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	<title>Harem Level 2 - Revision history</title>
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	<updated>2026-06-06T22:13:28Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://amazonbasin.typeguru.nl/index.php?title=Harem_Level_2&amp;diff=2377&amp;oldid=prev</id>
		<title>imported&gt;Onderduiker at 13:09, 7 October 2012</title>
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		<updated>2012-10-07T13:09:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Act 2 nav}}&lt;br /&gt;
Act 2 - Corrupt Harem 1&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Transit&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Town Portal leads to [[Lut Gholein]]&amp;lt;br&amp;gt;&lt;br /&gt;
Connects to:&lt;br /&gt;
:[[Harem Level 1]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Palace Cellar Level 1]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Internal Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Level&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | HP&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Exp&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Damage&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | AR&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Def&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Resistances&lt;br /&gt;
|-&lt;br /&gt;
! D&lt;br /&gt;
! M&lt;br /&gt;
! F&lt;br /&gt;
! L&lt;br /&gt;
! C&lt;br /&gt;
! P&lt;br /&gt;
! D&lt;br /&gt;
! M&lt;br /&gt;
! F&lt;br /&gt;
! L&lt;br /&gt;
! C&lt;br /&gt;
! P&lt;br /&gt;
|- &lt;br /&gt;
 | [[Invader|Invader]]|| [[Harem Level 2#sandraider3|sandraider3]] || 18 || 110 || 290 || style=&amp;quot;background:lightgray&amp;quot; | 15 || || || || || || 442 || 90 || 0 || 0 || 0 || 0 || 0 || 0&lt;br /&gt;
|- &lt;br /&gt;
 | [[Dune Beast|Dune Beast]]|| [[Harem Level 2#baboon1|baboon1]] || 18 || 82 || 238 || style=&amp;quot;background:lightgray&amp;quot; | 12 || || || || || || 162 || 90 || 0 || 0 || 0 || 0 || 0 || 0&lt;br /&gt;
|- &lt;br /&gt;
 | [[Horror Archer|Horror Archer]]|| [[Harem Level 2#sk_archer5|sk_archer5]] || 18 || 71 || 223 || style=&amp;quot;background:lightgray&amp;quot; | 7 || || || style=&amp;quot;background:palegoldenrod&amp;quot; | 5 || || || 446 || 90 || 0 || style=&amp;quot;background:gold&amp;quot; | 20 || 0 || style=&amp;quot;background:palegoldenrod&amp;quot; | 40 || 0 || style=&amp;quot;background:palegreen&amp;quot; | 50&lt;br /&gt;
|- &lt;br /&gt;
 | [[Blunderbore|Blunderbore]]|| [[Harem Level 2#blunderbore1|blunderbore1]] || 18 || 115 || 282 || style=&amp;quot;background:lightgray&amp;quot; | 16 || || || || || || 221 || 90 || 0 || 0 || 0 || 0 || 0 || 0&lt;br /&gt;
|- &lt;br /&gt;
 | [[Horror Mage|Horror Mage]]|| [[Harem Level 2#skmage_cold4|skmage_cold4]] || 17 || 40 || 123 || || || || || style=&amp;quot;background:skyblue&amp;quot; | 9 || || 0 || 85 || 0 || 0 || 0 || 0 || style=&amp;quot;background:skyblue&amp;quot; | 30 || style=&amp;quot;background:palegreen&amp;quot; | 50&lt;br /&gt;
|} &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Nightmare&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Internal Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Level&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | HP&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Exp&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Damage&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | AR&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Def&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Resistances&lt;br /&gt;
|-&lt;br /&gt;
! D&lt;br /&gt;
! M&lt;br /&gt;
! F&lt;br /&gt;
! L&lt;br /&gt;
! C&lt;br /&gt;
! P&lt;br /&gt;
! D&lt;br /&gt;
! M&lt;br /&gt;
! F&lt;br /&gt;
! L&lt;br /&gt;
! C&lt;br /&gt;
! P&lt;br /&gt;
|- &lt;br /&gt;
 | [[Invader|Invader]]|| [[Harem Level 2#sandraider3 (Nightmare)|sandraider3]] || 47 || 1417 || 7022 || style=&amp;quot;background:lightgray&amp;quot; | 48 || || || || || || 2340 || 726 || 0 || 0 || 0 || 0 || 0 || 0&lt;br /&gt;
|- &lt;br /&gt;
 | [[Dune Beast|Dune Beast]]|| [[Harem Level 2#baboon1 (Nightmare)|baboon1]] || 47 || 1012 || 5942 || style=&amp;quot;background:lightgray&amp;quot; | 35 || || || || || || 1216 || 726 || 0 || 0 || 0 || 0 || 0 || 0&lt;br /&gt;
|- &lt;br /&gt;
 | [[Horror Archer|Horror Archer]]|| [[Harem Level 2#sk_archer5 (Nightmare)|sk_archer5]] || 47 || 765 || 5131 || style=&amp;quot;background:lightgray&amp;quot; | 16 || || || style=&amp;quot;background:palegoldenrod&amp;quot; | 16 || || || 1076 || 660 || 0 || style=&amp;quot;background:gold&amp;quot; | 50 || 0 || style=&amp;quot;background:palegoldenrod&amp;quot; | 70 || 0 || style=&amp;quot;background:palegreen&amp;quot; | 60&lt;br /&gt;
|- &lt;br /&gt;
 | [[Blunderbore|Blunderbore]]|| [[Harem Level 2#blunderbore1 (Nightmare)|blunderbore1]] || 47 || 1800 || 7022 || style=&amp;quot;background:lightgray&amp;quot; | 53 || || || || || || 1029 || 528 || 0 || 0 || 0 || 0 || 0 || 0&lt;br /&gt;
|- &lt;br /&gt;
 | [[Horror Mage|Horror Mage]]|| [[Harem Level 2#skmage_cold4 (Nightmare)|skmage_cold4]] || 47 || 607 || 5942 || || || || || style=&amp;quot;background:skyblue&amp;quot; | 41 || || 0 || 594 || 0 || 0 || 0 || 0 || style=&amp;quot;background:skyblue&amp;quot; | 50 || style=&amp;quot;background:palegreen&amp;quot; | 60&lt;br /&gt;
|} &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Hell&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Internal Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Level&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | HP&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Exp&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Damage&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | AR&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Def&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Resistances&lt;br /&gt;
|-&lt;br /&gt;
! D&lt;br /&gt;
! M&lt;br /&gt;
! F&lt;br /&gt;
! L&lt;br /&gt;
! C&lt;br /&gt;
! P&lt;br /&gt;
! D&lt;br /&gt;
! M&lt;br /&gt;
! F&lt;br /&gt;
! L&lt;br /&gt;
! C&lt;br /&gt;
! P&lt;br /&gt;
|- &lt;br /&gt;
 | [[Invader|Invader]]|| [[Harem Level 2#sandraider3 (Hell)|sandraider3]] || 78 || 8468 || 54186 || style=&amp;quot;background:lightgray&amp;quot; | 111 || || || || || || 7855 || 1680 || style=&amp;quot;background:lightgray&amp;quot; | 25 || 0 || style=&amp;quot;background:red&amp;quot; | 110 || style=&amp;quot;background:palegoldenrod&amp;quot; | 50 || 0 || style=&amp;quot;background:palegreen&amp;quot; | 33&lt;br /&gt;
|- &lt;br /&gt;
 | [[Dune Beast|Dune Beast]]|| [[Harem Level 2#baboon1 (Hell)|baboon1]] || 78 || 6048 || 45850 || style=&amp;quot;background:lightgray&amp;quot; | 80 || || || || || || 4084 || 1680 || style=&amp;quot;background:lightgray&amp;quot; | 33 || 0 || 0 || style=&amp;quot;background:yellow&amp;quot; | 100 || style=&amp;quot;background:skyblue&amp;quot; | 50 || style=&amp;quot;background:palegreen&amp;quot; | 25&lt;br /&gt;
|- &lt;br /&gt;
 | [[Horror Archer|Horror Archer]]|| [[Harem Level 2#sk_archer5 (Hell)|sk_archer5]] || 78 || 4570 || 39597 || style=&amp;quot;background:lightgray&amp;quot; | 38 || || || style=&amp;quot;background:palegoldenrod&amp;quot; | 55 || || || 3613 || 1528 || style=&amp;quot;background:lightgray&amp;quot; | 50 || style=&amp;quot;background:gold&amp;quot; | 75 || 0 || style=&amp;quot;background:palegoldenrod&amp;quot; | 75 || 0 || style=&amp;quot;background:lime&amp;quot; | 110&lt;br /&gt;
|- &lt;br /&gt;
 | [[Blunderbore|Blunderbore]]|| [[Harem Level 2#blunderbore1 (Hell)|blunderbore1]] || 78 || 10753 || 54186 || style=&amp;quot;background:lightgray&amp;quot; | 122 || || || || || || 3456 || 1222 || style=&amp;quot;background:lightgray&amp;quot; | 55 || 0 || style=&amp;quot;background:red&amp;quot; | 115 || style=&amp;quot;background:palegoldenrod&amp;quot; | 50 || style=&amp;quot;background:skyblue&amp;quot; | 50 || 0&lt;br /&gt;
|- &lt;br /&gt;
 | [[Horror Mage|Horror Mage]]|| [[Harem Level 2#skmage_cold4 (Hell)|skmage_cold4]] || 78 || 3629 || 45850 || || || || || style=&amp;quot;background:skyblue&amp;quot; | 93 || || 0 || 1375 || style=&amp;quot;background:lightgray&amp;quot; | 33 || 0 || 0 || 0 || style=&amp;quot;background:royalblue&amp;quot; | 170 || style=&amp;quot;background:palegreen&amp;quot; | 75&lt;br /&gt;
|} &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Normal==&lt;br /&gt;
===sandraider3===&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Common stats for [[Invader]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; &lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
| Defense 90&lt;br /&gt;
| ToBlock 34&lt;br /&gt;
| Drain 100&lt;br /&gt;
| Cold Effect -50&lt;br /&gt;
| Damage Regen 2&lt;br /&gt;
|}&lt;br /&gt;
Code:[[Animdata#SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3&amp;lt;br&amp;gt;&lt;br /&gt;
Flags: isMelee opendoors corpsesel isAtt revive&amp;lt;br&amp;gt;&lt;br /&gt;
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ&amp;lt;br&amp;gt;&lt;br /&gt;
AI:[[Monster AI (D2)#SandRaider|SandRaider]] aip1-8: [50,70,85,70,13, ,50, ] aidel:15&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skill1 Mode seq_firehit Level 3 [[Fire Hit|Fire Hit]]&amp;lt;br&amp;gt;&lt;br /&gt;
:ToHit: 40%&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Level 18 Invader&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| cellpadding=&amp;quot;8&amp;quot;&lt;br /&gt;
| HP 86-135&lt;br /&gt;
| Experience 290&lt;br /&gt;
| TC: [[Act 2 H2H B]]&lt;br /&gt;
|} &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Damages&amp;#039;&amp;#039;&amp;#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
Mode A1 (311 AR) 8-11 &amp;lt;br&amp;gt;&lt;br /&gt;
Mode A2 (318 AR) 13-16 &amp;lt;br&amp;gt;&lt;br /&gt;
Mode S1 (442 AR) 9-12, 12-15 fire &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===baboon1===&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Common stats for [[Dune Beast]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; &lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
| Defense 90&lt;br /&gt;
| ToBlock 18&lt;br /&gt;
| Drain 100&lt;br /&gt;
| Cold Effect -50&lt;br /&gt;
| Damage Regen 2&lt;br /&gt;
|}&lt;br /&gt;
Code:[[Animdata#BB|BB]] Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3&amp;lt;br&amp;gt;&lt;br /&gt;
Flags: isMelee opendoors corpsesel isAtt revive&amp;lt;br&amp;gt;&lt;br /&gt;
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ&amp;lt;br&amp;gt;&lt;br /&gt;
AI:[[Monster AI (D2)#Baboon|Baboon]] aip1-8: [33,20,55,0,1, , , ] aidel:15&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Level 18 Dune Beast&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| cellpadding=&amp;quot;8&amp;quot;&lt;br /&gt;
| HP 69-96&lt;br /&gt;
| Experience 238&lt;br /&gt;
| TC: [[Act 2 H2H B]]&lt;br /&gt;
|} &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Damages&amp;#039;&amp;#039;&amp;#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
Mode A1 (162 AR) 6-18 &amp;lt;br&amp;gt;&lt;br /&gt;
Mode A2 (162 AR) 6-18 &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===sk_archer5===&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Common stats for [[Horror Archer]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; &lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
| Resistances: &lt;br /&gt;
| style=&amp;quot;background:gold&amp;quot; | Magic 20&lt;br /&gt;
| style=&amp;quot;background:palegoldenrod&amp;quot; | Lightning 40&lt;br /&gt;
| style=&amp;quot;background:palegreen&amp;quot; | Poison 50&lt;br /&gt;
|}&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
| Defense 90&lt;br /&gt;
| ToBlock 45&lt;br /&gt;
| Drain 0&lt;br /&gt;
| Cold Effect -50&lt;br /&gt;
| Damage Regen 2&lt;br /&gt;
|}&lt;br /&gt;
Code:[[Animdata#SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2&amp;lt;br&amp;gt;&lt;br /&gt;
Flags: lUndead opendoors corpsesel isAtt revive&amp;lt;br&amp;gt;&lt;br /&gt;
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ&amp;lt;br&amp;gt;&lt;br /&gt;
AI:[[Monster AI (D2)#SkeletonBow|SkeletonBow]] aip1-8: [90,15,50,5,6, , , ] aidel:15&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
MissA1 Level 1 [[Missiles#skbowarrow5|skbowarrow5]]&amp;lt;br&amp;gt;&lt;br /&gt;
:Velocity 24&amp;lt;br&amp;gt; Range 40&amp;lt;br&amp;gt; Size 1&amp;lt;br&amp;gt; SrcDamage 128&amp;lt;br&amp;gt; ToHitCheck 1&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Level 18 Horror Archer&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| cellpadding=&amp;quot;8&amp;quot;&lt;br /&gt;
| HP 47-96&lt;br /&gt;
| Experience 223&lt;br /&gt;
| TC: [[Act 2 Miss B]]&lt;br /&gt;
|} &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Damages&amp;#039;&amp;#039;&amp;#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
Mode A1 (446 AR) 5-8, 0-9 ltng &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===blunderbore1===&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Common stats for [[Blunderbore]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; &lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
| Defense 90&lt;br /&gt;
| ToBlock 24&lt;br /&gt;
| Drain 100&lt;br /&gt;
| Cold Effect -50&lt;br /&gt;
| Damage Regen 4&lt;br /&gt;
|}&lt;br /&gt;
Code:[[Animdata#PN|PN]] Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3&amp;lt;br&amp;gt;&lt;br /&gt;
Flags: isMelee demon opendoors corpsesel isAtt revive large&amp;lt;br&amp;gt;&lt;br /&gt;
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ&amp;lt;br&amp;gt;&lt;br /&gt;
AI:[[Monster AI (D2)#PinHead|PinHead]] aip1-8: [75,15,60,12,40, , , ] aidel:15&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skill1 Mode seq_pinheadsmite Level 1 [[Smite|Smite]]&amp;lt;br&amp;gt;&lt;br /&gt;
:calc1: 15&amp;lt;br&amp;gt;&lt;br /&gt;
:*calc1 desc: damage %&amp;lt;br&amp;gt;&lt;br /&gt;
:calc2: &amp;quot;min(250,15)&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
:*calc2 desc: stunlen&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Level 18 Blunderbore&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| cellpadding=&amp;quot;8&amp;quot;&lt;br /&gt;
| HP 102-128&lt;br /&gt;
| Experience 282&lt;br /&gt;
| TC: [[Act 2 H2H B]]&lt;br /&gt;
|} &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Damages&amp;#039;&amp;#039;&amp;#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
Mode A1 (221 AR) 9-16 &amp;lt;br&amp;gt;&lt;br /&gt;
Mode A2 (162 AR) 14-18 &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===skmage_cold4===&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Common stats for [[Horror Mage]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; &lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
| Resistances: &lt;br /&gt;
| style=&amp;quot;background:skyblue&amp;quot; | Cold 30&lt;br /&gt;
| style=&amp;quot;background:palegreen&amp;quot; | Poison 50&lt;br /&gt;
|}&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
| Defense 85&lt;br /&gt;
| ToBlock 17&lt;br /&gt;
| Drain 0&lt;br /&gt;
| Cold Effect -50&lt;br /&gt;
| Damage Regen 2&lt;br /&gt;
|}&lt;br /&gt;
Code:[[Animdata#SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2&amp;lt;br&amp;gt;&lt;br /&gt;
Flags: lUndead opendoors corpsesel isAtt revive&amp;lt;br&amp;gt;&lt;br /&gt;
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ&amp;lt;br&amp;gt;&lt;br /&gt;
AI:[[Monster AI (D2)#SkeletonMage|SkeletonMage]] aip1-8: [35,9,30,5,0,18,20,5] aidel:15&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
MissA1 Level 1 [[Missiles#skmage2|skmage2]]&amp;lt;br&amp;gt;&lt;br /&gt;
:Velocity 12&amp;lt;br&amp;gt; Range 40&amp;lt;br&amp;gt; Size 1&amp;lt;br&amp;gt; SrcDamage 128&amp;lt;br&amp;gt;&lt;br /&gt;
:ExplosionMissile: Level 1 [[Missiles#iceexplode|iceexplode]]&amp;lt;br&amp;gt;&lt;br /&gt;
::Size 1&amp;lt;br&amp;gt;&lt;br /&gt;
Skill1 Mode seq_skeletonraise Level 1 [[SkeletonRaise|SkeletonRaise]]&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Level 17 Horror Mage&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| cellpadding=&amp;quot;8&amp;quot;&lt;br /&gt;
| HP 33-48&lt;br /&gt;
| Experience 123&lt;br /&gt;
| TC: [[Act 2 Cast B]]&lt;br /&gt;
|} &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Damages&amp;#039;&amp;#039;&amp;#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
Mode A1 (0 AR) 6-12 cold (100 ticks (4 seconds)) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
==Nightmare==&lt;br /&gt;
===sandraider3 (Nightmare)===&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Common stats for [[Invader]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; &lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
| Defense 726&lt;br /&gt;
| ToBlock 34&lt;br /&gt;
| Drain 75&lt;br /&gt;
| Cold Effect -45&lt;br /&gt;
| Damage Regen 2&lt;br /&gt;
|}&lt;br /&gt;
Code:[[Animdata#SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3&amp;lt;br&amp;gt;&lt;br /&gt;
Flags: isMelee opendoors corpsesel isAtt revive&amp;lt;br&amp;gt;&lt;br /&gt;
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ&amp;lt;br&amp;gt;&lt;br /&gt;
AI:[[Monster AI (D2)#SandRaider|SandRaider]] aip1-8: [40,50,90,80,9, ,50, ] aidel:14&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skill1 Mode seq_firehit Level 6 [[Fire Hit|Fire Hit]]&amp;lt;br&amp;gt;&lt;br /&gt;
:ToHit: 70%&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Level 47 Invader&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| cellpadding=&amp;quot;8&amp;quot;&lt;br /&gt;
| HP 1215-1620&lt;br /&gt;
| Experience 7022&lt;br /&gt;
| TC: [[Act 3 (N) H2H A]]&lt;br /&gt;
|} &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Damages&amp;#039;&amp;#039;&amp;#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
Mode A1 (1638 AR) 25-42 &amp;lt;br&amp;gt;&lt;br /&gt;
Mode A2 (1684 AR) 42-54 &amp;lt;br&amp;gt;&lt;br /&gt;
Mode S1 (2340 AR) 31-39, 46-58 fire &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===baboon1 (Nightmare)===&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Common stats for [[Dune Beast]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; &lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
| Defense 726&lt;br /&gt;
| ToBlock 18&lt;br /&gt;
| Drain 100&lt;br /&gt;
| Cold Effect -40&lt;br /&gt;
| Damage Regen 2&lt;br /&gt;
|}&lt;br /&gt;
Code:[[Animdata#BB|BB]] Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3&amp;lt;br&amp;gt;&lt;br /&gt;
Flags: isMelee opendoors corpsesel isAtt revive&amp;lt;br&amp;gt;&lt;br /&gt;
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ&amp;lt;br&amp;gt;&lt;br /&gt;
AI:[[Monster AI (D2)#Baboon|Baboon]] aip1-8: [33,30,60,0,2, , , ] aidel:14&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Level 47 Dune Beast&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| cellpadding=&amp;quot;8&amp;quot;&lt;br /&gt;
| HP 810-1215&lt;br /&gt;
| Experience 5942&lt;br /&gt;
| TC: [[Act 3 (N) H2H A]]&lt;br /&gt;
|} &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Damages&amp;#039;&amp;#039;&amp;#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
Mode A1 (1123 AR) 19-50 &amp;lt;br&amp;gt;&lt;br /&gt;
Mode A2 (1216 AR) 19-42 &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===sk_archer5 (Nightmare)===&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Common stats for [[Horror Archer]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; &lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
| Resistances: &lt;br /&gt;
| style=&amp;quot;background:gold&amp;quot; | Magic 50&lt;br /&gt;
| style=&amp;quot;background:palegoldenrod&amp;quot; | Lightning 70&lt;br /&gt;
| style=&amp;quot;background:palegreen&amp;quot; | Poison 60&lt;br /&gt;
|}&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
| Defense 660&lt;br /&gt;
| ToBlock 45&lt;br /&gt;
| Drain 0&lt;br /&gt;
| Cold Effect -40&lt;br /&gt;
| Damage Regen 2&lt;br /&gt;
|}&lt;br /&gt;
Code:[[Animdata#SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2&amp;lt;br&amp;gt;&lt;br /&gt;
Flags: lUndead opendoors corpsesel isAtt revive&amp;lt;br&amp;gt;&lt;br /&gt;
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ&amp;lt;br&amp;gt;&lt;br /&gt;
AI:[[Monster AI (D2)#SkeletonBow|SkeletonBow]] aip1-8: [90,12,50,5,6, , , ] aidel:14&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
MissA1 Level 4 [[Missiles#skbowarrow5|skbowarrow5]]&amp;lt;br&amp;gt;&lt;br /&gt;
:Velocity 24&amp;lt;br&amp;gt; Range 40&amp;lt;br&amp;gt; Size 1&amp;lt;br&amp;gt; SrcDamage 128&amp;lt;br&amp;gt; ToHitCheck 1&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Level 47 Horror Archer&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| cellpadding=&amp;quot;8&amp;quot;&lt;br /&gt;
| HP 630-900&lt;br /&gt;
| Experience 5131&lt;br /&gt;
| TC: [[Act 3 (N) Miss A]]&lt;br /&gt;
|} &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Damages&amp;#039;&amp;#039;&amp;#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
Mode A1 (1076 AR) 13-19, 1-31 ltng &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===blunderbore1 (Nightmare)===&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Common stats for [[Blunderbore]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; &lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
| Defense 528&lt;br /&gt;
| ToBlock 24&lt;br /&gt;
| Drain 100&lt;br /&gt;
| Cold Effect -40&lt;br /&gt;
| Damage Regen 4&lt;br /&gt;
|}&lt;br /&gt;
Code:[[Animdata#PN|PN]] Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3&amp;lt;br&amp;gt;&lt;br /&gt;
Flags: isMelee demon opendoors corpsesel isAtt revive large&amp;lt;br&amp;gt;&lt;br /&gt;
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ&amp;lt;br&amp;gt;&lt;br /&gt;
AI:[[Monster AI (D2)#PinHead|PinHead]] aip1-8: [80,12,70,12,50, , , ] aidel:14&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skill1 Mode seq_pinheadsmite Level 4 [[Smite|Smite]]&amp;lt;br&amp;gt;&lt;br /&gt;
:calc1: 60&amp;lt;br&amp;gt;&lt;br /&gt;
:*calc1 desc: damage %&amp;lt;br&amp;gt;&lt;br /&gt;
:calc2: &amp;quot;min(250,30)&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
:*calc2 desc: stunlen&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Level 47 Blunderbore&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| cellpadding=&amp;quot;8&amp;quot;&lt;br /&gt;
| HP 1620-1980&lt;br /&gt;
| Experience 7022&lt;br /&gt;
| TC: [[Act 3 (N) H2H A]]&lt;br /&gt;
|} &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Damages&amp;#039;&amp;#039;&amp;#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
Mode A1 (1029 AR) 35-54 &amp;lt;br&amp;gt;&lt;br /&gt;
Mode A2 (936 AR) 46-60 &amp;lt;br&amp;gt;&lt;br /&gt;
Bonuses: &amp;lt;br&amp;gt;&lt;br /&gt;
:Chance of Crushing Blow 15&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===skmage_cold4 (Nightmare)===&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Common stats for [[Horror Mage]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; &lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
| Resistances: &lt;br /&gt;
| style=&amp;quot;background:skyblue&amp;quot; | Cold 50&lt;br /&gt;
| style=&amp;quot;background:palegreen&amp;quot; | Poison 60&lt;br /&gt;
|}&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
| Defense 594&lt;br /&gt;
| ToBlock 17&lt;br /&gt;
| Drain 0&lt;br /&gt;
| Cold Effect -40&lt;br /&gt;
| Damage Regen 2&lt;br /&gt;
|}&lt;br /&gt;
Code:[[Animdata#SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2&amp;lt;br&amp;gt;&lt;br /&gt;
Flags: lUndead opendoors corpsesel isAtt revive&amp;lt;br&amp;gt;&lt;br /&gt;
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ&amp;lt;br&amp;gt;&lt;br /&gt;
AI:[[Monster AI (D2)#SkeletonMage|SkeletonMage]] aip1-8: [65,10,30,6,30,17,20,5] aidel:15&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
MissA1 Level 4 [[Missiles#skmage2|skmage2]]&amp;lt;br&amp;gt;&lt;br /&gt;
:Velocity 12&amp;lt;br&amp;gt; Range 40&amp;lt;br&amp;gt; Size 1&amp;lt;br&amp;gt; SrcDamage 128&amp;lt;br&amp;gt;&lt;br /&gt;
:ExplosionMissile: Level 4 [[Missiles#iceexplode|iceexplode]]&amp;lt;br&amp;gt;&lt;br /&gt;
::Size 1&amp;lt;br&amp;gt;&lt;br /&gt;
Skill1 Mode seq_skeletonraise Level 4 [[SkeletonRaise|SkeletonRaise]]&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Level 47 Horror Mage&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| cellpadding=&amp;quot;8&amp;quot;&lt;br /&gt;
| HP 495-720&lt;br /&gt;
| Experience 5942&lt;br /&gt;
| TC: [[Act 3 (N) Cast A]]&lt;br /&gt;
|} &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Damages&amp;#039;&amp;#039;&amp;#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
Mode A1 (0 AR) 23-58 cold (150 ticks (6 seconds)) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
==Hell==&lt;br /&gt;
===sandraider3 (Hell)===&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Common stats for [[Invader]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; &lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
| Resistances: &lt;br /&gt;
| style=&amp;quot;background:lightgray&amp;quot; | Physical 25&lt;br /&gt;
| style=&amp;quot;background:red&amp;quot; | Fire 110&lt;br /&gt;
| style=&amp;quot;background:palegoldenrod&amp;quot; | Lightning 50&lt;br /&gt;
| style=&amp;quot;background:palegreen&amp;quot; | Poison 33&lt;br /&gt;
|}&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
| Defense 1680&lt;br /&gt;
| ToBlock 34&lt;br /&gt;
| Drain 66&lt;br /&gt;
| Cold Effect -40&lt;br /&gt;
| Damage Regen 2&lt;br /&gt;
|}&lt;br /&gt;
Code:[[Animdata#SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3&amp;lt;br&amp;gt;&lt;br /&gt;
Flags: isMelee opendoors corpsesel isAtt revive&amp;lt;br&amp;gt;&lt;br /&gt;
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ&amp;lt;br&amp;gt;&lt;br /&gt;
AI:[[Monster AI (D2)#SandRaider|SandRaider]] aip1-8: [35,10,95,90,6, ,50, ] aidel:13&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skill1 Mode seq_firehit Level 10 [[Fire Hit|Fire Hit]]&amp;lt;br&amp;gt;&lt;br /&gt;
:ToHit: 110%&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Level 78 Invader&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| cellpadding=&amp;quot;8&amp;quot;&lt;br /&gt;
| HP 7258-9678&lt;br /&gt;
| Experience 54186&lt;br /&gt;
| TC: [[Act 3 (H) H2H C]]&lt;br /&gt;
|} &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Damages&amp;#039;&amp;#039;&amp;#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
Mode A1 (5498 AR) 57-97 &amp;lt;br&amp;gt;&lt;br /&gt;
Mode A2 (5655 AR) 97-124 &amp;lt;br&amp;gt;&lt;br /&gt;
Mode S1 (7855 AR) 71-89, 124-160 fire &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===baboon1 (Hell)===&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Common stats for [[Dune Beast]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; &lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
| Resistances: &lt;br /&gt;
| style=&amp;quot;background:lightgray&amp;quot; | Physical 33&lt;br /&gt;
| style=&amp;quot;background:yellow&amp;quot; | Lightning 100&lt;br /&gt;
| style=&amp;quot;background:skyblue&amp;quot; | Cold 50&lt;br /&gt;
| style=&amp;quot;background:palegreen&amp;quot; | Poison 25&lt;br /&gt;
|}&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
| Defense 1680&lt;br /&gt;
| ToBlock 18&lt;br /&gt;
| Drain 100&lt;br /&gt;
| Cold Effect -33&lt;br /&gt;
| Damage Regen 2&lt;br /&gt;
|}&lt;br /&gt;
Code:[[Animdata#BB|BB]] Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3&amp;lt;br&amp;gt;&lt;br /&gt;
Flags: isMelee opendoors corpsesel isAtt revive&amp;lt;br&amp;gt;&lt;br /&gt;
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ&amp;lt;br&amp;gt;&lt;br /&gt;
AI:[[Monster AI (D2)#Baboon|Baboon]] aip1-8: [33,35,65,0,3, , , ] aidel:13&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Level 78 Dune Beast&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| cellpadding=&amp;quot;8&amp;quot;&lt;br /&gt;
| HP 4839-7258&lt;br /&gt;
| Experience 45850&lt;br /&gt;
| TC: [[Act 3 (H) H2H C]]&lt;br /&gt;
|} &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Damages&amp;#039;&amp;#039;&amp;#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
Mode A1 (3770 AR) 44-115 &amp;lt;br&amp;gt;&lt;br /&gt;
Mode A2 (4084 AR) 44-97 &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===sk_archer5 (Hell)===&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Common stats for [[Horror Archer]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; &lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
| Resistances: &lt;br /&gt;
| style=&amp;quot;background:lightgray&amp;quot; | Physical 50&lt;br /&gt;
| style=&amp;quot;background:gold&amp;quot; | Magic 75&lt;br /&gt;
| style=&amp;quot;background:palegoldenrod&amp;quot; | Lightning 75&lt;br /&gt;
| style=&amp;quot;background:lime&amp;quot; | Poison 110&lt;br /&gt;
|}&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
| Defense 1528&lt;br /&gt;
| ToBlock 45&lt;br /&gt;
| Drain 0&lt;br /&gt;
| Cold Effect -25&lt;br /&gt;
| Damage Regen 2&lt;br /&gt;
|}&lt;br /&gt;
Code:[[Animdata#SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2&amp;lt;br&amp;gt;&lt;br /&gt;
Flags: lUndead opendoors corpsesel isAtt revive&amp;lt;br&amp;gt;&lt;br /&gt;
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ&amp;lt;br&amp;gt;&lt;br /&gt;
AI:[[Monster AI (D2)#SkeletonBow|SkeletonBow]] aip1-8: [95,11,50,5,6, , , ] aidel:13&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
MissA1 Level 8 [[Missiles#skbowarrow5|skbowarrow5]]&amp;lt;br&amp;gt;&lt;br /&gt;
:Velocity 24&amp;lt;br&amp;gt; Range 40&amp;lt;br&amp;gt; Size 1&amp;lt;br&amp;gt; SrcDamage 128&amp;lt;br&amp;gt; ToHitCheck 1&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Level 78 Horror Archer&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| cellpadding=&amp;quot;8&amp;quot;&lt;br /&gt;
| HP 3763-5377&lt;br /&gt;
| Experience 39597&lt;br /&gt;
| TC: [[Act 4 (H) Miss A]]&lt;br /&gt;
|} &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Damages&amp;#039;&amp;#039;&amp;#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
Mode A1 (3613 AR) 31-44, 4-106 ltng &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===blunderbore1 (Hell)===&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Common stats for [[Blunderbore]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; &lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
| Resistances: &lt;br /&gt;
| style=&amp;quot;background:lightgray&amp;quot; | Physical 55&lt;br /&gt;
| style=&amp;quot;background:red&amp;quot; | Fire 115&lt;br /&gt;
| style=&amp;quot;background:palegoldenrod&amp;quot; | Lightning 50&lt;br /&gt;
| style=&amp;quot;background:skyblue&amp;quot; | Cold 50&lt;br /&gt;
|}&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
| Defense 1222&lt;br /&gt;
| ToBlock 24&lt;br /&gt;
| Drain 100&lt;br /&gt;
| Cold Effect -33&lt;br /&gt;
| Damage Regen 4&lt;br /&gt;
|}&lt;br /&gt;
Code:[[Animdata#PN|PN]] Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3&amp;lt;br&amp;gt;&lt;br /&gt;
Flags: isMelee demon opendoors corpsesel isAtt revive large&amp;lt;br&amp;gt;&lt;br /&gt;
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ&amp;lt;br&amp;gt;&lt;br /&gt;
AI:[[Monster AI (D2)#PinHead|PinHead]] aip1-8: [85,10,70,12,55, , , ] aidel:13&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skill1 Mode seq_pinheadsmite Level 8 [[Smite|Smite]]&amp;lt;br&amp;gt;&lt;br /&gt;
:calc1: 120&amp;lt;br&amp;gt;&lt;br /&gt;
:*calc1 desc: damage %&amp;lt;br&amp;gt;&lt;br /&gt;
:calc2: &amp;quot;min(250,50)&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
:*calc2 desc: stunlen&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Level 78 Blunderbore&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| cellpadding=&amp;quot;8&amp;quot;&lt;br /&gt;
| HP 9678-11829&lt;br /&gt;
| Experience 54186&lt;br /&gt;
| TC: [[Act 3 (H) H2H C]]&lt;br /&gt;
|} &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Damages&amp;#039;&amp;#039;&amp;#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
Mode A1 (3456 AR) 80-124 &amp;lt;br&amp;gt;&lt;br /&gt;
Mode A2 (3142 AR) 106-137 &amp;lt;br&amp;gt;&lt;br /&gt;
Bonuses: &amp;lt;br&amp;gt;&lt;br /&gt;
:Chance of Crushing Blow 25&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===skmage_cold4 (Hell)===&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Common stats for [[Horror Mage]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; &lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
| Resistances: &lt;br /&gt;
| style=&amp;quot;background:lightgray&amp;quot; | Physical 33&lt;br /&gt;
| style=&amp;quot;background:blue&amp;quot; | Cold 170&lt;br /&gt;
| style=&amp;quot;background:palegreen&amp;quot; | Poison 75&lt;br /&gt;
|}&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; &lt;br /&gt;
| Defense 1375&lt;br /&gt;
| ToBlock 17&lt;br /&gt;
| Drain 0&lt;br /&gt;
| Cold Effect -25&lt;br /&gt;
| Damage Regen 2&lt;br /&gt;
|}&lt;br /&gt;
Code:[[Animdata#SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2&amp;lt;br&amp;gt;&lt;br /&gt;
Flags: lUndead opendoors corpsesel isAtt revive&amp;lt;br&amp;gt;&lt;br /&gt;
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ&amp;lt;br&amp;gt;&lt;br /&gt;
AI:[[Monster AI (D2)#SkeletonMage|SkeletonMage]] aip1-8: [85,11,30,7,50,16,20,5] aidel:15&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
MissA1 Level 8 [[Missiles#skmage2|skmage2]]&amp;lt;br&amp;gt;&lt;br /&gt;
:Velocity 12&amp;lt;br&amp;gt; Range 40&amp;lt;br&amp;gt; Size 1&amp;lt;br&amp;gt; SrcDamage 128&amp;lt;br&amp;gt;&lt;br /&gt;
:ExplosionMissile: Level 8 [[Missiles#iceexplode|iceexplode]]&amp;lt;br&amp;gt;&lt;br /&gt;
::Size 1&amp;lt;br&amp;gt;&lt;br /&gt;
Skill1 Mode seq_skeletonraise Level 8 [[SkeletonRaise|SkeletonRaise]]&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Level 78 Horror Mage&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| cellpadding=&amp;quot;8&amp;quot;&lt;br /&gt;
| HP 2957-4301&lt;br /&gt;
| Experience 45850&lt;br /&gt;
| TC: [[Act 4 (H) Cast A]]&lt;br /&gt;
|} &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Damages&amp;#039;&amp;#039;&amp;#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
Mode A1 (0 AR) 53-133 cold (200 ticks (8 seconds)) &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Onderduiker</name></author>
	</entry>
</feed>