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	<id>https://amazonbasin.typeguru.nl/index.php?action=history&amp;feed=atom&amp;title=Basic</id>
	<title>Basic - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://amazonbasin.typeguru.nl/index.php?action=history&amp;feed=atom&amp;title=Basic"/>
	<link rel="alternate" type="text/html" href="https://amazonbasin.typeguru.nl/index.php?title=Basic&amp;action=history"/>
	<updated>2026-06-06T19:34:48Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://amazonbasin.typeguru.nl/index.php?title=Basic&amp;diff=950&amp;oldid=prev</id>
		<title>imported&gt;Trang Oul: no strength description</title>
		<link rel="alternate" type="text/html" href="https://amazonbasin.typeguru.nl/index.php?title=Basic&amp;diff=950&amp;oldid=prev"/>
		<updated>2026-02-24T15:15:29Z</updated>

		<summary type="html">&lt;p&gt;no strength description&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Diablo II nav|Basic=}}&lt;br /&gt;
__noToC__&lt;br /&gt;
{|cellpadding=3 cellspacing=0 style=&amp;quot;background:#CC9933; font-size:90%&amp;quot; width=100%&lt;br /&gt;
!width=17% align=left style=&amp;#039;border-style:none solid none none;&amp;#039;|[[Attribute]]&lt;br /&gt;
!width=16% align=left style=&amp;#039;border-style:none solid none none;&amp;#039;|[[Unit]]&lt;br /&gt;
!width=17% align=left style=&amp;#039;border-style:none solid none none;&amp;#039;|[[Animation]]&lt;br /&gt;
!width=17% align=left style=&amp;#039;border-style:none solid none none;&amp;#039;|[[Attack]]&lt;br /&gt;
!width=16% align=left style=&amp;#039;border-style:none solid none none;&amp;#039;|[[Damage]]&lt;br /&gt;
!width=17% align=left|[[Death (Basic)|Death]]&lt;br /&gt;
|}&lt;br /&gt;
{|cellpadding=3 cellspacing=0 style=&amp;quot;background:darkgray; text-align:left; font-size:90%&amp;quot; width=100%&lt;br /&gt;
|-valign=top&lt;br /&gt;
|width=17% style=&amp;#039;border-style:none solid none none;&amp;#039;|&lt;br /&gt;
;[[All Attributes]]&lt;br /&gt;
&lt;br /&gt;
[[Strength (attribute)|Strength]]&lt;br /&gt;
&lt;br /&gt;
[[Dexterity]]&lt;br /&gt;
&lt;br /&gt;
[[Vitality]]&lt;br /&gt;
&lt;br /&gt;
[[Energy]]&lt;br /&gt;
&lt;br /&gt;
;[[Stamina]]&lt;br /&gt;
&lt;br /&gt;
[[Stamina Drain]]&lt;br /&gt;
&lt;br /&gt;
[[Heal Stamina]]&lt;br /&gt;
&lt;br /&gt;
[[Stamina damage]]&lt;br /&gt;
&lt;br /&gt;
;[[Life]]&lt;br /&gt;
&lt;br /&gt;
[[Maximum Life]]&lt;br /&gt;
&lt;br /&gt;
[[Life (Based on Character Level)|Life (Based on Level)]]&lt;br /&gt;
&lt;br /&gt;
[[Replenish Life]]&lt;br /&gt;
&lt;br /&gt;
[[Open Wounds]]&lt;br /&gt;
&lt;br /&gt;
[[Life Stolen]]&lt;br /&gt;
&lt;br /&gt;
[[Life After Each Kill]]&lt;br /&gt;
&lt;br /&gt;
;[[Mana]]&lt;br /&gt;
&lt;br /&gt;
[[Maximum Mana]]&lt;br /&gt;
&lt;br /&gt;
[[Mana (Based on Character Level)|Mana (Based on Level)]]&lt;br /&gt;
&lt;br /&gt;
[[Regenerate Mana]]&lt;br /&gt;
&lt;br /&gt;
[[Damage Taken Goes to Mana|Damage to Mana]]&lt;br /&gt;
&lt;br /&gt;
[[Mana Stolen]]&lt;br /&gt;
&lt;br /&gt;
[[Mana After Each Kill]]&lt;br /&gt;
&lt;br /&gt;
[[Mana damage]]&lt;br /&gt;
|width=16% style=&amp;#039;border-style:none solid none none;&amp;#039;|&lt;br /&gt;
[[Shrine]]&lt;br /&gt;
&lt;br /&gt;
[[Size]]&lt;br /&gt;
&lt;br /&gt;
[[Radius]]&lt;br /&gt;
&lt;br /&gt;
[[Light Radius]]&lt;br /&gt;
&lt;br /&gt;
[[Chill effectiveness]]&lt;br /&gt;
&lt;br /&gt;
[[Drain effectiveness]]&lt;br /&gt;
&lt;br /&gt;
[[Damage regeneration]]&lt;br /&gt;
&lt;br /&gt;
[[Prevent Monster Heal]]&lt;br /&gt;
&lt;br /&gt;
;[[Melee]]&lt;br /&gt;
&lt;br /&gt;
[[Range adder]]&lt;br /&gt;
&lt;br /&gt;
;[[Missile]]&lt;br /&gt;
&lt;br /&gt;
[[Damage Rate]]&lt;br /&gt;
&lt;br /&gt;
[[Last Collide]]&lt;br /&gt;
&lt;br /&gt;
[[Next Delay]]&lt;br /&gt;
&lt;br /&gt;
;[[Altering AI]]&lt;br /&gt;
&lt;br /&gt;
[[Hit Blinds Target]]&lt;br /&gt;
&lt;br /&gt;
[[Hit Causes Monster to Flee|Hit Monster Flee]]&lt;br /&gt;
|width=17% style=&amp;#039;border-style:none solid none none;&amp;#039;|&lt;br /&gt;
[[Slows Target]]&lt;br /&gt;
&lt;br /&gt;
[[Freezes Target]]&lt;br /&gt;
&lt;br /&gt;
[[Freeze length]]&lt;br /&gt;
&lt;br /&gt;
[[Half Freeze Duration]]&lt;br /&gt;
&lt;br /&gt;
[[Cannot be Frozen]]&lt;br /&gt;
&lt;br /&gt;
[[Stun length]]&lt;br /&gt;
&lt;br /&gt;
[[Knockback]]&lt;br /&gt;
&lt;br /&gt;
;[[Attack speed]]&lt;br /&gt;
&lt;br /&gt;
[[Weapon speed]]&lt;br /&gt;
&lt;br /&gt;
[[Increased Attack Speed]]&lt;br /&gt;
&lt;br /&gt;
;[[Block rate]]&lt;br /&gt;
&lt;br /&gt;
[[Faster Block Rate]]&lt;br /&gt;
&lt;br /&gt;
;[[Cast rate]]&lt;br /&gt;
&lt;br /&gt;
[[Faster Cast Rate]]&lt;br /&gt;
&lt;br /&gt;
;[[Hit recovery]]&lt;br /&gt;
&lt;br /&gt;
[[Faster Hit Recovery]]&lt;br /&gt;
&lt;br /&gt;
;[[Walk/run speed]]&lt;br /&gt;
&lt;br /&gt;
[[Faster Run/Walk]]&lt;br /&gt;
|width=17% style=&amp;#039;border-style:none solid none none;&amp;#039;|&lt;br /&gt;
[[Two weapons]]&lt;br /&gt;
&lt;br /&gt;
[[Fires Magic Arrows]]&lt;br /&gt;
&lt;br /&gt;
[[Fires Explosive Arrows or Bolts|Fires Explosive Arrows]]&lt;br /&gt;
&lt;br /&gt;
[[Piercing Attack]]&lt;br /&gt;
&lt;br /&gt;
;[[Attack Rating]]&lt;br /&gt;
&lt;br /&gt;
[[Attack Rating Against Demons|AR Against Demons]]&lt;br /&gt;
&lt;br /&gt;
[[Attack Rating Against Undead|AR Against Undead]]&lt;br /&gt;
&lt;br /&gt;
[[% Attack Rating]]&lt;br /&gt;
&lt;br /&gt;
;[[Defense]]&lt;br /&gt;
&lt;br /&gt;
[[Enhanced Defense]]&lt;br /&gt;
&lt;br /&gt;
[[% Defense]]&lt;br /&gt;
&lt;br /&gt;
[[Defense vs Melee]]&lt;br /&gt;
&lt;br /&gt;
[[Defense vs Missile]]&lt;br /&gt;
&lt;br /&gt;
[[Monster Defense per hit|Monster Defense per hit]]&lt;br /&gt;
&lt;br /&gt;
[[Target Defense]]&lt;br /&gt;
&lt;br /&gt;
[[Ignore Target&amp;#039;s Defense]]&lt;br /&gt;
&lt;br /&gt;
[[Block]]&lt;br /&gt;
&lt;br /&gt;
;[[Chance to Cast]]&lt;br /&gt;
&lt;br /&gt;
[[On Attack]]&lt;br /&gt;
&lt;br /&gt;
[[On Striking]]&lt;br /&gt;
&lt;br /&gt;
[[When Struck]]&lt;br /&gt;
|width=16% style=&amp;#039;border-style:none solid none none;&amp;#039;|&lt;br /&gt;
[[Crushing Blow]]&lt;br /&gt;
&lt;br /&gt;
[[Enhanced Damage]]&lt;br /&gt;
&lt;br /&gt;
[[Minimum Damage]]&lt;br /&gt;
&lt;br /&gt;
[[Maximum Damage]]&lt;br /&gt;
&lt;br /&gt;
[[Adds Damage]]&lt;br /&gt;
&lt;br /&gt;
[[Damage +]]&lt;br /&gt;
&lt;br /&gt;
;[[% Damage]]&lt;br /&gt;
&lt;br /&gt;
[[Damage to Demons]]&lt;br /&gt;
&lt;br /&gt;
[[Damage to Undead]]&lt;br /&gt;
&lt;br /&gt;
[[Deadly Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Magic Damage]]&lt;br /&gt;
&lt;br /&gt;
[[Fire Damage]]&lt;br /&gt;
&lt;br /&gt;
[[Lightning Damage]]&lt;br /&gt;
&lt;br /&gt;
[[Cold Damage]]&lt;br /&gt;
&lt;br /&gt;
[[Poison Damage]]&lt;br /&gt;
&lt;br /&gt;
[[Skill Damage]]&lt;br /&gt;
&lt;br /&gt;
[[Attacker Takes Damage|ATD]]/[[Attacker Takes Lightning Damage|ATLD]]&lt;br /&gt;
&lt;br /&gt;
[[Damage Reduced|DR]]/[[Magic Damage Reduced|MDR]]&lt;br /&gt;
&lt;br /&gt;
;[[Resistance]]&lt;br /&gt;
&lt;br /&gt;
[[Maximum Resist]]&lt;br /&gt;
&lt;br /&gt;
[[Enemy Resistance]]&lt;br /&gt;
&lt;br /&gt;
[[Poison Length Reduced]]&lt;br /&gt;
&lt;br /&gt;
;[[Immune]]&lt;br /&gt;
&lt;br /&gt;
[[Absorb]]&lt;br /&gt;
|width=17%|&lt;br /&gt;
[[Corpse]]&lt;br /&gt;
&lt;br /&gt;
[[Experience]]&lt;br /&gt;
&lt;br /&gt;
[[Life After Each Kill]]&lt;br /&gt;
&lt;br /&gt;
[[Mana After Each Kill]]&lt;br /&gt;
&lt;br /&gt;
[[Extra Gold From Monsters|Extra Gold]]&lt;br /&gt;
&lt;br /&gt;
[[Better Chance of Getting Magic Items|Better Chance of Magic]]&lt;br /&gt;
&lt;br /&gt;
[[Slain Monsters Rest in Peace|Rest in Peace]]&lt;br /&gt;
&lt;br /&gt;
[[Reanimate]]&lt;br /&gt;
&lt;br /&gt;
;[[Chance to Cast]]&lt;br /&gt;
&lt;br /&gt;
[[When You Die]]&lt;br /&gt;
&lt;br /&gt;
[[When You Kill an Enemy|When You Kill]]&lt;br /&gt;
&lt;br /&gt;
[[When You Level-up]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[CD Rom|CD ROM emulation guide]]&lt;br /&gt;
&lt;br /&gt;
The general flow of the game is using your character&amp;#039;s skills to defeat monsters to obtain items. When properly equipped, items can add a variety of stats, properties, and effects to your character, making it easier to defeat monsters.&lt;br /&gt;
&lt;br /&gt;
===[[Attribute|Attributes]]===&lt;br /&gt;
&lt;br /&gt;
[[Strength (attribute)|Strength]], [[Dexterity]], [[Vitality]], and [[Energy]] are your character&amp;#039;s base stats. You can add points to these manually as you level up or complete certain quests. Some items have Strength and/or Dexterity requirements before they can be equipped. The [[All Attributes]] stat on some items increases all of these stats.&lt;br /&gt;
&lt;br /&gt;
[[Stamina]] allows your character to run. You move faster but lose the ability to block with a shield. [[Stamina Drain]] items affect how much stamina you lose as you run. [[Heal Stamina]] changes the amount of stamina you have as you hit. Some monsters deal [[Stamina damage]] as they hit you.&lt;br /&gt;
&lt;br /&gt;
As long as you have [[Life]], your character is still alive. Items can add Life, [[Maximum Life]], and [[Life (Based on Character Level)|Life (Based on Level)]]. [[Replenish Life]] restores lost Life to your character slowly over time. When affectd by [[Open Wounds]], life decreases over time. Items with [[Life Stolen]] can restore Life based on your attack damage. Items with [[Life After Each Kill]] restore Life as you kill enemies.&lt;br /&gt;
&lt;br /&gt;
[[Mana]] is a requirement for using some [[Skill|Skills]]. Items can add Mana, [[Maximum Mana]], and [[Mana (Based on Character Level)|Mana (Based on Level)]]. [[Regenerate Mana]] restores used Mana slowly over time. [[Damage Taken Goes to Mana|Damage to Mana]] allows you to restore lost Mana by taking damage. [[Mana Stolen]] can restore Mana based on your attack damage. Items with [[Mana After Each Kill]] restore Mana as you kill enemies. Some monsters can deal [[Mana damage]] using up some of your Mana as they hit you.&lt;br /&gt;
&lt;br /&gt;
===[[Unit]]===&lt;br /&gt;
[[Shrine]]&lt;br /&gt;
&lt;br /&gt;
[[Size]]&lt;br /&gt;
&lt;br /&gt;
[[Radius]]&lt;br /&gt;
&lt;br /&gt;
[[Light Radius]]&lt;br /&gt;
&lt;br /&gt;
[[Chill effectiveness]]&lt;br /&gt;
&lt;br /&gt;
[[Drain effectiveness]]&lt;br /&gt;
&lt;br /&gt;
[[Damage regeneration]]&lt;br /&gt;
&lt;br /&gt;
[[Prevent Monster Heal]]&lt;br /&gt;
&lt;br /&gt;
;[[Melee]]&lt;br /&gt;
&lt;br /&gt;
[[Range adder]]&lt;br /&gt;
&lt;br /&gt;
;[[Missile]]&lt;br /&gt;
&lt;br /&gt;
[[Damage Rate]]&lt;br /&gt;
&lt;br /&gt;
[[Last Collide]]&lt;br /&gt;
&lt;br /&gt;
[[Next Delay]]&lt;br /&gt;
&lt;br /&gt;
;[[Altering AI]]&lt;br /&gt;
&lt;br /&gt;
[[Hit Blinds Target]]&lt;br /&gt;
&lt;br /&gt;
[[Hit Causes Monster to Flee|Hit Monster Flee]]&lt;br /&gt;
&lt;br /&gt;
===[[Animation]]===&lt;br /&gt;
[[Slows Target]]&lt;br /&gt;
&lt;br /&gt;
[[Freezes Target]]&lt;br /&gt;
&lt;br /&gt;
[[Freeze length]]&lt;br /&gt;
&lt;br /&gt;
[[Half Freeze Duration]]&lt;br /&gt;
&lt;br /&gt;
[[Cannot be Frozen]]&lt;br /&gt;
&lt;br /&gt;
[[Stun length]]&lt;br /&gt;
&lt;br /&gt;
[[Knockback]]&lt;br /&gt;
&lt;br /&gt;
;[[Attack speed]]&lt;br /&gt;
&lt;br /&gt;
[[Weapon speed]]&lt;br /&gt;
&lt;br /&gt;
[[Increased Attack Speed]]&lt;br /&gt;
&lt;br /&gt;
;[[Block rate]]&lt;br /&gt;
&lt;br /&gt;
[[Faster Block Rate]]&lt;br /&gt;
&lt;br /&gt;
;[[Cast rate]]&lt;br /&gt;
&lt;br /&gt;
[[Faster Cast Rate]]&lt;br /&gt;
&lt;br /&gt;
;[[Hit recovery]]&lt;br /&gt;
&lt;br /&gt;
[[Faster Hit Recovery]]&lt;br /&gt;
&lt;br /&gt;
;[[Walk/run speed]]&lt;br /&gt;
&lt;br /&gt;
[[Faster Run/Walk]]&lt;br /&gt;
===[[Attack]]===&lt;br /&gt;
[[Two weapons]]&lt;br /&gt;
&lt;br /&gt;
[[Fires Magic Arrows]]&lt;br /&gt;
&lt;br /&gt;
[[Fires Explosive Arrows or Bolts|Fires Explosive Arrows]]&lt;br /&gt;
&lt;br /&gt;
[[Piercing Attack]]&lt;br /&gt;
&lt;br /&gt;
;[[Attack Rating]]&lt;br /&gt;
&lt;br /&gt;
[[Attack Rating Against Demons|AR Against Demons]]&lt;br /&gt;
&lt;br /&gt;
[[Attack Rating Against Undead|AR Against Undead]]&lt;br /&gt;
&lt;br /&gt;
[[% Attack Rating]]&lt;br /&gt;
&lt;br /&gt;
;[[Defense]]&lt;br /&gt;
&lt;br /&gt;
[[Enhanced Defense]]&lt;br /&gt;
&lt;br /&gt;
[[% Defense]]&lt;br /&gt;
&lt;br /&gt;
[[Defense vs Melee]]&lt;br /&gt;
&lt;br /&gt;
[[Defense vs Missile]]&lt;br /&gt;
&lt;br /&gt;
[[Monster Defense per hit|Monster Defense per hit]]&lt;br /&gt;
&lt;br /&gt;
[[Target Defense]]&lt;br /&gt;
&lt;br /&gt;
[[Ignore Target&amp;#039;s Defense]]&lt;br /&gt;
&lt;br /&gt;
[[Block]]&lt;br /&gt;
&lt;br /&gt;
;[[Chance to Cast]]&lt;br /&gt;
&lt;br /&gt;
[[On Attack]]&lt;br /&gt;
&lt;br /&gt;
[[On Striking]]&lt;br /&gt;
&lt;br /&gt;
[[When Struck]]&lt;br /&gt;
===[[Damage]]===&lt;br /&gt;
[[Crushing Blow]]&lt;br /&gt;
&lt;br /&gt;
[[Enhanced Damage]]&lt;br /&gt;
&lt;br /&gt;
[[Minimum Damage]]&lt;br /&gt;
&lt;br /&gt;
[[Maximum Damage]]&lt;br /&gt;
&lt;br /&gt;
[[Adds Damage]]&lt;br /&gt;
&lt;br /&gt;
[[Damage +]]&lt;br /&gt;
&lt;br /&gt;
;[[% Damage]]&lt;br /&gt;
&lt;br /&gt;
[[Damage to Demons]]&lt;br /&gt;
&lt;br /&gt;
[[Damage to Undead]]&lt;br /&gt;
&lt;br /&gt;
[[Deadly Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Magic Damage]]&lt;br /&gt;
&lt;br /&gt;
[[Fire Damage]]&lt;br /&gt;
&lt;br /&gt;
[[Lightning Damage]]&lt;br /&gt;
&lt;br /&gt;
[[Cold Damage]]&lt;br /&gt;
&lt;br /&gt;
[[Poison Damage]]&lt;br /&gt;
&lt;br /&gt;
[[Skill Damage]]&lt;br /&gt;
&lt;br /&gt;
[[Attacker Takes Damage|ATD]]/[[Attacker Takes Lightning Damage|ATLD]]&lt;br /&gt;
&lt;br /&gt;
[[Damage Reduced|DR]]/[[Magic Damage Reduced|MDR]]&lt;br /&gt;
&lt;br /&gt;
;[[Resistance]]&lt;br /&gt;
&lt;br /&gt;
[[Maximum Resist]]&lt;br /&gt;
&lt;br /&gt;
[[Enemy Resistance]]&lt;br /&gt;
&lt;br /&gt;
[[Poison Length Reduced]]&lt;br /&gt;
&lt;br /&gt;
;[[Immune]]&lt;br /&gt;
&lt;br /&gt;
[[Absorb]]&lt;br /&gt;
&lt;br /&gt;
[[Corpse]]&lt;br /&gt;
&lt;br /&gt;
[[Experience]]&lt;br /&gt;
&lt;br /&gt;
[[Life After Each Kill]]&lt;br /&gt;
&lt;br /&gt;
[[Mana After Each Kill]]&lt;br /&gt;
&lt;br /&gt;
[[Extra Gold From Monsters|Extra Gold]]&lt;br /&gt;
&lt;br /&gt;
[[Better Chance of Getting Magic Items|Better Chance of Magic]]&lt;br /&gt;
&lt;br /&gt;
[[Slain Monsters Rest in Peace|Rest in Peace]]&lt;br /&gt;
&lt;br /&gt;
[[Reanimate]]&lt;br /&gt;
&lt;br /&gt;
;[[Chance to Cast]]&lt;br /&gt;
&lt;br /&gt;
[[When You Die]]&lt;br /&gt;
&lt;br /&gt;
[[When You Kill an Enemy|When You Kill]]&lt;br /&gt;
&lt;br /&gt;
[[When You Level-up]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Basics]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Trang Oul</name></author>
	</entry>
</feed>