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	<title>Enemy Resistance - Revision history</title>
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	<updated>2026-06-06T20:48:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://amazonbasin.typeguru.nl/index.php?title=Enemy_Resistance&amp;diff=1897&amp;oldid=prev</id>
		<title>imported&gt;Trang Oul: pets inheriting -enemy res</title>
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		<updated>2024-09-05T11:04:57Z</updated>

		<summary type="html">&lt;p&gt;pets inheriting -enemy res&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Enemy Resistance nav}}&lt;br /&gt;
-% Enemy Resistance decreases enemy resistance, but only if &amp;lt; 100%. It only applies to any damage applied  by the user.&lt;br /&gt;
*When present on [[two weapons]], the percentages of both are summed and applied to the enemy. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&amp;amp;do=findComment&amp;amp;comment=1421292] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&amp;amp;do=findComment&amp;amp;comment=1421318]&lt;br /&gt;
* In LoD it does not apply to damage applied by [[pet]]s summoned by the user (including sentry [[traps]]), with the sole exception of [[Hydra]].&lt;br /&gt;
: In D2R it is inherited by the following [[pet]]s:&lt;br /&gt;
:* [[Hydra]] (fire),&lt;br /&gt;
:* [[Blade Sentinel]] (fire, lightning, cold, poison),&lt;br /&gt;
:* [[Charged Bolt Sentry]] and [[Lightning Sentry]] (lightning),&lt;br /&gt;
:* [[Wake of Fire]] and [[Wake of Inferno]] (fire),&lt;br /&gt;
:* [[Death Sentry]] (fire and lightning).&lt;br /&gt;
* In data files this stat is called &amp;quot;passive pierce&amp;quot; (for example &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;passive_fire_pierce&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Decreasing enemy resistance can have a significant impact on damage, particularly after removing an immunity. For example, casting level 7 [[Lower Resist]] decreases Resist 100% to 90%, so the immunity is removed but only 10% damage is applied; -15% Enemy Resistance decreases it from 90% to 75% to increase damage from 10% to 25%, multiplying it by 2.5 (25/10); another -25% Enemy Resistance decreases it from 75% to 50% to increase damage from 25% to 50%, multiplying it by 2 (50/25) or 5 (50/10) overall.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The table below lists multipliers of {{C|=damage}} (or {{S|=effective life}}) as resistance decreases (or increases):&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Number table}} width=75%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=9 align=center|Resistance&lt;br /&gt;
|-valign=top align=center&lt;br /&gt;
!width=11% rowspan=2|Initial&lt;br /&gt;
!colspan=8|Final&lt;br /&gt;
|-align=center&lt;br /&gt;
!width=11%|0%&lt;br /&gt;
!width=11%|25%&lt;br /&gt;
!width=11%|50%&lt;br /&gt;
!width=12%|75%&lt;br /&gt;
!width=11%|80%&lt;br /&gt;
!width=11%|85%&lt;br /&gt;
!width=11%|90%&lt;br /&gt;
!width=11%|95%&lt;br /&gt;
|-&lt;br /&gt;
!align=center|0%&lt;br /&gt;
|1.00&lt;br /&gt;
|{{S|=1.33}}&lt;br /&gt;
|{{S|=2.00}}&lt;br /&gt;
|{{S|=4.00}}&lt;br /&gt;
|{{S|=5.00}}&lt;br /&gt;
|{{S|=6.67}}&lt;br /&gt;
|{{S|=10.00}}&lt;br /&gt;
|{{S|=20.00}}&lt;br /&gt;
|-&lt;br /&gt;
!align=center|25%&lt;br /&gt;
|{{C|=1.33}}&lt;br /&gt;
|1.00&lt;br /&gt;
|{{S|=1.50}}&lt;br /&gt;
|{{S|=3.00}}&lt;br /&gt;
|{{S|=3.75}}&lt;br /&gt;
|{{S|=5.00}}&lt;br /&gt;
|{{S|=7.50}}&lt;br /&gt;
|{{S|=15.00}}&lt;br /&gt;
|-&lt;br /&gt;
!align=center|50%&lt;br /&gt;
|{{C|=2.00}}&lt;br /&gt;
|{{C|=1.50}}&lt;br /&gt;
|1.00&lt;br /&gt;
|{{S|=2.00}}&lt;br /&gt;
|{{S|=2.50}}&lt;br /&gt;
|{{S|=3.33}}&lt;br /&gt;
|{{S|=5.00}}&lt;br /&gt;
|{{S|=10.00}}&lt;br /&gt;
|-&lt;br /&gt;
!align=center|75%&lt;br /&gt;
|{{C|=4.00}}&lt;br /&gt;
|{{C|=3.00}}&lt;br /&gt;
|{{C|=2.00}}&lt;br /&gt;
|1.00&lt;br /&gt;
|{{S|=1.25}}&lt;br /&gt;
|{{S|=1.67}}&lt;br /&gt;
|{{S|=2.50}}&lt;br /&gt;
|{{S|=5.00}}&lt;br /&gt;
|-&lt;br /&gt;
!align=center|80%&lt;br /&gt;
|{{C|=5.00}}&lt;br /&gt;
|{{C|=3.75}}&lt;br /&gt;
|{{C|=2.50}}&lt;br /&gt;
|{{C|=1.25}}&lt;br /&gt;
|1.00&lt;br /&gt;
|{{S|=1.33}}&lt;br /&gt;
|{{S|=2.00}}&lt;br /&gt;
|{{S|=4.00}}&lt;br /&gt;
|-&lt;br /&gt;
!align=center|85%&lt;br /&gt;
|{{C|=6.67}}&lt;br /&gt;
|{{C|=5.00}}&lt;br /&gt;
|{{C|=3.33}}&lt;br /&gt;
|{{C|=1.67}}&lt;br /&gt;
|{{C|=1.33}}&lt;br /&gt;
|1.00&lt;br /&gt;
|{{S|=1.50}}&lt;br /&gt;
|{{S|=3.00}}&lt;br /&gt;
|-&lt;br /&gt;
!align=center|90%&lt;br /&gt;
|{{C|=10.00}}&lt;br /&gt;
|{{C|=7.50}}&lt;br /&gt;
|{{C|=5.00}}&lt;br /&gt;
|{{C|=2.50}}&lt;br /&gt;
|{{C|=2.00}}&lt;br /&gt;
|{{C|=1.50}}&lt;br /&gt;
|1.00&lt;br /&gt;
|{{S|=2.00}}&lt;br /&gt;
|-&lt;br /&gt;
!align=center|95%&lt;br /&gt;
|{{C|=20.00}}&lt;br /&gt;
|{{C|=15.00}}&lt;br /&gt;
|{{C|=10.00}}&lt;br /&gt;
|{{C|=5.00}}&lt;br /&gt;
|{{C|=4.00}}&lt;br /&gt;
|{{C|=3.00}}&lt;br /&gt;
|{{C|=2.00}}&lt;br /&gt;
|1.00&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Of course it can result in Resist &amp;lt; 0% as well, decreasing it to the floor of -100%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/ Monster Resistances and Immunities Guide] (D2 Technical)&lt;/div&gt;</summary>
		<author><name>imported&gt;Trang Oul</name></author>
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