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		<title>imported&gt;Onderduiker at 16:26, 18 May 2011</title>
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		<updated>2011-05-18T16:26:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Crit Spec ==&lt;br /&gt;
The of this build point here is damage from crits. &lt;br /&gt;
&lt;br /&gt;
Malice + Dagger spec equals 10% more crits across the board. Imp Backstab equals 30% more when backstabbing. Remorseless fit the theme for 40% more crits after a kill, not to mention getting to Seal Fate. Lethality increase crit damage. Cold Blood guarantees a crit.  This all adds up to ~50% crit rate for backstabs for 230% damage and ~60% crit rate for ambush with 230% damage!&lt;br /&gt;
&lt;br /&gt;
Imp Slice&amp;#039;N&amp;#039;Dice and Im SS both lead to more attacks faster for more crit opportunities. Precision helps all of these attacks to land to have a chance to crit.&lt;br /&gt;
&lt;br /&gt;
Seal Fate turns all of the crits from combo point generating abilities into extra Combo points. Imp Evis turns those combo points into extra damage. &lt;br /&gt;
&lt;br /&gt;
Ruthlessness and Relentless Strike are in there to get to Seal Fate. But they will also help to keep building the combo points for chains of finishing moves. &lt;br /&gt;
&lt;br /&gt;
===Assassination Talents (31 points)===&lt;br /&gt;
====Malice - 5/5 points====&lt;br /&gt;
====Improved Eviscerate - 3/3 points====&lt;br /&gt;
====Remorseless Attacks - 5/5 points====&lt;br /&gt;
====Ruthlessness - 3/3 points====&lt;br /&gt;
====Improved Slice and Dice - 3/3 points====&lt;br /&gt;
====Lethality - 5/5 points====&lt;br /&gt;
====Relentless Strikes - 1/1 point====&lt;br /&gt;
====Cold Blood - 1/1 point====&lt;br /&gt;
====Seal Fate - 5/5 points====&lt;br /&gt;
&lt;br /&gt;
===Combat Talents (20 points)===&lt;br /&gt;
====Improved Sinister Strike - 2/2 points====&lt;br /&gt;
====Lightning Reflexes - 2/5 points====&lt;br /&gt;
====Improved Gouge - 3/3 points====&lt;br /&gt;
====Improved Backstab - 3/3 points====&lt;br /&gt;
====Precision - 5/5 points====&lt;br /&gt;
====Dagger Specialization - 5/5 points====&lt;br /&gt;
&lt;br /&gt;
===Subtlety Talents (0 points)===&lt;br /&gt;
None &lt;br /&gt;
&lt;br /&gt;
Lightning Reflexes is purely to get up the tree. These points could just as easily go into Deflection or any other talent. Improved gouge helps set up solo backstabs. &lt;br /&gt;
&lt;br /&gt;
The only thing really missing in this build is the basics in Subtlety: MoD, Opportunity, Imp Ambush. These three Talents are traded off for: Lightning Reflexes (2/5), Precision, Dagger Specialization.&lt;br /&gt;
&lt;br /&gt;
==Sword Spec==&lt;br /&gt;
The point of this build is consistent steady high damage.&lt;br /&gt;
===Assassination Talents (18 points)===&lt;br /&gt;
&lt;br /&gt;
====Malice - 5/5 points====&lt;br /&gt;
Increases your critical strike chance by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Gets you up the tree.&amp;#039;&amp;#039; &lt;br /&gt;
&lt;br /&gt;
====Improved Slice and Dice - 2/3 points====&lt;br /&gt;
Increases the duration of your Slice and Dice ability by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;More SnD for less combo points.  Saves you combo points for other finishers.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
====Ruthlessness - 3/3 points====&lt;br /&gt;
Gives your finishing moves a 60% chance to add a combo point to your target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;More combo points for the next finisher.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
====Lethality - 5/5 points====&lt;br /&gt;
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ambush, Ghostly Strike, or Hemorrhage ability by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;More damage when you crit on a special attack.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
====Relentless Strikes - 1/1 point====&lt;br /&gt;
Your finishing moves have a 20% chance per combo point to restore 25 energy.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;More energy for more special attacks.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
====Improved Instant Poison - 2/5 points====&lt;br /&gt;
Increases the chance to apply Instant Poison to your target by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;More poison damage.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
===Combat Talents (33 points)===&lt;br /&gt;
&lt;br /&gt;
====Improved Sinister Strike - 2/2 points====&lt;br /&gt;
Reduces the Energy cost of your Sinister Strike ability by 5 Energy.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;More Sinister Strikes faster with a big slow weapon.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==== Improved Gouge - 3/3 points ====&lt;br /&gt;
Increases the effect duration of your Gouge ability by 1.5 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Helps to set up solo backstabs and gets you up the tree.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
====Precision - 5/5 points====&lt;br /&gt;
Increases your chance to hit with melee weapons by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Allows you to hit more consistently.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
====Deflection - 5/5 points====&lt;br /&gt;
Increases your Parry chance by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Gives you some defense and allows for Riposte.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
====Riposte - 1/1 point====&lt;br /&gt;
A strike that becomes active after parrying an opponent&amp;#039;s attack. This attack deals 150% weapon damage and disarms the target for 6 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;A very low energy cost attack with fun side effects like a disarmed target and a combo point.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
====Dual Wield Specialization - 5/5 points====&lt;br /&gt;
Increases the damage done by your offhand weapon by 50%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;More, consistent, damage.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
====Improved Kick - 2/2 points====&lt;br /&gt;
Gives your Kick ability a 100% chance to silence the target for 2 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;A Rogue needs to have some tricks up his sleeve.  This is a good one.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
====Blade Flurry - 1/1 point====&lt;br /&gt;
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;20% more DPS.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
====Sword Specialization - 5/5 points====&lt;br /&gt;
Gives you a 6% chance to get an extra attack after dealing damage with your Sword.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;More opportunities for damage.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
====Aggression - 3/3 points====&lt;br /&gt;
Increases the damage of your Sinister Strike and Eviscerate abilities by 6%.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;6% more damage on your bread and butter attack.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
====Adrenaline Rush - 1/1 point====&lt;br /&gt;
Increases your Energy regeneration rate by 100% for 15 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Allows you to have plenty of Energy for 15 seconds.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Subtlety Talents (0 points) ===&lt;br /&gt;
&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:World of Warcraft]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Onderduiker</name></author>
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