupt&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Critical hit&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Knockdown&amp;#039;&amp;#039;. Only use this parameter for values identical to the skills name.&lt;br /&gt;
;causes2 (optional): Extra for skills that have several effects of this type. Works as above.&lt;br /&gt;
;causes3 (optional): Extra for skills that have several effects of this type. Works as above.&lt;br /&gt;
&lt;br /&gt;
;removes1 (optional): Other skills removed by this skill. A skill name or skill type. Valid values are &amp;#039;&amp;#039;Condition&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Enchantment spell&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Hex spell&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Stance&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Minion&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Spirit&amp;#039;&amp;#039;&lt;br /&gt;
;removes2 (optional): Extra for skills that have several effects of this type. Works as above.&lt;br /&gt;
&lt;br /&gt;
[[Category:Infobox templates|Skill infobox]]&lt;br /&gt;
[[Category:Skill templates|Skill infobox]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Onderduiker</name></author>
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