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	<id>https://amazonbasin.typeguru.nl/index.php?action=history&amp;feed=atom&amp;title=Champion</id>
	<title>Champion - Revision history</title>
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	<updated>2026-06-06T20:48:05Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://amazonbasin.typeguru.nl/index.php?title=Champion&amp;diff=1338&amp;oldid=prev</id>
		<title>imported&gt;Onderduiker: Updated links</title>
		<link rel="alternate" type="text/html" href="https://amazonbasin.typeguru.nl/index.php?title=Champion&amp;diff=1338&amp;oldid=prev"/>
		<updated>2021-09-21T10:17:14Z</updated>

		<summary type="html">&lt;p&gt;Updated links&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Monster nav}}&lt;br /&gt;
{{Intro}}&lt;br /&gt;
Champions have 20% chance of being selected when a random Champion or Unique pack spawns. They can also spawn from Evil Urns in Act 5 and Monster [[Shrine]]s throughout the game, and in some set locations:&lt;br /&gt;
*[[Tristram (Act 1)|Tristram]]&lt;br /&gt;
*[[Crystalline Passage]] (guarding entrance to [[Frozen River]])&lt;br /&gt;
*[[Glacial Trail]] (guarding entrance to Drifter Cavern)&lt;br /&gt;
*[[Drifter Cavern]]&lt;br /&gt;
*[[Halls of Vaught]] (end of hall)&lt;br /&gt;
*[[Frozen Tundra]] (guarding entrance to Ancients&amp;#039; Way)&lt;br /&gt;
*[[Ancients&amp;#039; Way]] (guarding entrance to Icy Cellar)&lt;br /&gt;
*[[Icy Cellar]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&amp;amp;do=findComment&amp;amp;comment=1495241]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*They spawn in groups of 2-4: all but one are always Champion, with the remaining having an equal chance of being Champion, Berserker, Fanatic, Ghostly or Possessed. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&amp;amp;do=findComment&amp;amp;comment=1495241]&lt;br /&gt;
*If the following spawn as Champions, any minions receive the life and level bonuses of Unique minions:&lt;br /&gt;
**[[Fallen]]&lt;br /&gt;
**[[Fallen Shaman]]&lt;br /&gt;
**[[Scarab Demon]]&lt;br /&gt;
**[[Fetish]]&lt;br /&gt;
**[[Blow Pipe Fetish]]&lt;br /&gt;
**[[Fetish Shaman]]&lt;br /&gt;
**[[Siege Beast]]&lt;br /&gt;
**[[Overseer]]&lt;br /&gt;
*For all Champion types except Berserkers, level is normally monster level +2: this level is used for [[Attack#Chance to hit|chance to hit]], [[Aura Enchanted|aura]] and [[Cursed|curse]] level calculation, selecting relevant [[MonLvl]] values to calculate base [[MonLvl#Attack rating|attack rating]] and [[MonLvl#Damage|damage]] of all types, and the clvl/mlvl modifier applied to [[experience]] when clvl &amp;lt; mlvl; base level continues to be used to calculate base [[MonLvl#Defense rating|defense]], [[MonLvl#Life|life]] and [[MonLvl#Experience|experience]]. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&amp;amp;do=findComment&amp;amp;comment=1495104] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&amp;amp;do=findComment&amp;amp;comment=1520493]&lt;br /&gt;
*[[Ignore Target&amp;#039;s Defense]] does not apply but -% [[Target Defense]] from items is 100% effective.&lt;br /&gt;
*[[Freeze length]] chills instead; only minions can be frozen.&lt;br /&gt;
*[[Stun length]] only has 10% chance of being applied, but suffers no other penalty.&lt;br /&gt;
*Effects [[altering AI]] cannot be applied directly.&lt;br /&gt;
*+[[% Damage]] from Champion bonuses is halved then rounded down when applied to [[Willowisp]] Champion melee physical damage due to a now undocumented change in [[1.13a|1.13]]. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/119499-patch-113-realm-is-alive/&amp;amp;do=findComment&amp;amp;comment=1481905] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/119790-113b-ptr-is-live/&amp;amp;do=findComment&amp;amp;comment=1483768] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/119882-113-live-ladder-reset/&amp;amp;do=findComment&amp;amp;comment=1485259]&lt;br /&gt;
*Life drained by [[Open Wounds]] is halved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Champion==&lt;br /&gt;
{{Difficulty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Base [[Life]]&lt;br /&gt;
|300||250||200&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Base [[Experience]]&lt;br /&gt;
|300||300||300&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+[[% Attack Rating]]&lt;br /&gt;
|67||56||49&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+[[% Damage]]&lt;br /&gt;
|90||75||66&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*+20% [[walk/run speed]] [https://d2mods.info/forum/viewtopic.php?t=42436] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&amp;amp;do=findComment&amp;amp;comment=1495241]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Berserker==&lt;br /&gt;
{{Difficulty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Base [[Life]]&lt;br /&gt;
|75||62.5||50&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Base Experience&lt;br /&gt;
|500||500||500&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+[[% Attack Rating]]&lt;br /&gt;
|270||225||198&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+[[% Damage]]&lt;br /&gt;
|270||225||198&lt;br /&gt;
|}&lt;br /&gt;
[https://d2mods.info/forum/viewtopic.php?t=42436] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&amp;amp;do=findComment&amp;amp;comment=1495241]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Unlike other Champion types, Berserker level is monster level +3 (the same as Unique monsters and their minions): this level is used for [[Attack#Chance to hit|chance to hit]], [[Aura Enchanted|aura]] and [[Cursed|curse]] level calculation, selecting relevant [[MonLvl]] values to calculate base [[MonLvl#Attack rating|attack rating]] and [[MonLvl#Damage|damage]] of all types, and the clvl/mlvl modifier applied to [[experience]] when clvl &amp;lt; mlvl; base level continues to be used to calculate base [[MonLvl#Defense rating|defense]], [[MonLvl#Life|life]] and [[MonLvl#Experience|experience]]. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&amp;amp;do=findComment&amp;amp;comment=1495104] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&amp;amp;do=findComment&amp;amp;comment=1520493]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fanatic==&lt;br /&gt;
{{Difficulty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Base [[Life]]&lt;br /&gt;
|300||250||200&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Base [[Experience]]&lt;br /&gt;
|300||300||300&lt;br /&gt;
|-&lt;br /&gt;
!align=left|[[% Defense]]&lt;br /&gt;
| -70|| -70|| -70&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+[[% Attack Rating]]&lt;br /&gt;
|67||56||49&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+[[% Damage]]&lt;br /&gt;
|90||75||66&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*+100% [[walk/run speed]] [https://d2mods.info/forum/viewtopic.php?t=42436] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&amp;amp;do=findComment&amp;amp;comment=1495241]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ghostly==&lt;br /&gt;
{{Difficulty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Base [[Life]]&lt;br /&gt;
|300||250||200&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Base [[Experience]]&lt;br /&gt;
|300||300||300&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+[[% Attack Rating]]&lt;br /&gt;
|67||56||49&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+[[% Damage]]&lt;br /&gt;
|90||75||66&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Minimum [[Cold Damage]]&lt;br /&gt;
|[{{0|}}[[MonLvl#Damage|MonLvl]]*33/100]&lt;br /&gt;
|[{{0|}}[[MonLvl#Damage|MonLvl]]*33/100]&lt;br /&gt;
|[{{0|}}[[MonLvl#Damage|MonLvl]]*33/100]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Maximum Cold Damage&lt;br /&gt;
|[{{0|}}[[MonLvl#Damage|MonLvl]]*50/100]&lt;br /&gt;
|[{{0|}}[[MonLvl#Damage|MonLvl]]*50/100]&lt;br /&gt;
|[{{0|}}[[MonLvl#Damage|MonLvl]]*50/100]&lt;br /&gt;
|-&lt;br /&gt;
!align=left|Cold Length (Seconds)&lt;br /&gt;
|6||6||6&lt;br /&gt;
|}&lt;br /&gt;
[https://d2mods.info/forum/viewtopic.php?t=42436] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&amp;amp;do=findComment&amp;amp;comment=1495241]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*They are easily identifiable since they are translucent.&lt;br /&gt;
*Cold damage does not increase with player count, but a critical hit will double it. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&amp;amp;do=findComment&amp;amp;comment=1495241]&lt;br /&gt;
*[[Damage Resist]] is set to 80%. {{Warn|=This even applies to [[Immune to Physical]] monsters: although Immune to Physical will still be displayed, physical damage will harm them, and DR -% applied by [[Decrepify]] and [[Amplify Damage]] will still be 100% effective, not 20%.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/&amp;amp;do=findComment&amp;amp;comment=1408483] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&amp;amp;do=findComment&amp;amp;comment=1495241]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Ghostly Champion.png|frame|center|Although the [[Barbarian (Diablo II)|Barbarian]] [[War Cry]]&amp;#039;s physical damage obviously doesn&amp;#039;t damage the Immune to Physical {{Mb|=Champion [[Blood Lord]]}}, it does damage the &amp;#039;Immune to Physical&amp;#039; {{Mb|=Ghostly Blood Lord}} since it has actually been set to DR 80%.]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Possessed==&lt;br /&gt;
{{Difficulty}}&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Base [[Life]]&lt;br /&gt;
|600||500||400&lt;br /&gt;
|-&lt;br /&gt;
!align=left|% Base [[Experience]]&lt;br /&gt;
|300||300||300&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+[[% Attack Rating]]&lt;br /&gt;
|67||56||49&lt;br /&gt;
|-&lt;br /&gt;
!align=left|+[[% Damage]]&lt;br /&gt;
|90||75||66&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*+20% [[walk/run speed]]&lt;br /&gt;
*Possessed cannot be [[curse]]d, although [[Cloak of Shadows]] and [[Battle Cry]] still apply. [https://d2mods.info/forum/viewtopic.php?t=42436] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&amp;amp;do=findComment&amp;amp;comment=1495241]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[http://classic.battle.net/diablo2exp/monsters/bonus.shtml Special Monster Bonuses] (Arreat Summit)&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/119882-113-live-ladder-reset/ 1.13 LIVE -- LADDER RESET] (D2 General)&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/119790-113b-ptr-is-live/ 1.13b PTR is Live] (D2 General)&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/119499-patch-113-realm-is-alive/ Patch 1.13 Realm is alive] (D2 Technical)&lt;br /&gt;
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/ Which elements are most resisted in Hell?] (D2 Technical)&lt;br /&gt;
*Nefarius, [https://d2mods.info/forum/viewtopic.php?t=42436 Boss Status Modifications (1.11b)] (Phrozen Keep)&lt;br /&gt;
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/ Monster Bonuses, Death Damage and Corpse Explosion] (D2 Technical)&lt;/div&gt;</summary>
		<author><name>imported&gt;Onderduiker</name></author>
	</entry>
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