<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://amazonbasin.typeguru.nl/index.php?action=history&amp;feed=atom&amp;title=Stamina</id>
	<title>Stamina - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://amazonbasin.typeguru.nl/index.php?action=history&amp;feed=atom&amp;title=Stamina"/>
	<link rel="alternate" type="text/html" href="https://amazonbasin.typeguru.nl/index.php?title=Stamina&amp;action=history"/>
	<updated>2026-06-06T20:33:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://amazonbasin.typeguru.nl/index.php?title=Stamina&amp;diff=4080&amp;oldid=prev</id>
		<title>imported&gt;Trang Oul: class table</title>
		<link rel="alternate" type="text/html" href="https://amazonbasin.typeguru.nl/index.php?title=Stamina&amp;diff=4080&amp;oldid=prev"/>
		<updated>2026-02-13T12:32:08Z</updated>

		<summary type="html">&lt;p&gt;class table&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Attribute nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
[[File:Stamina.png|thumb|600px|Current and maximum stamina are displayed both on the character screen and the interface bar (when the cursor is held over the stamina meter). Stamina meter turns red when current stamina is less than 25% maximum stamina, and blue when a Stamina [[Shrine]] or [[Stamina Potion]] is active.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stamina normally drains whenever a player character runs in the wilderness; when it runs out, a character can no longer run, and must walk. Stamina displayed is rounded down to the nearest point, but the smallest unit is actually 1/256 point. Stamina varies depending on chosen class at start of game:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Classes table}}&lt;br /&gt;
|-&lt;br /&gt;
|84||95||92||84||79||89||74||86&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stamina gained as a character gains levels also varies depending on class:&lt;br /&gt;
&lt;br /&gt;
{{Classes table}}&lt;br /&gt;
|-&lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1||+1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stamina can be increased by allocating attribute points to Vitality. Stamina gained from each additional point also varies depending on class:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Classes table}}&lt;br /&gt;
|-   &lt;br /&gt;
| +1||+1.25||+1||+1||+1||+1||+1||+1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Stamina can also be increased by bonuses applied in the order listed below. However, character typically gains sufficient stamina from gaining levels and allocating attribute points to Vitality to make these bonuses unnecessary. [[Faster Run/Walk]] and other [[movement speed]] modifiers also reduce the need for higher stamina, since taking less time to travel the same distance means less stamina is drained.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Maximum Stamina==&lt;br /&gt;
{{Mb|=Maximum Stamina}} from equipped items, and charms in inventory in [[Expansion]] games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Charm===&lt;br /&gt;
&lt;br /&gt;
====Small Charm====&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(4-8)&lt;br /&gt;
!align=left|{{M|=Rugged Small Charm}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(9-16)&lt;br /&gt;
!align=left|{{M|=Rugged Small Charm}}&lt;br /&gt;
|15&lt;br /&gt;
|21&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Large Charm====&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(8-16)&lt;br /&gt;
!align=left|{{M|=Rugged Large Charm}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(17-25)&lt;br /&gt;
!align=left|{{M|=Rugged Large Charm}}&lt;br /&gt;
|5&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
| +(26-32)&lt;br /&gt;
!align=left|{{M|=Rugged Large Charm}}&lt;br /&gt;
|15&lt;br /&gt;
|21&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Grand Charm====&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(12-24)&lt;br /&gt;
!align=left|{{M|=Rugged Grand Charm}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(25-36)&lt;br /&gt;
!align=left|{{M|=Rugged Grand Charm}}&lt;br /&gt;
|5&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
| +(37-50)&lt;br /&gt;
!align=left|{{M|=Rugged Grand Charm}}&lt;br /&gt;
|15&lt;br /&gt;
|21&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Any socket===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(10-15)&lt;br /&gt;
!align=left|{{R|=Chestnut Jewel}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(16-25)&lt;br /&gt;
!align=left|{{R|=Maroon Jewel}}&lt;br /&gt;
|12&lt;br /&gt;
|17&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Circlet===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(5-10)&lt;br /&gt;
!align=left|{{R|=Rugged Circlet}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(11-20)&lt;br /&gt;
!align=left|{{R|=Rugged Circlet}}&lt;br /&gt;
|6&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Amulet===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(5-10)&lt;br /&gt;
!align=left|{{R|=Rugged Amulet}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(11-20)&lt;br /&gt;
!align=left|{{R|=Rugged Amulet}}&lt;br /&gt;
|6&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Body armor===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +15&lt;br /&gt;
!align=left|[[The Centurion|{{U|=The Centurion Hard Leather Armor}}]]&lt;br /&gt;
|14&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +15&lt;br /&gt;
|align=left|[[Stealth|{{Ub|=Stealth}}]] body armor&lt;br /&gt;
|17&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(40-50)&lt;br /&gt;
!align=left|[[Templar&amp;#039;s Might|{{U|=Templar&amp;#039;s Might Sacred Armor}}]]&lt;br /&gt;
|74&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ring===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(5-10)&lt;br /&gt;
!align=left|{{R|=Rugged Ring}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(11-20)&lt;br /&gt;
!align=left|{{R|=Rugged Ring}}&lt;br /&gt;
|6&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +40&lt;br /&gt;
!align=left|[[Dwarf Star|{{U|=Dwarf Star Ring}}]]&lt;br /&gt;
|45&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +50&lt;br /&gt;
!align=left|[[Bul-Kathos&amp;#039; Wedding Band|{{U|=Bul-Kathos&amp;#039; Wedding Band Ring}}]]&lt;br /&gt;
|58&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Belt===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(5-10)&lt;br /&gt;
!align=left|{{R|=Rugged Belt}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(11-20)&lt;br /&gt;
!align=left|{{R|=Rugged Belt}}&lt;br /&gt;
|6&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
| +(21-30)&lt;br /&gt;
!align=left|{{R|=Vigorous Belt}}&lt;br /&gt;
|12&lt;br /&gt;
|16&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +30&lt;br /&gt;
!align=left|[[Trang-Oul&amp;#039;s Girth|{{S|=Trang-Oul&amp;#039;s Girth Troll Belt}}]]&lt;br /&gt;
|62&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(100-120)&lt;br /&gt;
!align=left|[[Verdungo&amp;#039;s Hearty Cord|{{U|=Verdungo&amp;#039;s Hearty Cord Mitril Coil}}]]&lt;br /&gt;
|63&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boots===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(5-10)&lt;br /&gt;
!align=left|{{R|=Rugged Boots}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| +(11-20)&lt;br /&gt;
!align=left|{{R|=Rugged Boots}}&lt;br /&gt;
|6&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
| +(21-30)&lt;br /&gt;
!align=left|{{R|=Vigorous Boots}}&lt;br /&gt;
|12&lt;br /&gt;
|16&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +20&lt;br /&gt;
!align=left|[[Gore Rider|{{U|=Gore Rider War Boots}}]]&lt;br /&gt;
|47&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +(15-25)&lt;br /&gt;
!align=left|[[Rite of Passage (item)|{{S|=Rite of Passage Demonhide Boots}}]]&lt;br /&gt;
|29&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +40&lt;br /&gt;
!align=left|[[Waterwalk|{{U|=Waterwalk Sharkskin Boots}}]]&lt;br /&gt;
|32&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +150&lt;br /&gt;
!align=left|[[Vidala&amp;#039;s Fetlock|{{S|=Vidala&amp;#039;s Fetlock Light Plated Boots}}]]&lt;br /&gt;
|14&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
| +180&lt;br /&gt;
!align=left|[[Aldur&amp;#039;s Advance|{{S|=Aldur&amp;#039;s Advance Battle Boots}}]]&lt;br /&gt;
|45&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Gloves===&lt;br /&gt;
{{Affix bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(5-10)&lt;br /&gt;
!align=left|{{R|=Rugged Gloves}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Set bonus===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +100&lt;br /&gt;
|align=left|[[Cow King&amp;#039;s Leathers|{{Ub|=Cow King&amp;#039;s Leathers}}]] (Full)&lt;br /&gt;
|25&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Increase Maximum Stamina %==&lt;br /&gt;
Increase Maximum Stamina % only applies to the following:&lt;br /&gt;
*Base stamina&lt;br /&gt;
*Stamina gained from gaining levels&lt;br /&gt;
*Stamina gained from [[attribute]] points allocated to [[Vitality]]&lt;br /&gt;
*+ Maximum Stamina bonuses&lt;br /&gt;
It does &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; apply to the following:&lt;br /&gt;
*Stamina gained from + [[All Attributes]] bonuses&lt;br /&gt;
*Stamina gained from + Vitality bonuses&lt;br /&gt;
*+ [[Stamina#Maximum Stamina (Based on Character Level)|Maximum Stamina (Based on Character Level)]] bonus&lt;br /&gt;
Consequently maximum stamina may not be increased by the expected percentage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Skill===&lt;br /&gt;
{{Text table}} width=75%&lt;br /&gt;
|-&lt;br /&gt;
!width=13% align=center|Value&lt;br /&gt;
!width=26%|[[Skill]]&lt;br /&gt;
!width=48%|Target&lt;br /&gt;
!width=13% align=center|Min [[Requirements|Rlvl]]&lt;br /&gt;
|-&lt;br /&gt;
|align=right|25%&lt;br /&gt;
![[Werewolf]]&lt;br /&gt;
|Self&lt;br /&gt;
|align=right|1&lt;br /&gt;
|-&lt;br /&gt;
|align=right|15 + (15*slvl)%&lt;br /&gt;
![[Increased Stamina]]&lt;br /&gt;
|Self&lt;br /&gt;
|align=right|12&lt;br /&gt;
|-&lt;br /&gt;
|align=right|25 + (25*slvl)%&lt;br /&gt;
![[Vigor]]&lt;br /&gt;
|Self and [[ally|allied]] players in (26 + (6*slvl) ) / 3 yard [[radius]]&lt;br /&gt;
|align=right|18&lt;br /&gt;
|-&lt;br /&gt;
|align=right|32 + (3*slvl)%&lt;br /&gt;
![[Battle Orders]]&lt;br /&gt;
|Self and allied players in area of effect&lt;br /&gt;
|align=right|24&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Maximum Stamina (Based on Character Level)==&lt;br /&gt;
{{Mb|=Maximum Stamina (Based on Character Level)}} bonus is not as desirable as + Maximum Stamina bonuses since it is added &amp;#039;&amp;#039;&amp;#039;after&amp;#039;&amp;#039;&amp;#039; Increase Maximum Stamina %. {{Warn|=Furthermore, displayed value is divided by 256 before being applied, so even at level 99 only &amp;lt;sub&amp;gt;99/256&amp;lt;/sub&amp;gt; Maximum Stamina is actually added, &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; 99.}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boots===&lt;br /&gt;
{{Skill bonus}}&lt;br /&gt;
|-&lt;br /&gt;
| +(lvl)&lt;br /&gt;
!align=left|[[Sandstorm Trek|{{U|=Sandstorm Trek Scarabshell Boots}}]]&lt;br /&gt;
|64&lt;br /&gt;
|No &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifiers]]&lt;br /&gt;
[[Category:Attribute modifiers]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Trang Oul</name></author>
	</entry>
</feed>