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	<id>https://amazonbasin.typeguru.nl/index.php?action=history&amp;feed=atom&amp;title=Fists_of_Fire</id>
	<title>Fists of Fire - Revision history</title>
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	<updated>2026-06-06T20:47:03Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://amazonbasin.typeguru.nl/index.php?title=Fists_of_Fire&amp;diff=2046&amp;oldid=prev</id>
		<title>imported&gt;Trang Oul: unit fix</title>
		<link rel="alternate" type="text/html" href="https://amazonbasin.typeguru.nl/index.php?title=Fists_of_Fire&amp;diff=2046&amp;oldid=prev"/>
		<updated>2024-12-16T10:18:11Z</updated>

		<summary type="html">&lt;p&gt;unit fix&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Skill page&lt;br /&gt;
|Nav=MA&lt;br /&gt;
|File=Martial Arts&lt;br /&gt;
|RS=None&lt;br /&gt;
|SS=Phoenix Strike&lt;br /&gt;
|Type=Melee charge-up attack&lt;br /&gt;
|Tier=2&lt;br /&gt;
|Rlvl=6&lt;br /&gt;
|Req=Claw(s) or bare hand&lt;br /&gt;
|Town=No&lt;br /&gt;
|Mana=2&lt;br /&gt;
|ANM=Yes&lt;br /&gt;
|WD=100%&lt;br /&gt;
|LB=Yes}}&lt;br /&gt;
{{U|=Combining her powerful Martial Arts abilities with her psychic training, an Assassin can charge her own fists with pyrokinetic energies, scorching her opponents when the charge is released.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Detail==&lt;br /&gt;
{{Skill}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1 and 2. Minimum [[Fire Damage]]&lt;br /&gt;
|(5*slvl) + 1||(10*slvl) - 39||(20*slvl) - 199||(30*slvl) - 419||(40*slvl) - 699&lt;br /&gt;
|-&lt;br /&gt;
!align=left|1 and 2. Maximum Fire Damage&lt;br /&gt;
|(5*slvl) - 5||(11*slvl) - 43||(22*slvl) - 219||(33*slvl) - 461||(44*slvl) - 769&lt;br /&gt;
|-&lt;br /&gt;
!align=left|3. Minimum Fire Bit Rate&lt;br /&gt;
|(40*slvl) + 8||(80*slvl) - 312||(128*slvl) - 1080||(176*slvl) - 2136||(240*slvl) - 3928&lt;br /&gt;
|-&lt;br /&gt;
!align=left|3. Maximum Fire Bit Rate&lt;br /&gt;
|(40*slvl) + 40||(80*slvl) - 280||(136*slvl) - 1176||(192*slvl) - 2408||(256*slvl) - 4200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Stat}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+[[% Attack Rating]]&lt;br /&gt;
|8 + (7*slvl) (LoD)&amp;lt;br/&amp;gt;15 + (10*slvl) (D2R)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Duration (Seconds)&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+% Finishing AR/Charge&lt;br /&gt;
|50 [https://www.theamazonbasin.com/forums/index.php?/forums/topic/119497-charge-up-increases-finish-moves-attack-rating/&amp;amp;do=findComment&amp;amp;comment=1480714]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Physical to Fire Damage&lt;br /&gt;
|min(3*slvl , 100)&lt;br /&gt;
|-&lt;br /&gt;
!align=left|{{S|=+% Fire Damage}}&lt;br /&gt;
|12*[[Phoenix Strike]].blvl&lt;br /&gt;
|-&lt;br /&gt;
!align=left|2. Explosion [[Radius]] (Yards)&lt;br /&gt;
|2 2/3&lt;br /&gt;
|-&lt;br /&gt;
!align=left|3. Fire Length (Frames)&lt;br /&gt;
|63&lt;br /&gt;
|-&lt;br /&gt;
!align=left|3. Fire Radius (Yards)&lt;br /&gt;
|2 2/3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Each successful attack adds one charge, up to a maximum of three: further successful attacks only reset duration charges are active before expiring.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=0 cellspacing=0 width=100%&lt;br /&gt;
|-valign=top&lt;br /&gt;
|width=33%|&lt;br /&gt;
[[File:Fists of Fire 1.gif|center|frame|One charge]]&lt;br /&gt;
|width=34%|&lt;br /&gt;
[[File:Fists of Fire 2.gif|center|frame|Two charges]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Fists of Fire 3.gif|center|frame|Three charges]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Charge bonuses do not apply until released using one of the following finishing skills:&lt;br /&gt;
**Normal [[melee]] Attack&lt;br /&gt;
**[[Dragon Talon]]&lt;br /&gt;
**[[Dragon Claw]]&lt;br /&gt;
**[[Dragon Tail]]&lt;br /&gt;
**[[Dragon Flight]]&lt;br /&gt;
*Only first successful attack applies charge bonuses when using Dragon Talon or Dragon Claw.&lt;br /&gt;
*Converts percentage of finishing skill&amp;#039;s physical attack damage to fire damage. Conversion occurs after +[[% Damage]] and [[Deadly Strike]] or [[Critical Strike]] are applied, and before [[resistance]] is applied: [[Damage Resist]] won&amp;#039;t affect converted fire damage but [[Fire Resist]] will.&lt;br /&gt;
*Level &amp;gt;33 converts 100% of finishing skill&amp;#039;s physical attack damage to fire damage.&lt;br /&gt;
*Charge bonuses accumulate upon successful attacks: applies fire damage to release target with one to three charges, fire damage within radius with two to three, and fire damage per second within radius with three; one charge applies +50% AR to finishing skill, two apply +100% AR and three apply +150% AR.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fists of Fire.png|center|frame|Explosion released engulfs three [[Vampire|Ghoul Lords]] but rightmost is outside radius.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Upon release of third charge a pyre containing static missiles applying fire bit rate every frame is created within radius. Displayed fire damage per second assumes two of these missiles apply damage to target (bit rate * 2 * 25/256). However, number of missiles and their position seems random, so fewer or more missiles may apply damage.&lt;br /&gt;
*Since [[damage regeneration]] does not apply when as little as 1 bit (1/256 point) damage is applied in a frame, units that are not [[Immune to Fire]] will not regenerate while positioned over fire. [https://planetdiablo.eu/forum/threads/schadensunterbrechung-giftnova-und-anderer-schaden.1639530/] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/]&lt;br /&gt;
*Synergy bonus only applies to charge fire damage and fire damage per second, not to converted fire damage.&lt;br /&gt;
*+% [[Fire Skill Damage]] only applies to fire damage of first and second charges, not fire damage per second or converted fire damage. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/117854-socketing-my-assassin-gear/&amp;amp;do=findComment&amp;amp;comment=1461857]&lt;br /&gt;
*When equipping [[Two weapons|two claws]], both [[claw]]s are used to attack.&lt;br /&gt;
*Can also accumulate charges from the following skills before releasing with a finishing skill:&lt;br /&gt;
**[[Tiger Strike]]&lt;br /&gt;
**[[Cobra Strike]]&lt;br /&gt;
**[[Claws of Thunder]]&lt;br /&gt;
**[[Blades of Ice]]&lt;br /&gt;
**Phoenix Strike&lt;br /&gt;
*As long as durations of respective charge-up skills do not expire, all applicable charge bonuses are applied to the finishing skill upon release.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
*[[Shadow Warrior]] and [[Shadow Master]] can also use Fists of Fire.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Skill bonus]]===&lt;br /&gt;
*+(1-3) Fists of Fire ([[Assassin]] Only) can spawn on ilvl &amp;lt;37 Exceptional and Elite [[Hand to Hand 2|claws]] (Hand Scythe and higher).&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60 (LoD)==&lt;br /&gt;
*Displayed [[Fire Damage|fire damage]] per second is rounded down to the nearest point.&lt;br /&gt;
&lt;br /&gt;
{{Levels 1-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left| +% Attack Rating&lt;br /&gt;
| 15 || 22 || 29 || 36 || 43 || 50 || 57 || 64 || 71 || 78 || 85 || 92 || 99 || 106 || 113 || 120 || 127 || 134 || 141 || 148&lt;br /&gt;
|-&lt;br /&gt;
!align=left| % Physical to Fire Damage&lt;br /&gt;
| 3 || 6 || 9 || 12 || 15 || 18 || 21 || 24 || 27 || 30 || 33 || 36 || 39 || 42 || 45 || 48 || 51 || 54 || 57 || 60&lt;br /&gt;
|-&lt;br /&gt;
!align=left| Minimum Fire Damage/s&lt;br /&gt;
| 6 || 11 || 16 || 21 || 26 || 31 || 36 || 41 || 51 || 61 || 71 || 81 || 91 || 101 || 111 || 121 || 141 || 161 || 181 || 201&lt;br /&gt;
|-&lt;br /&gt;
!align=left| Maximum Fire Damage/s&lt;br /&gt;
| 10 || 15 || 20 || 25 || 30 || 35 || 40 || 45 || 56 || 67 || 78 || 89 || 100 || 111 || 122 || 133 || 155 || 177 || 199 || 221&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Minimum Fire Damage/s&lt;br /&gt;
| 9 || 17 || 25 || 32 || 40 || 48 || 56 || 64 || 79 || 95 || 110 || 126 || 142 || 157 || 173 || 189 || 214 || 239 || 264 || 289&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Maximum Fire Damage/s&lt;br /&gt;
| 15 || 23 || 31 || 39 || 46 || 54 || 62 || 70 || 85 || 101 || 117 || 132 || 148 || 164 || 179 || 195 || 221 || 248 || 275 || 301&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left| +% Attack Rating&lt;br /&gt;
| 155 || 162 || 169 || 176 || 183 || 190 || 197 || 204 || 211 || 218 || 225 || 232 || 239 || 246 || 253 || 260 || 267 || 274 || 281 || 288&lt;br /&gt;
|-&lt;br /&gt;
!align=left| % Physical to Fire Damage&lt;br /&gt;
| 63 || 66 || 69 || 72 || 75 || 78 || 81 || 84 || 87 || 90 || 93 || 96 || 99 || 100 || 100 || 100 || 100 || 100 || 100 || 100&lt;br /&gt;
|-&lt;br /&gt;
!align=left| Minimum Fire Damage/s&lt;br /&gt;
| 221 || 241 || 271 || 301 || 331 || 361 || 391 || 421 || 461 || 501 || 541 || 581 || 621 || 661 || 701 || 741 || 781 || 821 || 861 || 901&lt;br /&gt;
|-&lt;br /&gt;
!align=left| Maximum Fire Damage/s&lt;br /&gt;
| 243 || 265 || 298 || 331 || 364 || 397 || 430 || 463 || 507 || 551 || 595 || 639 || 683 || 727 || 771 || 815 || 859 || 903 || 947 || 991&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Minimum Fire Damage/s&lt;br /&gt;
| 314 || 339 || 373 || 407 || 442 || 476 || 510 || 545 || 592 || 639 || 685 || 732 || 779 || 826 || 873 || 920 || 967 || 1014 || 1060 || 1107&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Maximum Fire Damage/s&lt;br /&gt;
| 328 || 354 || 392 || 429 || 467 || 504 || 542 || 579 || 629 || 679 || 729 || 779 || 829 || 879 || 929 || 979 || 1029 || 1079 || 1129 || 1179&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left| +% Attack Rating&lt;br /&gt;
| 295 || 302 || 309 || 316 || 323 || 330 || 337 || 344 || 351 || 358 || 365 || 372 || 379 || 386 || 393 || 400 || 407 || 414 || 421 || 428&lt;br /&gt;
|-&lt;br /&gt;
!align=left| % Physical to Fire Damage&lt;br /&gt;
| 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100&lt;br /&gt;
|-&lt;br /&gt;
!align=left| Minimum Fire Damage/s&lt;br /&gt;
| 941 || 981 || 1021 || 1061 || 1101 || 1141 || 1181 || 1221 || 1261 || 1301 || 1341 || 1381 || 1421 || 1461 || 1501 || 1541 || 1581 || 1621 || 1661 || 1701&lt;br /&gt;
|-&lt;br /&gt;
!align=left| Maximum Fire Damage/s&lt;br /&gt;
| 1035 || 1079 || 1123 || 1167 || 1211 || 1255 || 1299 || 1343 || 1387 || 1431 || 1475 || 1519 || 1563 || 1607 || 1651 || 1695 || 1739 || 1783 || 1827 || 1871&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Minimum Fire Damage/s&lt;br /&gt;
| 1154 || 1201 || 1248 || 1295 || 1342 || 1389 || 1435 || 1482 || 1529 || 1576 || 1623 || 1670 || 1717 || 1764 || 1810 || 1857 || 1904 || 1951 || 1998 || 2045&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Maximum Fire Damage/s&lt;br /&gt;
| 1229 || 1279 || 1329 || 1379 || 1429 || 1479 || 1529 || 1579 || 1629 || 1679 || 1729 || 1779 || 1829 || 1879 || 1929 || 1979 || 2029 || 2079 || 2129 || 2179&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Levels 1-60 (D2R)==&lt;br /&gt;
*Displayed [[Fire Damage|fire damage]] per second is rounded down to the nearest point.&lt;br /&gt;
&lt;br /&gt;
{{Levels 1-20}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left| +% Attack Rating&lt;br /&gt;
| 25 || 35 || 45 || 55 || 65 || 75 || 85 || 95 || 105 || 115 || 125 || 135 || 145 || 155 || 165 || 175 || 185 || 195 || 205 || 215&lt;br /&gt;
|-&lt;br /&gt;
!align=left| % Physical to Fire Damage&lt;br /&gt;
| 3 || 6 || 9 || 12 || 15 || 18 || 21 || 24 || 27 || 30 || 33 || 36 || 39 || 42 || 45 || 48 || 51 || 54 || 57 || 60&lt;br /&gt;
|-&lt;br /&gt;
!align=left| Minimum Fire Damage&lt;br /&gt;
| 6 || 11 || 16 || 21 || 26 || 31 || 36 || 41 || 51 || 61 || 71 || 81 || 91 || 101 || 111 || 121 || 141 || 161 || 181 || 201&lt;br /&gt;
|-&lt;br /&gt;
!align=left| Maximum Fire Damage&lt;br /&gt;
| 10 || 15 || 20 || 25 || 30 || 35 || 40 || 45 || 56 || 67 || 78 || 89 || 100 || 111 || 122 || 133 || 155 || 177 || 199 || 221&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Minimum Fire Damage/s&lt;br /&gt;
| 9 || 17 || 25 || 32 || 40 || 48 || 56 || 64 || 79 || 95 || 110 || 126 || 142 || 157 || 173 || 189 || 214 || 239 || 264 || 289&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Maximum Fire Damage/s&lt;br /&gt;
| 15 || 23 || 31 || 39 || 46 || 54 || 62 || 70 || 85 || 101 || 117 || 132 || 148 || 164 || 179 || 195 || 221 || 248 || 275 || 301&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Levels 21-40}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left| +% Attack Rating&lt;br /&gt;
| 225 || 235 || 245 || 255 || 265 || 275 || 285 || 295 || 305 || 315 || 325 || 335 || 345 || 355 || 365 || 375 || 385 || 395 || 405 || 415&lt;br /&gt;
|-&lt;br /&gt;
!align=left| % Physical to Fire Damage&lt;br /&gt;
| 63 || 66 || 69 || 72 || 75 || 78 || 81 || 84 || 87 || 90 || 93 || 96 || 99 || 100 || 100 || 100 || 100 || 100 || 100 || 100&lt;br /&gt;
|-&lt;br /&gt;
!align=left| Minimum Fire Damage&lt;br /&gt;
| 221 || 241 || 271 || 301 || 331 || 361 || 391 || 421 || 461 || 501 || 541 || 581 || 621 || 661 || 701 || 741 || 781 || 821 || 861 || 901&lt;br /&gt;
|-&lt;br /&gt;
!align=left| Maximum Fire Damage&lt;br /&gt;
| 243 || 265 || 298 || 331 || 364 || 397 || 430 || 463 || 507 || 551 || 595 || 639 || 683 || 727 || 771 || 815 || 859 || 903 || 947 || 991&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Minimum Fire Damage/s&lt;br /&gt;
| 314 || 339 || 373 || 407 || 442 || 476 || 510 || 545 || 592 || 639 || 685 || 732 || 779 || 826 || 873 || 920 || 967 || 1014 || 1060 || 1107&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Maximum Fire Damage/s&lt;br /&gt;
| 328 || 354 || 392 || 429 || 467 || 504 || 542 || 579 || 629 || 679 || 729 || 779 || 829 || 879 || 929 || 979 || 1029 || 1079 || 1129 || 1179&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Levels 41-60}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left| +% Attack Rating&lt;br /&gt;
| 425 || 435 || 445 || 455 || 465 || 475 || 485 || 495 || 505 || 515 || 525 || 535 || 545 || 555 || 565 || 575 || 585 || 595 || 605 || 615&lt;br /&gt;
|-&lt;br /&gt;
!align=left| % Physical to Fire Damage&lt;br /&gt;
| 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100&lt;br /&gt;
|-&lt;br /&gt;
!align=left| Minimum Fire Damage&lt;br /&gt;
| 941 || 981 || 1021 || 1061 || 1101 || 1141 || 1181 || 1221 || 1261 || 1301 || 1341 || 1381 || 1421 || 1461 || 1501 || 1541 || 1581 || 1621 || 1661 || 1701&lt;br /&gt;
|-&lt;br /&gt;
!align=left| Maximum Fire Damage&lt;br /&gt;
| 1035 || 1079 || 1123 || 1167 || 1211 || 1255 || 1299 || 1343 || 1387 || 1431 || 1475 || 1519 || 1563 || 1607 || 1651 || 1695 || 1739 || 1783 || 1827 || 1871&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Minimum Fire Damage/s&lt;br /&gt;
| 1154 || 1201 || 1248 || 1295 || 1342 || 1389 || 1435 || 1482 || 1529 || 1576 || 1623 || 1670 || 1717 || 1764 || 1810 || 1857 || 1904 || 1951 || 1998 || 2045&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Displayed Maximum Fire Damage/s&lt;br /&gt;
| 1229 || 1279 || 1329 || 1379 || 1429 || 1479 || 1529 || 1579 || 1629 || 1679 || 1729 || 1779 || 1829 || 1879 || 1929 || 1979 || 2029 || 2079 || 2129 || 2179&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/skills/assassin-martialarts.shtml Martial Arts] (Arreat Summit)&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/119497-charge-up-increases-finish-moves-attack-rating/ Charge up increases finish move&amp;#039;s attack rating?] (D2 Assassin)&lt;br /&gt;
*[https://planetdiablo.eu/forum/threads/schadensunterbrechung-giftnova-und-anderer-schaden.1639530/ Schadensunterbrechung: Giftnova und anderer Schaden] (PlanetDiablo.eu)&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/117854-socketing-my-assassin-gear/ Socketing My Assassin Gear] (D2 Assassin)&lt;br /&gt;
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/ ANY damage stops unit damage regeneration] (D2 Technical)&lt;/div&gt;</summary>
		<author><name>imported&gt;Trang Oul</name></author>
	</entry>
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