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	<id>https://amazonbasin.typeguru.nl/index.php?action=history&amp;feed=atom&amp;title=Immune</id>
	<title>Immune - Revision history</title>
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	<updated>2026-06-06T20:47:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://amazonbasin.typeguru.nl/index.php?title=Immune&amp;diff=2584&amp;oldid=prev</id>
		<title>imported&gt;Trang Oul: Sunder</title>
		<link rel="alternate" type="text/html" href="https://amazonbasin.typeguru.nl/index.php?title=Immune&amp;diff=2584&amp;oldid=prev"/>
		<updated>2024-06-26T16:09:21Z</updated>

		<summary type="html">&lt;p&gt;Sunder&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Immune nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
Monsters and [[pet]]s can be immune to any of the six damage types when Resist &amp;gt; 99%. Any inherent immunities are displayed as labels below their [[life]] bars, although those of pets can only be displayed to the summoning player if that player can cast [[Holy Bolt]] on them or they can be unsummoned, by selecting Unsummon on the right mouse button and placing the cursor over the pet (with the exception of [[Decoy]], [[Shadow Warrior]] and [[Shadow Master]], which will only display the life bar over their head rather than at the top of the screen with any labels).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Pet==&lt;br /&gt;
[[Pet]]s can also become immune to more [[damage]] types if inherent [[resistance]] and bonuses from [[skill]]s and their own [[item]]s (in the case of [[Valkyrie]], [[Shadow Warrior]], [[Shadow Master]] or [[Iron Golem]]) result in Resist &amp;gt; 99%. {{Warn|=However, these immunities will &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; be displayed unless they include inherent resistance, or an individual skill or all items apply Resist &amp;gt; 99%.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114463-iron-golem-question/&amp;amp;do=findComment&amp;amp;comment=1426631] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114179-summoner-help/&amp;amp;do=findComment&amp;amp;comment=1431240]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Valkyrie immunities.png|frame|center|This level 15 Valkyrie ([[All Resistances]] +32 with level 1 [[Decoy]]) is Immune to Fire, Lightning, Cold &amp;#039;&amp;#039;&amp;#039;and&amp;#039;&amp;#039;&amp;#039; Poison due to resistance bonuses from her items. Although none of this is displayed, she takes no damage from a barrage of [[missile]]s applying [[Fire Damage|fire]], [[Lightning Damage|lightning]], [[Cold Damage|cold]] and [[Poison Damage|poison damage]], and she is neither chilled nor poisoned.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Warn|=Immunities dependent on [[Summon Resist]] are &amp;#039;&amp;#039;&amp;#039;never&amp;#039;&amp;#039;&amp;#039; displayed, even when they include inherent resistance.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114463-iron-golem-question/&amp;amp;do=findComment&amp;amp;comment=1426292]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Summon Resist.png|center|thumb|800px|A [[Clay Golem]]&amp;#039;s [[Cold Resist]] +50% and All Resistances +50 from level 6 Summon Resist result in it becoming Immune to Cold, neither taking damage nor being chilled by [[Skeleton Mage|Bone Mage]] ice bolts, even though this immunity is not displayed. However, a [[Summon Spirit Wolf|Spirit Wolf]] summoned using a [[Crescent Moon (Rune Word)|{{Ub|=Crescent Moon}}]] [[Rune Word|rune word]]&amp;#039;s level 18 [[Summon Spirit Wolf]] [[charges]] is killed because Summon Resist does not add to its All Resistances +85.]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monster==&lt;br /&gt;
[[Monster]]s could be inherently immune to all six [[damage]] types, although in practice only one is inherently immune to more than two ([[Megademon#Pit Lord 3|Pit Lords]] of the [[Pandemonium Event]] are always immune to all but physical damage). Inherent immunities always apply and they are always displayed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A small number of monsters spawn with [[item]]s whose randomly selected [[affix]]es may apply [[resistance]] bonuses which can result in them becoming immune when added to inherent resistance. {{Warn|=Immunities dependent on items are &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; displayed.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Text table}} width=75%&lt;br /&gt;
|-valign=top&lt;br /&gt;
!width=25% rowspan=2|Monster&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=25%|Normal&lt;br /&gt;
!width=25%|Nightmare&lt;br /&gt;
!width=25%|Hell&lt;br /&gt;
|-&lt;br /&gt;
|[[Blood Raven|{{Ub|=Blood Raven}}]]&lt;br /&gt;
!colspan=3 align=center|[[Bow#Short Bow|{{R|=Short Bow}}]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;[[Flying Scimitar]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
!colspan=3 align=center|[[Sword#Scimitar|{{R|=Scimitar}}]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Korlic|{{Ub|=Korlic}}]]&lt;br /&gt;
|&lt;br /&gt;
*[[Helm#Crown|{{Mb|=Crown}}]]&lt;br /&gt;
*[[Body armor#Field Plate|{{Mb|=Field Plate}}]]&lt;br /&gt;
*[[Polearm#Voulge|{{Mb|=Voulge}}]]&lt;br /&gt;
*[[Ring|{{Mb|=Ring}}]]&lt;br /&gt;
|&lt;br /&gt;
*[[Helm#Grand Crown|{{Mb|=Grand Crown}}]]&lt;br /&gt;
*[[Body armor#Sharktooth Armor|{{Mb|=Sharktooth Armor}}]]&lt;br /&gt;
*[[Polearm#Bill|{{Mb|=Bill}}]]&lt;br /&gt;
*{{Mb|=Ring}}&lt;br /&gt;
|&lt;br /&gt;
*[[Helm#Corona|{{Mb|=Corona}}]]&lt;br /&gt;
*[[Body armor#Kraken Shell|{{Mb|=Kraken Shell}}]]&lt;br /&gt;
*[[Polearm#Colossus Voulge|{{Mb|=Colossus Voulge}}]]&lt;br /&gt;
*{{Mb|=Ring}}&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Madawc|{{Ub|=Madawc}}]]&lt;br /&gt;
|&lt;br /&gt;
*[[Throwing axe#Throwing Axe|{{Mb|=Throwing Axe}}]]&lt;br /&gt;
*{{Mb|=Throwing Axe}}&lt;br /&gt;
*[[Boots#Greaves|{{Mb|=Greaves}}]]&lt;br /&gt;
*[[Gloves#Gauntlets|{{Mb|=Gauntlets}}]]&lt;br /&gt;
|&lt;br /&gt;
*[[Throwing axe#Francisca|{{Mb|=Francisca}}]]&lt;br /&gt;
*{{Mb|=Francisca}}&lt;br /&gt;
*[[Boots#War Boots|{{Mb|=War Boots}}]]&lt;br /&gt;
*[[Gloves#War Gauntlets|{{Mb|=War Gauntlets}}]]&lt;br /&gt;
|&lt;br /&gt;
*[[Throwing axe#Flying Axe|{{Mb|=Flying Axe}}]]&lt;br /&gt;
*{{Mb|=Flying Axe}}&lt;br /&gt;
*[[Boots#Myrmidon Greaves|{{Mb|=Myrmidon Greaves}}]]&lt;br /&gt;
*[[Gloves#Ogre Gauntlets|{{Mb|=Ogre Gauntlets}}]]&lt;br /&gt;
|-valign=top&lt;br /&gt;
|[[Talic|{{Ub|=Talic}}]]&lt;br /&gt;
|&lt;br /&gt;
*{{Mb|=Field Plate}}&lt;br /&gt;
*[[Sword#Broad Sword|{{Mb|=Broad Sword}}]]&lt;br /&gt;
*[[Shield#Tower Shield|{{Mb|=Tower Shield}}]]&lt;br /&gt;
*{{Mb|=Greaves}}&lt;br /&gt;
|&lt;br /&gt;
*{{Mb|=Sharktooth Armor}}&lt;br /&gt;
*[[Sword#Battle Sword|{{Mb|=Battle Sword}}]]&lt;br /&gt;
*[[Shield#Pavise|{{Mb|=Pavise}}]]&lt;br /&gt;
*{{Mb|=War Boots}}&lt;br /&gt;
|&lt;br /&gt;
*{{Mb|=Kraken Shell}}&lt;br /&gt;
*[[Sword#Conquest Sword|{{Mb|=Conquest Sword}}]]&lt;br /&gt;
*[[Shield#Aegis|{{Mb|=Aegis}}]]&lt;br /&gt;
*{{Mb|=Myrmidon Greaves}}&lt;br /&gt;
|}&lt;br /&gt;
[https://d2mods.info/forum/kb/viewarticle?a=365] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&amp;amp;do=findComment&amp;amp;comment=1418588]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Korlic Immune to Poison.png|frame|center|{{Ub|=Korlic}} is not poisoned by [[Rabies]] in Normal as a combination of his own [[Poison Resist]] 70% and PR ≥ 30% from item affixes makes him immune.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Monsters may also become immune due to resistance bonuses applied by [[Unique (monster)|Unique]] bonuses (which only apply to the monster itself, and not to any minions). [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/] However, these resistance bonuses only apply if the monster has less than two immunities beforehand as a result of inherent resistance, bonuses from items and earlier Unique bonuses [https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/&amp;amp;do=findComment&amp;amp;comment=1408668] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/&amp;amp;do=findComment&amp;amp;comment=1408867] (they are applied in the order in which they are displayed below the life bar, from left to right). &lt;br /&gt;
[https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/&amp;amp;do=findComment&amp;amp;comment=1409307] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/&amp;amp;do=findComment&amp;amp;comment=1409496]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Text table}} width=75%&lt;br /&gt;
|-&lt;br /&gt;
!width=25% align=left|Unique Bonus&lt;br /&gt;
!width=25% align=left|Resistance&lt;br /&gt;
!width=10% align=center|Value&lt;br /&gt;
!width=40% align=left|Additional Condition for Immunity&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Stone Skin]]&lt;br /&gt;
|[[Damage Resist]]&lt;br /&gt;
|align=center|+50%&lt;br /&gt;
|DR ≥ 50%&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Mana Burn]]&lt;br /&gt;
|[[Magic Resist]]&lt;br /&gt;
|align=center|+20%&lt;br /&gt;
|MR ≥ 80%&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Fire Enchanted]]&lt;br /&gt;
|[[Fire Resist]]&lt;br /&gt;
|align=center|+75%&lt;br /&gt;
|FR ≥ 25%&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Lightning Enchanted]]&lt;br /&gt;
|[[Lightning Resist]]&lt;br /&gt;
|align=center|+75%&lt;br /&gt;
|LR ≥ 25%&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Cold Enchanted]]&lt;br /&gt;
|[[Cold Resist]]&lt;br /&gt;
|align=center|+75%&lt;br /&gt;
|CR ≥ 25%&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[Poison Enchanted]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|[[Poison Resist]]&lt;br /&gt;
|align=center|+75%&lt;br /&gt;
|PR ≥ 25%&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left|[[Magic Resistant]]&lt;br /&gt;
|&lt;br /&gt;
1. Cold Resist&amp;lt;br/&amp;gt;&lt;br /&gt;
2. Fire Resist&amp;lt;br/&amp;gt;&lt;br /&gt;
3. Lightning Resist&lt;br /&gt;
|align=center|&lt;br /&gt;
+40%&amp;lt;br/&amp;gt;&lt;br /&gt;
+40%&amp;lt;br/&amp;gt;&lt;br /&gt;
+40%&lt;br /&gt;
|Resist 60-99% [http://www.lurkerlounge.com/cgi-bin/forum/forum.cgi?az=show_thread&amp;amp;om=1304&amp;amp;forum=Workshop#8] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/&amp;amp;do=findComment&amp;amp;comment=1408867]&lt;br /&gt;
|-valign=top&lt;br /&gt;
!align=left|[[Spectral Hit]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
1. Cold Resist&amp;lt;br/&amp;gt;&lt;br /&gt;
2. Fire Resist&amp;lt;br/&amp;gt;&lt;br /&gt;
3. Lightning Resist&lt;br /&gt;
|align=center|&lt;br /&gt;
+20%&amp;lt;br/&amp;gt;&lt;br /&gt;
+20%&amp;lt;br/&amp;gt;&lt;br /&gt;
+20%&lt;br /&gt;
|Resist &amp;lt; 75% [http://www.lurkerlounge.com/cgi-bin/forum/forum.cgi?az=show_thread&amp;amp;om=1304&amp;amp;forum=Workshop#8] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/&amp;amp;do=findComment&amp;amp;comment=1408668]&lt;br /&gt;
|}&lt;br /&gt;
[https://www.theamazonbasin.com/forums/index.php?/forums/topic/96597-immunity-priority/&amp;amp;do=findComment&amp;amp;comment=1200994]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=font-size:90%&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; {{Warn|=Poison Enchanted label is not displayed}}&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; Spectral Hit alone can never result in immunities, but its bonuses can increase those resulting from later bonuses&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Warn|=Although Unique resistance bonuses are not applied if there are two or more immunities beforehand, if there are less than two without item bonuses then those &amp;#039;&amp;#039;displayed&amp;#039;&amp;#039; are any inherent immunity and any applied by the Unique bonus(es).}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 align=center width=100%&lt;br /&gt;
|-valign=top&lt;br /&gt;
|&lt;br /&gt;
[[File:Madawc Immune to Fire.png|center|frame|{{Ub|=Madawc}} is not damaged by [[Fire Ball]] in Hell as his FR 50% and FR ≥ 50% from items makes him Immune to Fire. He is also inherently [[Immune to Lightning]].]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Madawc not Immune to Cold.png|center|frame|{{Ub|=Madawc}} &amp;#039;&amp;#039;&amp;#039;is&amp;#039;&amp;#039;&amp;#039; damaged &amp;#039;&amp;#039;&amp;#039;and&amp;#039;&amp;#039;&amp;#039; chilled by [[Glacial Spike]] in Hell despite displaying Immune to Cold, as he is already Immune to Lightning, and Immune to Fire due to his inherent resistance and items.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Warn|=[[Boss]]es of the Pandemonium Event have Unique bonuses and immunities which are &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; displayed.}} [[Ghostly|{{Mb|=Ghostly}}]] [[champion]]s are &amp;#039;&amp;#039;&amp;#039;set&amp;#039;&amp;#039;&amp;#039; to Damage Resist 80%, even when [[Immune to Physical]]; {{Warn|=however, the Immune to Physical label remains.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/&amp;amp;do=findComment&amp;amp;comment=1408483] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&amp;amp;do=findComment&amp;amp;comment=1495241]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Ghostly Champion.png|frame|center|Although the [[Barbarian (Diablo II)|Barbarian]] [[War Cry]]&amp;#039;s physical damage obviously doesn&amp;#039;t damage the Immune to Physical {{Mb|=Champion [[Blood Lord#Blood Lord|Blood Lord]]}}, it &amp;#039;&amp;#039;&amp;#039;does&amp;#039;&amp;#039;&amp;#039; damage the &amp;#039;Immune to Physical&amp;#039; {{Mb|=Ghostly Blood Lord}} since it has actually been set to DR 80%.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Download [https://www.theamazonbasin.com/forums/index.php?/topic/118165-monster-resistancesxls/ Monster Resistances.xls] for a filtered list of all monsters and their inherent resistances and immunities in Hell; if you don&amp;#039;t have Microsoft Office or Excel, you can download [https://docs.microsoft.com/en-us/office/troubleshoot/excel/get-latest-excel-viewer Excel Viewer] or [https://www.openoffice.org/ OpenOffice] for free to view it.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==Removal==&lt;br /&gt;
[[Skill]]s applying Resist -% can result in Resist &amp;lt; 100%, removing an immunity and allowing [[damage]] of that type to be applied. However, whenever an immunity is inherent or a [[Unique (monster)|Unique]] [[resistance]] bonus contributes, the sum of Resist -% applied is rounded down to 1/5 even if [[item]] [[affix]]es result in immunity, or they are required for a subsequent Unique bonus to do so. For example, Resist -41% from level 3 [[Lower Resist]] and Resist -85% from level 12 [[Conviction]] applies Resist -126% in total, which is reduced to Resist -25% [126/5] when applied to an immunity (even when either used in isolation would be sufficient to remove it).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When immunity is removed, any label beneath the [[life]] bar normally disappears and any relevant -% [[Enemy Resistance]] equipped now applies at full effectiveness. {{Warn|=However, a label may be removed even if item affixes mean the immunity is not: for example, [[Talic|{{Ub|=Talic}}]]&amp;#039;s inherent fire immunity in Hell may appear to be removed by level 10 Lower Resist (110 - [55/5] = 99), but if he spawns with {{Mb|=Crimson [[Boots#Myrmidon Greaves|Myrmidon Greaves]]}} ([[Fire Resist]] +5%) or better then this does not actually happen (110 - [55/5] &amp;#039;&amp;#039;&amp;#039;+5&amp;#039;&amp;#039;&amp;#039; = 104).}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Skill]]s applying Resist -% are still fully effective when applied to immunities wholly dependent on skill or item bonuses. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114179-summoner-help/&amp;amp;do=findComment&amp;amp;comment=1431240] For example, an [[Iron Golem]] is normally [[Immune to Poison]] with [[Poison Resist]] 100%, and [[Lightning Resist]] 50%: making it from an item with LR +50% and [[All Resistances]] +50 from level 6 [[Summon Resist]] would increase these to PR 150% and LR 150%, making it Immune to Lightning as well; however, casting level 10 Lower Resist would remove its lightning immunity (150-55 = 95) while its poison immunity remained (150 - &amp;#039;&amp;#039;&amp;#039;[55/5]&amp;#039;&amp;#039;&amp;#039; = 139).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In D2R immunities can be ignored by using a [[Sunder]] source. See the Sunder page for the details of this mechanic.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/monsters/bonus.shtml Special Monster Bonuses] (Arreat Summit)&lt;br /&gt;
*[http://www.lurkerlounge.com/cgi-bin/forum/forum.cgi?az=show_thread&amp;amp;om=1304&amp;amp;forum=Workshop Champion Bonuses] (Lurker Lounge) {{Warn|=pre [[1.10]]}}&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/96597-immunity-priority/ Immunity Priority] (D2 Technical)&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/114463-iron-golem-question/ Iron Golem question] (D2 Necromancer)&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/114179-summoner-help/ Summoner help] (D2 Necromancer)&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/ Which elements are most resisted in Hell?] (D2 Technical)&lt;br /&gt;
*Nefarius, [https://d2mods.info/forum/viewtopic.php?t=42436 Boss Status Modifications (1.11b)] (Phrozen Keep)&lt;br /&gt;
*Nefarius, [https://d2mods.info/forum/kb/viewarticle?a=365 MonEquip.txt File Guide (v 1.0)] (Phrozen Keep)&lt;br /&gt;
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/ Monster Bonuses, Death Damage and Corpse Explosion] (D2 Technical)&lt;br /&gt;
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/ Monster Resistances and Immunities Guide] (D2 Technical)&lt;/div&gt;</summary>
		<author><name>imported&gt;Trang Oul</name></author>
	</entry>
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